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Ben Blackshaw's wife, LuAnna, has been shot and lies in a permanent coma on Smith Island. Blackshaw has a disastrous falling out with his best friend, Knocker Ellis. Licking his wounds alone on Lethe Island, Blackshaw resolves to quit the Chesapeake. To his disgust, he soon uncovers evidence of the brutal lynching of a young black boy. Police fail to capture the murderers despite the evidence Blackshaw turns over; Blackshaw himself becomes a suspect. He deploys west to Arizona in search of the killers, and discovers an encampment of armed ranchers, along with a one-percenter biker gang, and a cult of white supremacist vigilantes who have all sworn to stop the flood of undocumented immigrants crossing the Mexico line. But everyone hides deadly secrets, including a biologic Weapon of Mass Destruction, the bizarre shoot-down of a Customs and Border Protection helicopter, and the disappearance of its crew. The vigilante camp itself is surrounded by a raging wildfire. Blackshaw teams with Del, an Apache member of the Geronimo Interagency Hotshot Crew, who was detailed to battle the blaze. Together they patrol in on the gathering of monsters. Part of their treacherous journey takes Blackshaw and Del through a cavern system of strange, wondrous, and lethal beauty. In the end, fire and hate threaten to consume everyone; the light of the inferno reveals that Blackshaw might be no better than the quary he hunts.
Diving the frigid Chesapeake Bay for oysters soon after a late season hurricane, former Navy SEAL Ben Blackshaw discovers the fresh wreck of a speedboat mired on the bottom. It is jammed to the gunwales with crates of gold bullion worth millions. Blackshaw opens one last box from the wreck and finds a nuclear dirty bomb, its timer racing down toward zero just twenty-four hours away. If this were not enough, the final shock of the day comes when he recognizes the corpse bobbing at the helm of the wreck; a man who has been missing for fifteen years. Blackshaw's father. Piecing the shreds of evidence together, Blackshaw reckons that his irascible old man intercepted and stole both the gold and the nuke from an Iran-Contra style government black-ops deal brokered between two Islamist extremist cells by a corrupt U.S. Government cabal. Maynard Chalk was the agent who let the transaction go south in a moment of unforgiveable distraction. He's got to recover the cargo as soon as possible, but to finish the job, he must temporarily throw in with one of the terrorist crews from the deal gone wrong; it's the only way he can conceal his failure from a vengeful boss and save his own skin. Chalk and his jackal henchmen descend on the quiet, god-fearing people of Blackshaw's isolated Smith Island home, determined to take back what's theirs no matter what the cost in innocent blood. Blackshaw and his wily Smith Island neighbors must set aside a growing mistrust of each other in order to survive and repel Chalk's invasion. Green-eyed suspicion naturally follows an influx of untold wealth and ultimate power; this might play into Chalk's hands, inciting murder and mutiny within Blackshaw's ranks. After a rocky start, Blackshaw finally persuades a small cadre of neighbors that their recent hardscrabble times could be set right if they manage to keep this orphaned gold for themselves, and somehow stop that nuclear bomb before it blows them out of the Chesapeake. To accomplish all this, they reluctantly tap into Smith Island's darker heritage from the distant past as home to marauding pirates in the Chesapeake. Hundreds of years before they became good Methodists, the Smith Islanders emigrated from Cornwall, England. There, more than a few of their ancestors earned their keep by pillaging what they needed from merchant ships unlucky enough to sail without armed escort. Regrettably, the practice lasted long after settling Smith Island. The present dire circumstances set these good people at odds with their newfound and deeply held religious teachings; they must connect with their inner brigand or die. Mortally outgunned, and not seventy miles from Washington, D.C., Blackshaw and his cohort are pitted in a desperate last stand against Chalk and his bloodthirsty goons. If Blackshaw fails, his gamble will go down in history as the opening skirmish of World War III.
Holed up in a frigid New York City basement lair, Ben Blackshaw gets a coded distress call from his former commanding officer. The new mission takes Blackshaw on an international manhunt for a mysterious sniper. To launch the mission, Blackshaw is secretly flown across the country in an unmanned drone. When the UAV's encrypted guidance system is hacked by a sleeper cell of terrorists, the plane crashes, delivering Blackshaw into the hands of gunmen intent on killing him. He barely survives this opening skirmish, only to come under fire on a Los Angeles rooftop from the rogue sniper. His former CO, and two innocent bystanders are cut down in the barrage of bullets. Racked with grief, driven by guilt, Blackshaw reconnects with his old friend, Knocker Ellis Hogan, and together they try to lead the murderer away from populated areas before making the kill. The chase leapfrogs from the high Chilean desert to the icy wastes of northern Canada. At every turn, the killer slips away from their traps like a ghost. Along the way, Blackshaw learns that the sniper's deadly work is directed from the highest offices of the United States Government, and is part of a larger conspiracy to ignite a genocidal war-for-profit in South America. After Ellis is gravely wounded, Blackshaw makes a final stand on a wrecked ship in the Chesapeake Bay, only to discover that the killer's identity could make completing the mission next to impossible
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