Gør som tusindvis af andre bogelskere
Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.
Ved tilmelding accepterer du vores persondatapolitik.Du kan altid afmelde dig igen.
Peace is an illusion. Blood, violence, and death follow Mira like shadows. Battle lines have been drawn between human and Otherkin, and a bloody war is on the horizon: one that will end in either a shift in the world's balance of power...or ultimate destruction. In spite of their strength, powers, and a rage known only by the oppressed, the Otherkin are evenly matched by the superior numbers of the human army. To tip the balance in their favor, the Otherkin need more soldiers - and their only options are the Gladiators of New Haven city. Mira is sent across enemy lines to recruit any able-bodied vampires to her cause. But what she discovers along the way will blur the lines between friends and enemies. Seeds of doubt weaken Mira's allegiance, and she finds herself torn between the old masters who used her as entertainment and the new ones who consider her as nothing more than a weapon. As the war draws near, Mira will have to decide what she is truly fighting for.
Honor or freedom. Mira can only choose one. Narrowly escaping death at the hands of the Magistrate, and with the Iron Gate army close behind, Mira travels west with three human fugitives, searching for the mythical land of Sanctuary. After encountering a pack of wolf shifters, headed by the charismatic-and brazen-Stryker, Mira learns that Sanctuary is real after all. Caldera Grove: home of the Otherkin. Hidden in the mouth of a dormant volcano, it has protected its residents from humans since the early days following the great cataclysm. For Mira -a vampire- Caldera is a land of peace; an escape from the relentless persecution of the humans who once enslaved her, and an end to the daily struggle and bloodshed of being a gladiator. For the humans accompanying her, Caldera Grove means death. Trespassers are destroyed before they can penetrate its borders. Follow Stryker toward freedom and peace, or honor the humans who risked everything to aid her escape, and stand and fight against the army of humans closing in on them? A choice must be made, and Mira alone will have to shoulder the consequences.
Witches, Werewolves, and Vampires... Oh My! Add a mystical stone and a few disembodied spirits, and you have the latest, and most exciting installment of the Immortalis series, Soulstone! Book 4 in the Immortalis series It's a desperate time for rookie vampire Alyssa, and her sanity is hanging by a slender thread. Her clan is still reeling from the monumental battle with Aniketos; a battle that claimed the body of Lysander, her sire and lover, and trapped his spirit in a mysterious crystal. A Soulstone. Unfortunately, no amount of magic has been able to release Lysander's spirit, and the stone is starting to fade. Weeks of effort have proved futile. Her clan, the Peregrinus, have all but given up hope. Only Alyssa still believes her lover can be released. In despair, Alyssa begs the help of the local witch coven, and unwittingly exposes the supernaturals of Boston to unwanted attention from the Acta Sanctorum. The Saints converge on the city and begin their cleansing crusade to rid the world of all things "Unnatural." In the middle of an all-out war, but no closer to a solution to the dying stone, Alyssa is left with an unenviable choice: save her mate, or save her clan.
After a few months as a vampire, Alyssa thought she'd learned all she needed to know about the supernatural world. But her confidence is shattered by the delivery of a mysterious package - a Pandora's Box. Seemingly innocuous, the box is in reality an ancient prison, generated by a magic more powerful than anyone in her clan has ever known. But what manner of evil could need such force to contain it? When the box is opened, the sinister creature within is released, and only supernatural blood will satiate its thirst. The clan soon learns how it feels when the hunter becomes the hunted. Powerless against the ancient evil, the clan flees Las Vegas for Boston, with only a slim hope for salvation. Could Lysander's old journals hold the key? And what if they don't? And how welcome will they be in a city run by a whole different kind of supernatural being? Werewolves...
Rule number one: humans and vampires don't co-exist. One is the hunter and one is the prey. Simple, right? Not for newly-turned vampire Alyssa. A surprise confrontation with Santino Vitale, the Acta Sanctorum's most fearsome hunter, sends her fleeing back to the world she once knew, and Fallon, the human friend she's missed more than anything. Now she has some explaining to do. However, that will have to wait. With the Acta Sanctorum hot on their heels, staying alive is more important than educating a human on the finer points of bloodlust.
"Immortalis Carpe Noctem is a great mix of Urban Fantasy, romance and Dark Fantasy." ★★★★★ Bitten by Paranormal RomanceBloodlust, fanatical vampire hunters, thousand-year old vendettas, and a pair of sharp, new fangs. "Becoming a vampire is easy. Living with the condition, that's the hard part." Newly turned vampire, Alyssa got a lot more than she bargained for when Lysander saved her from a pair of rapist on the college campus of UNLV. Immortality is nothing like the books and movies had portrayed it, but at least she's got a handsome teacher. Wealthy, charismatic, and a body built for sin, Lysander has it all. Including an industrial sized load of baggage. Whatever. All men and women collect a little baggage over the years, right? Not all men have narcissistic immortal ex-girlfriends with an insatiable hunger for blood. You'd think after two-thousand years, a girl could move on, but no. According to Kallisto, if she can't have him, no one can. Lysander is off-limits, and if the vampire hunter she's sent in doesn't kill Alyssa, Kallisto is more than willing to do the job herself. The fangs are out now. It's Carpe Noctem or final death.Other Novels in the Immortalis series: Carpe Noctem Hunters & Prey Pandora's Box SoulstoneDark Salvation
The death of the Regional Alpha exposes Giselle to the deadly game of werewolf politics where friends are liabilities, boyfriends are weaknesses, and family are pawns strategically played against her. Finding her fur-ever family, after years lost in the foster care system, brought more drama than little werewolf Giselle had bargained for, especially when it's discovered she's the long lost daughter of the former Regional Alpha, Orion Silverman. After the current Alpha's death, Giselle is suddenly thrust into the brutal arena to prove herself. Her veins might run with the blood of Alphas, but all her enemies can see is a legacy of human weakness, and they'll do anything to prevent this feral pup from taking leadership. In the game of Alphas, claiming the title is the greatest prize, one which most would kill to achieve. But for Giselle to win, she'll have to risk her pack, her family… and her life.
Things would be perfect if supernatural disasters would quit creeping up and ruining Giselle's happy new life. After finally finding the fur-ever home she's always wanted a witch blows into town promising to reveal the bloody past of Giselle's birth, and the circumstances that led the little werewolf to end up in the foster care system to begin with. Hot on the witch's trail, another pack of wolves is on the hunt for revenge, and will accept nothing less than her death in retribution for the havoc she's wrought on them. Caught in the crossfire, Giselle desires only the truth, and if the witch is who she claims to be, the little werewolf must protect her at any cost. If she's lying, though, Giselle risks her own kind seeing her as a traitor. Neither her new pack nor her hottie witch boyfriend Damien can offer any help. Giselle is on her own again. And if she makes the wrong decision, she'll lose the only link she has to her past.
In a world where supernatural creatures are not out and proud, little werewolf Giselle has never known love, acceptance, or what it means to belong to a pack. A child of the foster system, she's been rejected by more families than she can count. No one wants a freak! When a family of shifters offers to adopt her, it's like a dream come true. Until Giselle discovers they're involved in a deadly power struggle dividing the paranormal factions in her city. When the body of a dead shifter is found in the desert, the new pack fostering Giselle is accused of the murder. Lines are drawn in the sand and, before she's even unpacked her bags, Giselle is told to chose her side.Unless she can unearth the truth before war breaks out, joining a pack might just send Giselle six feet under instead of back into the foster system.
Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.
Ved tilmelding accepterer du vores persondatapolitik.