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Udvidet returret til d. 31. januar 2025

Bøger udgivet af No Starch Press,US

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  • - Build Apps with Voice Control and Speed Recognition
    af Mark Liu
    335,95 kr.

    A project-based book that teaches beginning Python programmers how to build working, useful, and fun voice-controlled applications. This fun, hands-on book will take your basic Python skills to the next level as you build voice-controlled apps to use in your daily life. Starting with a Python refresher and an introduction to speech-recognition/text-to-speech functionalities, you’ll soon ease into more advanced topics, like making your own modules and building working voice-controlled apps. Each chapter scaffolds multiple projects that allow you to see real results from your code at a manageable pace, while end-of-chapter exercises strengthen your understanding of new concepts. You’ll design interactive games, like Connect Four and Tic-Tac-Toe, and create intelligent computer opponents that talk and take commands; you’ll make a real-time language translator, and create voice-activated financial-market apps that track the stocks or cryptocurrencies you are interested in. Finally, you’ll load all of these features into the ultimate virtual personal assistant – a conversational VPA that tells jokes, reads the news, and gives you hands-free control of your email, browser, music player, desktop files, and more. Along the way, you’ll learn how to:●     Build Python modules, implement animations, and integrate live data into an app●     Use web-scraping skills for voice-controlling podcasts, videos, and web searches●     Fine-tune the speech recognition to accept a variety of input●     Associate regular tasks like opening files and accessing the web with speech commands●     Integrate functionality from other programs into a single VPA with computational knowledge engines to answer almost any question Packed with cross-platform code examples to download, practice activities and exercises, and explainer images, you’ll quickly become proficient in Python coding in general and speech recognition/text to speech in particular. 

  • af Seth Enoka
    375,95 kr.

    A guide to implementing DIY security solutions and readily available technologies to protect home and small-office networks from attack.This book is an easy-to-follow series of tutorials that will lead readers through different facets of protecting household or small-business networks from cyber attacks. You’ll learn how to use pfSense to build a firewall, lock down wireless, segment a network into protected zones, configure a VPN (virtual private network) to hide and encrypt network traffic and communications, set up proxies to speed up network performance and hide the source of traffic, block ads, install and configure an antivirus, back up your data securely, and even how to monitor your network for unauthorized activity and alert you to intrusion.

  • - A Graphical Introduction
    af Jim Parker
    335,95 kr.

    Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations.A Graphical Introduction to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating bouncing balls to 3D graphics, audio visualization, and interactive games. Readers learn core programming concepts like conditions, loops, arrays, strings and functions, as well as how to use Processing to draw lines, shapes, and 3D objects. They’ll learn key computer graphics concepts like manipulating images, animating text, mapping textures onto objects, and working with video. Advanced examples include sound effects and audio visualization, network communication, 3D geometry and animation, simulations of snow and smoke, predator-prey populations, and interactive games.

  • - A Fast-Paced Introduction
    af Joshua Lospinoso
    502,95 kr.

    A fast-paced, thorough introduction to modern C++ revised to cover C++20.C++ is one of the world''s most popular programming languages.As with the highly-regarded first edition, Lospinoso covers everything from types and functions, to the object life cycle and expressions; the C++ Standard Library and Boost Libraries; utility classes, data structures, and algorithms, and how to manipulate file systems and build high-performance programs that communicate over networks.This thoroughly revised second edition cuts through the weeds to get straight to the core of C++20, the most modern revision of the ISO standard. A new "Coroutines" chapter introduces a new language feature that lets users express functions that can suspend execution. The "Iterator" chapter has been replaced with a new chapter called "Ranges," the new library that largely replaces iterators in daily programming and allows users to interact with sequences of objects. Lospinoso has also added a "Modules" chapter which shows how to create and consume library code. Printf has also been replaced with std::format and there are numerous updates throughout.You''ll learn:  •  Fundamental types, reference types, and user-defined types  •  The object lifecycle including storage duration, memory management, exceptions, call stacks, and the RAII paradigm  •  Compile-time polymorphism with templates and run-time polymorphism with virtual classes  •  Advanced expressions, statements, functions, and coroutines  •  Smart pointers, data structures, dates and times, numerics, and probability/statistics facilities  •  Containers, iterators, strings, and algorithms  •  Streams and files, concurrency, networking, application development, and modules

  • - Design Fundamentals and Shortcuts for Non-Designers
    af Tracy Osborn
    236,95 kr.

    This book democratizes web development for everyone. It's a fun, clever guide that covers all of the key design principles, best practices, useful shortcuts, pro tips, real-world examples, and basic coding tutorials needed to produce a beautiful website that you'll feel confident sharing with the world. Because you, too, can design for the web!Hello Web Design contains everything you need to feel comfortable doing your own web development, including an abundance of real-life website examples that will inspire and motivate you. No need to spend time and money hiring an expensive graphic designer; this book will walk you through the fundamentals - and shortcuts - you need to do it all yourself, right now.

  • - A Hands-on Introduction with 65 Projects
    af John Boxall
    325,95 kr.

  • - x86-64 Machine Organization and Programming
    af Randall Hyde
    753,95 kr.

  • - 52 Galactic Models
    af Jeff Friesen
    186,95 kr.

    Build dozens of unique and intricate spacecraft with LEGO.Build a starship fleet to launch from your kitchen table! Follow the gorgeous photos, step-by-step instructions, and comprehensive parts lists in this book to build dozens of galaxy-hopping spacecraft that can fit in the palm of your hand! Puzzle out how to build propulsion systems, heat shields, and solar collectors, or take a page from science fiction and make warp drives, self-healing hulls, and photon beams. Why bother to leave your house (or the planet) when you can explore the universe with the LEGOs you already own and your imagination. Your intergalactic journey starts in 10, 9, 8, 7, 6 . . .

  • - A Python Programming Primer
    af Daniel Zingaro
    335,95 kr.

  • - Breaching the Cloud
    af Sparc Flow
    335,95 kr.

  • - One Atom's Odyssey
    af John Barnett
    166,95 kr.

  • - A Pythonic Adventure for the Intrepid Beginner
    af Bradford Tuckfield
    375,95 kr.

    A fun yet thorough Python-based introduction to algorithms.

  • - An Illustrated Guide to Exploring Math with Code
    af Peter Farrell
    285,95 kr.

    Crack core maths concepts while learning the powerful language of code with in this two-in-one Python programming guide.

  • - Build Engineering Applications from Scratch
    af Angel Sola
    564,95 kr.

    Hardcore Programming for Mechanical Engineers is for intermediate programmers who want to write good applications that solve tough engineering problems – from scratch.What if you could solve challenging engineering problems with Python programming? With this book’s hardcore approach, you’ll learn how to code solutions from scratch using linear algebra, geometry, and physics to write custom libraries, draw primitives, and build applications. Ángel Sola Orbaiceta covers core programming techniques for mechanical engineers, with a focus on crafting high-quality code and leveraging automated unit testing for error-free implementations. You’ll develop a geometry toolbox, filling it with lines and shapes to diagram engineering problems; create vector graphics and animations for mechanical simulations; and code algorithms to perform complex calculations. As a capstone you’ll combine these lessons to build a complete structural analysis application to solve a 2D truss problem that you might encounter in the field. Learn how to:Use regular expressions to elegantly parse file inputRefine your code with unit testing, encapsulation, and descriptive namesDraw images onscreen and create animations with Tkinter’s Canvas widgetSolve systems of linear equations using the Cholesky decomposition algorithmBuild an application that visualizes a truss structure’s stresses and strains Stop relying on third-party software—there are no shortcuts on the path to proficiency. With Hardcore Programming for Mechanical Engineers, you’ll hone your programming skills to get correct results every time. 

  • - 7 Creative Models
    af Charles Pritchett
    263,95 kr.

  • - A Definitive Guide
    af Chris Eagle
    564,95 kr.

    A guide to using the Ghidra software reverse engineering tool suite.

  • - A Python-Based Introduction
    af Ron Kneusel
    564,95 kr.

    A book for people with no experience with machine learning and who are looking for an intuition-based, hands-on introduction using Python.

  • - A Programmer's Introduction to 3D Rendering
    af Gabriel Gambetta
    474,95 kr.

    Demystifies the algorithms used in modern graphics software with basic programming and secondary school maths.

  • - A Playful Introduction to Artificial Intelligence
    af Dale Lane
    325,95 kr.

    A hands-on, child-friendly, application-based introduction to machine learning and artificial intelligence (AI) using the Scratch programming language.

  • - A Primer for the Ethical Hacker
    af Joe Gray
    318,95 kr.

    An ethical introduction to social engineering.

  • - From Strings to Turing Machines
    af James Stelly
    474,95 kr.

    An introduction to the Racket functional programming language and DrRacket development environment to explore topics in mathematics (mostly recreational) and computer science.

  • - A Problem-Based Introduction
    af Daniel Zingaro
    474,95 kr.

    A hands-on, problem-based introduction to building algorithms and data structures to solve problems with a computer.

  • - 10 Simple Bots to Build with Stuff Around the House
    af Randy Sarafan
    166,95 kr.

    A coding-free guide to building 16 simple, unique, and entertaining robots using everyday materials and a few electronic components.

  • - 16 Rule-Breaking Inventions
    af Grady Koch
    287,95 kr.

    A NASA engineer's collection of 10 fascinating scientific and technical projects to build with parts from the LEGO MINDSTORMS EV3 robotics set and other components.

  • - Idiomatic Python for Impatient Programmers
    af Jason C. McDonald
    608,95 kr.

  • - A Hacker's Guide to Solving Problems with Code
    af Lee Vaughan
    325,95 kr.

    A project-based approach to learning Python for beginners.

  • - Cybersecurity for the Modern Ninja
    af Ben McCarty
    285,95 kr.

    An approachable guide to modern cyber security using ancient ninja scrolls as its foundation.

  • af Christian Mayer
    375,95 kr.

    Experienced programmers will improve their Python skills with these useful one-liners.

  • - A Practical Introduction
    af Yuli Vasiliev
    375,95 kr.

    An introduction to natural language processing with Python using spaCy, a leading Python natural language processing library.

  • - Learn to Program by Making Cool Games
    af Al Sweigart
    236,95 kr.

    A project-filled introduction to coding that shows kids how to build programs by making cool games.

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