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Lieutenant Adeheid Koning was only twenty-three when the Earth's long fight against its environment ended in collapse and nuclear war. Earth's sudden silence leaves the colonies of the inner solar system without life-lines, in various stages of self-sufficiency. Or, in Mercury's case, not. To help her fellow stranded colonists of Mercury survive against starvation and a breakdown of order, Adelheid fights against some cold equations and makes some hard choices, ending up wearing an iron crown as queen of one of the rail cities of Mercury, constantly moving to stay ahead of the Sun.Fifty years later, Adelheid's granddaughter Frieda is a seventeen-year-old princess who would rather be an engineer. Frieda's life is shattered when a suspicious accident takes one of her arms--and is then turned upside-down when her mother dies from that accident. Frieda is left a young and vulnerable queen, locking horns with her grandmother, who is now regent and dowager.When the Earth makes contact again, after fifty years of silence, Frieda is eager to end Mercury's isolation, but Adelheid is suspicious of the Earth's sudden return, and wary of the other latitude towns' desires to accept all that the Earth is offering, without question.With thousands of lives on the line, is it wise to hope for healing? Or are we forever defined by what we do in the dark?
Ashme is a New Mesopotamian--a "Meso." She dreams of being a hero, fighting against the brutal Ostarrichi ruling her country. She is an indigo child, her DNA modified by sentient AI, enabling her to control computer systems at will. With this power, she has something to offer the Meso resistance. Her twin brother, Shen, however, suffers from a neurological disorder and needs someone to care for him. Increasingly, that task falls on her.How can she become the hero her people need when her brother's needs are overwhelming? If she continues caring for Shen while joining the resistance, she risks leading Ostarrichi forces to her home. If she leaves, then looking after Shen will fall to her cousin, who is already overworked caring for his frail grandmother.As her society collapses into violence, Ashme must choose between her fellow Mesos, her family, and her values.
One day, as Amanda sits practicing her cello, a restless wind swoops inside her instrument. From that moment on, all sorts of unusual musical things occur as the wind directs Amanda's music-making.But then, Amanda begins to outgrow her little cello . . .
Finalist, Margaret Laurence Award for Fiction andEileen McTavish Sykes Award for Best First Book,2016 Manitoba Book AwardsFrom the killing fields of Europe to the merciless beauty of the Canadian prairies, Let Us Be True tells the story of three women whose lives have been shaped and damaged by secrets-their own and those that stretch back through time, casting their shadow from one generation to the next.Pearl Calder, a woman in her seventies, has thrown away her past and kept it a secret from her daughters. But as Pearl confronts her own mortality, she begins to understand what her dead husband, Henry, has always known: Secrets are like dark and angry ghosts. And they don't just haunt you. They haunt everyone you love.With a life that spans the Great Depression, the Second World War, and the deep conservatism of the postwar boom, Pearl's secrets are rooted in events over which she had no control: the death of her mother; a father destroyed by war; a brother who adores her but who dies on the beaches of Dieppe, and a sister who abandons Pearl to save herself. Alternating between the past and present, and between Pearl's voice and those of her family members, both living and dead, Let Us Be True explores how all of our lives, to a greater or lesser degree, are shaped by secrets: our own as well as ancestral secrets we may know nothing about, but which affect who we are and who we become.
Can two kids stop a sinister plot to steal the brain power of the people of Nanaimo?Someone is delivering plates of scrumptious Nanaimo bars to every household in Nanaimo, and the people who eat them are behaving very strangely. Gordon Whillickers doesn't get to eat his because, at the last minute, a hairy arm reaches through his window and steals them. He and Sophia chase after the thief and meet an amazing Sasquatch named Cheryl, who is also puzzled by the sudden appearance of the mouth-watering delicacies.With the help of Cheryl and the technological wizardry of a local librarian, the two kids move ever closer to the alien creature at the centre of the plot. They must stop him before the Nanaimoites' IQs are lost forever!
Can two modern-day kids solve the mystery of the ghost that haunts the old hotel--or will they be trapped in the past forever?Walter Biggar Bronson (a.k.a. Wart) and his friend Cindy meet a ghost one night after school. The small, mournful boy leads them across the Broadway Bridge to the gracious Bessborough Hotel. After a strange incident in the elevator, they find themselves still in the hotel-but back in 1936.Some spooky things are going on. The room numbers are all mixed up. The library on the mezzanine is filled with hundreds of copies of the same book. And out on the street, the cars are all the same-vintage Studebakers.Back in the present, Wart and Cindy follow their motto-"Gather, identify, solve"-as they attempt to crack the case, with help from Wart's distinctly odd parents and the loan of his mother's time-travel-proof cell phone.If they fail, they may be trapped in the ghostly past forever . . .
Terror stalks the halls of St. Wolcott School . . .When Daphne's sixth-grade teacher, Miss Vindez, plummets from the belfry of St. Wolcott School, Daphne and her friends Nick and Peach are plunged into a mystery that includes a long-ago fire that left behind twelve dead schoolchildren, tiny ghosts with nowhere to go, and an ancient evil just dying to break through into modern-day Moose Jaw.Miss Vindez survives her fall, but things just aren't the same-she's spouting gibberish, and both Principal Peterka and the school janitor are definitely not themselves at all any more.Determined to get to the bottom of what's going on, Daphne, Nick, and Peach dig up the troubled history of Grudstone, the school that used to stand where St. Wolcott is now. They uncover evidence of a crime so terrible it can hardly be believed. Worse, the terrifying perpetrator of that crime isn't done yet-he has more horrible plans in mind. And all that stands in his way are three Moose Jaw school kids.
The new novel by Canada's top Science Fiction writerIn 2059 two very different groups have their minds uploaded into a quantum computer in Waterloo, Ontario.One group consists of astronauts preparing for Earth's first interstellar voyage. The other? Convicted murderers, serving their sentences in a virtual-reality prison.But when disaster strikes, the astronauts and the prisoners must download back into physical reality and find a way to work together to save Earth from destruction.The Downloaded debuted in a six-month exclusive window as an Audible Original narrated by Academy Award-winner Brendan Fraser promoted by national TV and radio ad campaigns. This print edition is coming out immediately after Audible's exclusivity ends and is being supported by a six-city cross-Canada author book tour.
When one life ends, another begins.After forty years as the village school teacher in the idyllic valley of Greenbottom, Agatha is looking forward to a quiet retirement. Instead, an enigmatic stranger arrives to drag her through a long-closed portal to another world.Confronted with a completely foreign culture steeped in magic and violence, Agatha finds herself a crucial pawn being played between rival factions. The only way forward through the rigid traditions and convoluted politics of the Archons of Otopia is to remain true to herself and her Greenbottom ideals.
"They know the world is dying, but they hope not in their lifetimes. Meanwhile, they're top dogs and will do anything to stay that way."Doig Gray is fifteen when his father is killed in a mining accident, which Doig comes to realizes was no accident. Torn from his mother and sister, Doig is sent off to college, his every movement monitored in case he has inherited his dissident father's unacceptable attitudes . . . or passwords. Doig has nothing but his own sense that there's something desperately wrong with the world-and a last name that evokes the assumption that he's destined to be the next traitor-hero.The Traitor's Son is a science fiction novel about a colony world where everything that could go wrong already has. Stuck on the wrong world at the wrong site, with the wrong leaders, the colony is doomed to extinction unless immediate steps are taken to correct-everything. But 500 years of hiding from the reality of their situation has created an unchallengeable status quo-and the Accident Squad, determined to ensure it remains that way.The Traitor's Son is a fast-paced SF adventure in the best tradition of Duncan's Hero, West of January, and Eocene Station.
"Book 2 in Leslie Gadallah's trilogy of interstellar intrigue, The Empire of KazThe world of Orian has been overrun by the Kaz, who are bent on exterminating the Oriani. Only a few Oriani have escaped and struggle to eke out an existence on alien planets.One of them, Ayyah, thinks she has found the key to defeating the Kaz and returning her people to their homeworld, the only place they can thrive. Through sheer stubborness and determination, she manages to overcome all the daunting obstacles in her path, even recruiting a couple of human pirates and a few Lleveci warriors to aid her in the task.But no one involved suspects just how much her scheme will cost them all . . ."
How do you learn from the past if there isn't one?Sixty years ago, something awful happened. Something that killed everyone except the people at Blue Ring. Something that caused the Headmasters to appear. But Maple doesn't know what it was. Because talking about the past is forbidden.Everyone at Blue Ring has a Headmaster. They sink their sinewy coils into your skull and control you, using your body for backbreaking toil, and your mind to communicate with each other. When someone dies, their Headmaster transfers to someone new. But so do the dead person's memories, and if one of those memories surfaces in the new host's mind, their brain breaks. That's why talking about the past is forbidden.Maple hates this world where the past can't exist, and the future promises only more suffering. And she hates the Headmasters for making it that way. But she doesn't know how to fight them - until memories start to surface in her mind from someone who long ago came close to defeating the Headmasters.But whose memories are they? Why aren't they harming her? And how can she use them to defeat the Headmasters? Maple has to find the answers herself, unable to tell anyone what she's experiencing or planning-not even Thorn, the young man she's falling in love with. Thorn, who has some forbidden secrets of his own . . .
The Imperial Navy is a mighty galactic power in which nothing can go wrong...until the arrival of Pre-Private Joseph Fux, Idiot, Second Class. His blind stupidity, the only sane response to the insanity of war, throws a spanner in the works.
A new, revised edition of award-winning author Edward Willett's debut novelShe was never meant to be sent into the strange parallel world known as Earth . . . but now, trapped inside the mind of a teenager like herself, she must find a way to save it from destruction.For years, Liothel has waited in vain for her powers to manifest themselves, so that she can become a full-blown Warder, defender of the realm of Mykia from the mind-controlling spirit creatures known as soulworms. But when a soulworm escapes from the Warden's citadel through a magical portal into the parallel world of Earth, it is her spirit that, entirely by accident, is sent in pursuit.She finds herself, a helpless, unsuspected observer, in the mind of Maribeth, a teenage girl in the small Canadian prairie city of Weyburn, Saskatchewan, in 1984-and discovers the soulworm has possessed Maribeth's best friend, Christine.Somehow, she must find a way to save Earth from the plague of death and destruction the soulworm and its offspring will release if allowed to spread across the unprotected planet. Only she knows the danger-and only she can stop it.
Teens stuck in an abandoned school overnight discover that the old legend of contacting ghosts with a spirit whistle when the Northern Lights are in the sky is true, as strange things begin to happen...
It all started one fine summer's day when a first-glance attraction walked into her yard . . . This little book takes you along the poetic, romantic path of a woman opening her broken heart to the possibility of loving again.To do so, she must tear down the protective walls of aloneness she has built around herself, walls of safety thrown up in the wake of infidelity and betrayal.Letting a man into her heart again, daring to trust and to feel love and passion once more, opening herself to the risk of suffering more pain, is a big leap . . . but it's one worth taking, and one she'll never regret.
The first in a series of blockbuster anthologies featuring authors featured on the Aurora Award-winning podcast The WorldshapersWithin these pages lie eighteen stories, from eighteen worlds shaped by some of today's best writers of science fiction and fantasy, all guests on the Aurora Award-winning podcast The Worldshapers during its first year. There are never-before-seen stories by Tanya Huff, Seanan McGuire, David Weber, L.E. Modesitt, Jr., John C. Wright, D.J. Butler, Christopher Ruocchio, Shelley Adina, and Edward Willett, plus outstanding fiction by John Scalzi, Joe Haldeman, David Brin, Julie E. Czerneda, Fonda Lee, Gareth L. Powell, Dr. Charles E. Gannon, Derek Künsken, and Thoraiya Dyer. Among these authors are international bestsellers , and winners of and nominees for the Hugo, Nebula, World Fantasy, Aurora, Sunburst, Aurealis, Ditmar, British Science Fiction Association, and Dragon Awards. Some have been writing for decades, others are at the beginning of their careers. All have honed their craft to razor-sharpness.A teenage girl finds something strange in the middle of the Canadian prairie. An exobiologist tries to liberate a giant alien enslaved on its homeworld by humans. The music of the spheres becomes literal for an Earth ship far from home. A superhero league interviews for new members. Strangers share a drink on a world where giant starships fall. Two boys, one a werewolf, one a mage, get more than they bargained for when they volunteer to fight an evil Empire. A man with amnesia accepts a most unusual offer. A young woman finds unexpected allies as she tries to win a flying-machine race in steampunk London . . .Ranging from boisterous to bleak, from humorous to harrowing, from action-filled to quiet and meditative; taking place in alternate pasts, the present day, the far, far future, and times that never were; set on Earth, in the distant reaches of space, in fantasy worlds, and in metaphysical realms, each of these stories is as unique as its creator. And yet, they all showcase one thing: the irrepressible need of human beings to create, to imagine, to tell stories:To shape worlds.
From an Aurora Award-winning author comes a thrilling young-adult outer-space adventure.When the old woman who raised him in a remote village is murdered, Kriss Lemarc finds himself alone on a planet where he'll always be an outsider.His only link to his long-dead, unknown parents is the touchlyre they bequeathed him, a strange instrument that not only plays music but pours his innermost feelings into the minds of his listeners.When Tevera, a girl of the space-going, nomadic Family, hears Kriss perform, she is drawn to him against her better judgment and the rules of her people. With her help, though mistrusted and even hated by some of her comrades, Kriss seeks to discover the origin of the touchlyre, the fate of his parents, and a place where he truly belongs.But the touchlyre proves to be more than just a musical oddity. Powerful, ruthless people will stop at nothing to get it-and Kriss and Tevera are all that stand in their way.
A brand-new edition, revised by the author, of Edward Willett's multiple-award-winning young adult fantasy.Amarynth is a spirit singer, gifted–or cursed, as she sometimes thinks–with the ability to lead the spirits of the dead from the Lower World through the Between World to the Gate of the Upper World and the Light that lies beyond it.While she is still an apprentice her grandfather and tutor dies, slain by a mysterious Beast in the Between World that is blocking access to the Gate. Without a Spirit Singer, her village cannot survive, so Amarynth embarks on a hazardous quest to find out what the creature is, how it can be defeated, and how she can become a full-fledged Spirit Singer — a quest that takes her not only from her tiny seacoast home to the great city of Havenheart and the haunted mountains of the south, but across the even more rugged terrain of her own soul.AwardsWinner of a 2002 Saskatchewan Book AwardWinner of a 2002 Dream Realm AwardWinner of a 2002 EPPIE Award
Born in Scotland, Sampson J. Goodfellow emigrated to Toronto as a child. Like many young Canadian men, he returned to Europe to serve his new country in the First World War, first as a truck driver, then as a navigator on Handley Page bombers.Over a span of just six years, Sam witnessed Canada's deadliest-ever tornado, sparred with world-champion lightweight boxers, survived seasickness and submarines, came under artillery fire at Vimy Ridge, was bombed by German aircraft while unloading shells at an ammunition dump at Passchendaele, joined the Royal Flying Corps, was top of his class in observer school, became a navigator, faced a court-martial for allegedly shooting up the King's horse-breeding stables, survived being shot down by anti-aircraft fire, was captured at bayonet point and interrogated, became a prisoner of war in Germany...and, in the midst of all that, got engaged. When Sam was listed as missing, the family of his fiancée went to a fortuneteller for news of his fate. "You couldn't kill that devil," she told them. "He is alive and trying to escape." She was right.With a sharp eye, a keen mind, a strong body, and an acerbic tongue, Sam survived, as one RAF officer put it when he returned to England after the Armistice, "enough to be dead several times.""You have been through hell," a military doctor told him, "and you have been very lucky as a soldier and airman."Sampson J. Goodfellow really was "one lucky devil." This is his story, in his own words.
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