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On the moon, something's not right. Eiger Station has gone dark, and no one knows why. A platoon of marines have gone to check on a group of scientists engaged in work so secret that, when it is finally discovered, stretches their imagination and sense of horror to the limit. Then things get worse. No one warned them that the mission would involve dodging zombies, crazed miners, phantoms, terrorists, and a ghostly black panther. Just when they think they have a handle on the situation, something new rears forth that challenges what they know and what they think they know about Eiger Station, themselves, and each other--all leading up to a dizzying conclusion that will make your heart skip a beat. Matt Howarth, a master in science fiction and horror, does it again with The Eiger Contagion. Think you have a handle on this kind of story? You don't. Think you can guess what will come next? You won't. This is all new ground. Watch your step.
History is a plaything, and legends...more so. Bradley H. Sinor has proven once again that he is a master when it comes to spinning stories out of the shadows. With such characters as Howard Lovecraft, Jack Kennedy, Cindarella, Professor Moriarty, Lancelot, Guinevere, Galahad, and other assorted knights, wizards, priests, robbers, and creatures from out of this world, Where the Shadows Began & Other Stories is more than just a collection of excellent short fantasy fiction, it's a journey and an adventure unto itself.
"Hellfire & Damnation is an impressive collection, a series of remarkable tales-some based on true stories-organized around a brilliant and unifying theme that echoes Dante's Inferno: Wilson's harrowing work will stay with you long after you finish the final page." - Lisa Mannetti, The Gentling Box
Eight dread-filled tales written and drawn by a master of horror and science fiction. These tales will haunt your dreams in a way Lovecraft only wished he could in his darkest nights. From the creator of Those Annoying Post Bros, Savage Henry, Keif Llama: Xenotech, and Star Crossed comes a collection of unhealthy tales. Don't say you weren't warned.
A Writer's Odyssey - a quest to get published by one of the most prominent short fiction editors of our time. This book is hard to classify, difficult to categorize. If you flip randomly through the pages, you're most likely to think it is a short fiction collection, specifically of science fiction and fantasy stories. But look some more, and you might think it's a how-to book, the topic being How to Break Into Writing Science Fiction and Fantasy. On the other hand, you'd be justified in thinking it's a memoir of a kind, of one author's efforts to break in as a published science fiction and fantasy author. Finally, you could even be forgiven in thinking it's a history, telling the tale of the last days when science fiction and fantasy original fiction was mostly propagated in print, not pixels, in real magazines made of paper compounded from ground up trees. You'd be right in all cases, because this book combines all those threads and tells a narrative I hope you will find interesting combined with science fiction and fantasy stories I know you will find entertaining.
Don D'Ammassa, author of over a hundred short stories and novels, noted reviewer and essayist, has long been a fixture in the world of science fiction literature. This collection offers up seventeen stories of the fantastic. Of space and beyond. Of adventure. And of mystery. Included are such acclaimed stories as "A Good Offense," Wormdance," and "The Man Who Walked to Procyon," and two brand new tales, "Scrimshaw" and "Remotely Possible."
Daniel Pearlman is a master of the literary fantastic. His stories expand the imagination as he explores the boundaries of our world and enters the hazy penumbra of perception. These twelve stories are like no funhouse mirror you've ever seen before.
No rest for the wicked... or anyone else! Welcome to the world of Marla Mason, part-time goddess of Death and former chief sorcerer of the Felport. It is a a world full of snark, violence, weirdness, bad choices with surprising consequences, friendship, betrayal, villainous living severed heads, magic motorcycles, axes made of fragments of moonlight, monsters from beyond the multiverse, and other delights. Alternating one month in the mortal world and one month in the underworld, while Marla is on Earth, she tries to do good and remember what it means to be mortal-often having to remind her adversaries of their own mortality. In Lady of Misrule, Marla awakens for her month on Earth and finds her allies missing, and an old enemy causing trouble in her home city of Felport. If that wasn't bad enough, a charming gentlemen from beyond the multiverse has decided that murdering gods might make for an amusing pastime. He figures he will start with Marla. Now, with the help of her former apprentice Bradley Bowman, Marla must rescue her friends, crush her enemies, and eliminate the aforementioned existential threat-before her month runs out and she returns to the underworld. Cover art by Lindsey Look
Flower. As a noun, it can be a label; as a verb, it can be a request. Jay Walker intends you to use it as both. This collection of Jay's poetry, his third overall, and second with The Merry Blacksmith Press, is an introspective on love, life, politics, poetry & our place in the world. Among the myriad of those who fashion themselves the world's gardeners & try to label you as a weed, Jay invites you to read this book, declare yourself a flower and don't be afraid to bloom.
Murder in Salem? In this day and age? First day back on the job, introverted police detective Andrew Lennox and his partner discover the body of a hanged man on Gallows Hill who turns out to be the lost heir of the Musgraves, an old family with a twisted history and who deny all knowledge of the victim. Solving the case takes Lennox through the colorful byways of modern Salem, a city still haunted by its own dark history of Puritan hysteria and witch-hunting zealots. He must deal with Halloween tourists, self-styled witches, college students, tarot readers, local politicians, retired cops and recent immigrants. Lennox discovers that everyone in Salem keeps secrets, and some will kill to keep them. "Rory O'Brien is an astonishing conjurer with words. Out of his deep historical knowledge, his perceptiveness about everyday existence, and his vivid imagination, he has brought to life in all its unique glory the legend-haunted city of Salem, Massachusetts. Detective Andrew Lennox is an utterly believable hero whose clever exploits provide subtle frissons." - Paul Di Filippo, co-author of Families Are Murder. "What could be more ideal than a murder mystery set in Salem, written by an expert on the dark secrets of New England? What could be better than a police procedural at the very epicenter of our Trick or Treat tradition? Anyone seeking a delightful whodunit will eat this book up like a bag of Halloween candy." - Walter Greatshell, author of Terminal Island
Using a converted space hotel as their base, Peri Fairchild and the other freelancers dive into the clouds of Baltuss to mine gases. Their activities are challenged by the extreme capitalists of Harvest Corporation who view them as pirates. With the illegal radio station Red Sky Radio providing free entertainment, follow Peri, her boyfriend Taz and the other miners as the final showdown with Harvest Corporation leads to irrevocable changes, both for the miners and Harvest.
Marla Mason, ousted chief sorcerer for the city of Felport, is languishing in exile on the island of Maui with her best friend, the psychic (and rather hedonistic) Rondeau. Driven from the city she loves, Marla is adrift, nearly friendless, and stripped of almost all her power and resources. It's the perfect time for old enemies to try and kill her. A group of sorcerers, all with their own reasons to want Marla dead, assemble and prepare to attack her while she's at her most vulnerable. The members of this Marla Mason Revenge Squad include the one-armed witch Nicolette, the cheerfully murderous psychopath Crapsey, a criminally insane shapeshifter, a man who hunts werewolves for fun, and a master of anti-magic, among others. But they aren't taking chances with an enemy as formidable as Marla. They hire the world's most notorious--and deadly--chaos witch, Elsie Jarrow, to lead their assault. But Elsie is impossible to predict and may well have an agenda of her own. But Marla isn't as helpless as they think...
Afterburn is a pirate radio station struggling to entertain and reunite the post-holocaust human survivors in a savage wasteland full of mutants and crazies. When a Quiet Man attack wipes out their tribe, a group of orphaned youths embark on a pilgrimage in search of the hidden pirate radio station. Along the way they will encounter a mysterious prairie traveler and his opinionated two-headed cat... and adventure, monsters, romance, and deadly threats.
The adventures of Marla Mason, chief sorcerer and protector of the city of Felport, have been chronicled in novels including Blood Engines, Poison Sleep, Dead Reign, Spell Games, Broken Mirrors, and Grim Tides. Now, for the first time, her origins are revealed. Bone Shop chronicles Marla's early days in the city, her rise to power, and the terrible tragedies that shaped her extraordinary life. This is a story of questions answered and shadows forecast. This is the story of Marla Mason.
Do better. That's a hell of a thing to demand of yourself. Marla Mason has been a mercenary, chief sorcerer and protector of an entire city, and an occult detective, and now she's a goddess of Death... but only part-time. She gets to spend six months a year living as a mortal woman on Earth, and she's decided to devote those months to hunting monsters for fun and personal redemption. Armed with axe and dagger, with the living severed head of her worst enemy in a birdcage for a traveling companion, she sets off by motorcycle into the American Southwest on a journey of self-discovery and other-destruction. Time to ride.
Within these pages, you'll learn all of the basics behind bookselling for the part-time, convention bookseller from stock selection and setup to pricing and shipping. With Bud's many years of experience behind the dealer's table, he is in a unique position to guide the newbie bookseller with his insights into the business, and to offer his personal thoughts as a life-long bibliophile.
In this, the final volume of Vilb's epic journey, he confronts Levinthal as his prisoner in the Seven Towers. What will power become when it rules absolutely? What will the future bring for the remnants of humanity trapped in the Fifth Realm? What of the Gods of Little Earth and the Seventh Realm? And what of Simon? All this and more Vilb Solenthay discovers in Volume III: When Immortals Reign, the epic conclusion of 2050: A Future History.
On February 20, 2003, The Station nightclub at 211 Cowesett Avenue, West Warwick, Rhode Island would bear witness to the fourth deadliest nightclub fire in American history. The Night the Music Ended is presented in memory of that tragic night and its victims, and looks at the nightclub itself, its place in the community, the fire, and the aftermath. In addition, The Night the Music Ended celebrates the music with interviews with the very bands that attracted so many devoted fans to this popular club: Quiet Riot, The Dave Davies Band, Warrant, The Fixx, and many more. A portion of the proceeds will be donated to The Station Fire Memorial Foundation.
Science fiction collides with arcane horror as Matt Howarth pays homage to H. P. Lovecraft's Cthulhu Mythos in this lavish novel. Hundreds of years in the future, mankind has colonized the galaxy. Meanwhile, Cthulhu has risen and conquered forgotten Earth. Answering a distress call, a team of mercenaries find themselves facing unspeakable horrors as they struggle to rescue Princess Eden from the Old One's hideous minions.
Child-Eyes is a collection of poems from a writer who has dedicated her life in search of understanding. Each work brings into sharp relief the emotionally turbulent time of young adulthood. Each page is a concentrated piece of insight born from the deep emotions of a child being pulled into adulthood. From the author: "Some might read this book and be shocked. Others will identify with my words. I expect many will call it 'traditional teenage angst'. But these emotions are real and they are pure. Feelings do not become less valid over time. And even though I have grown and learned a great deal in the past few years, Child-Eyes is still my foundation. Here is my soul laid bare."
In 1960, Earl set forth these questions: 1.) Do you feel that magazine science fiction is dead? 2.) Do you feel that any single person, action, incident, etc., is responsible for the present situation? If not, what is responsible? 3.) What can we do to correct it? 4.) Should we look to the original paperback as a point of salvation? 5.) What additional remarks, pertinent to the study, would you like to contribute? Who answered? A panorama of authors and fans from across the history of the field including Ray Bradbury, Howard DeVore, Poul Anderson, Robert Heinlein, Isaac Asimov, Andre Norton, Kurt Vonnegut, John W. Campbell, Horace Gold, Marion Zimmer Bradley, and many more. Originally published in SaFari Annual #1 (which was awarded a Hugo in 1961 as Best Fanzine) this is the only official print edition, now updated, compleat, and unexpurgated.
2050: Gods of Little Earth opens two thousand years after the fall of civilization, when a wanderer named Vilb sets out on a pilgrimage and discovers that he may be little more than a pawn of mysterious gods-remnants of ancient beings who have been waiting for this very moment to fulfill their destiny. Vilb's story explores in a post-apocalyptic Antarctica, which, though habitable, has fallen into perpetual drought. The lack of water and food has set this new "Little Earth" on a course for crisis, and Vilb holds- though he hardly knows it-both its cause and its resolution. Vilb is on a journey for information and for self-discovery. Understanding his own past is critical if his crisis is to be understood. Now he learns about the history of Little Earth at the critical year from which it emerged: 2050 a.d. Epic in scope, speculative in theme, and character-driven, 2050: Gods of Little Earth, A Future History, Volume 1 is an engaging and thoughtful read. Volumes 2 and 3 to appear in 2015!
What power rules the world? Two thousand years after the fall of civilization, Vilb continues his epic journey, desperately in search of his humanity in a post-human world. With explorations of both Earth of 2050 and the new world he lives in millenia later, Vilb Solenthay and a memorable cast of characters continue to unravel the mysteries of Little Earth. Keys found in the past could unlock knowledge of the present, and reveal the secrets to future.
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