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The world as we knew it is gone. Food and water are poison. Learn the new rules, or die trying. Eli 'Nacho' Naches is a fearsome assassin who has lost everything in a post-apocalyptic world full of monstrous creatures. He knows where he fits in this horror-show, and he's only been hanging around to see what's going to be thrown at him next. When he's finally put in chains and sent to the chopping block, he goes readily... only to be unexpectedly sent back in time to his younger body with his memories intact, and the chance to make a difference. But Nacho isn't interested in saving the world. He just needs to save the people that matter to him, and give them a chance to survive in a world where everything but the air itself is poison. Knowing that all their lives are on the line, Nacho the battle-scarred killer needs to get his college-age friends to listen to him, plan their builds, and secure a safe location to bunker down. Obviously, each of those goals is an Epic quest all on its own. Welcome to the Juxtaposition. May Your Future Be Delicious.
The Dynasty is sending troops. Potentia is plentiful. Everything is up for grabs. Luke has found a great way to move directly from combat to combat. While his team is working hard to increase their knowledge, train their skills, and grow a paradise, the Murderhobo steps into a Descender portal for five minutes, pops out, jumping straight into Murder World-fists leading the way. Life is good. After years of work Andre the Druid makes a grievous error: he completes his job perfectly. By healing the Scarroco Desert, the supermassive Dynasty that neighbors the Hollow Kingdom suddenly has renewed interest in their resources. No longer content to leave The Four in exile, the King recalls them to the Palace. Before their new orders are given, the Dynasty steals something precious from the King. Going after it is a fool's errand. That works perfectly for the King: he knows exactly four disposable Ascenders. Being promised freedom, luxuries, and cushy jobs if they are successful-and death upon failure-Luke's team leaves immediately. As they begin their adventure through the front lines of the invasion, Luke the Murderhobo knows it's his moment to shine. Monsters, Ascenders, and Assassins are the least of their worries. All he needs to do is survive Everything.
Sword versus claw. Shield against fire. The knight rises to challenge the wild dragon. Carl and his armies of non-humans barely managed to fend off the human army attacking the Scoured Mountain last time. That's how it's supposed to go, according to the stories. It's supposed to be Man-o-a-dragon-o. Only... the Nefren Empire never got that memo. Now the bloody two-legged smooth skins are back, with reinforcements. Until now, the forces of the mountain have always been divided. Either by species, belief, or just plain mentality. All of that has changed thanks to Carl. He has managed to gather all the large bestial groupings under his banner, and the human armies are going to run face-first into a united mountain. The full might of the human empire, pitted against a multitude of monstrous beasts backed by a Blessing of the goddess Deyra. It would appear to be a fair fight. If only there weren't so many blasted humans.
A desert reborn. An unwanted crown. Ancient terror surfacing.Felix and his people foiled the Hierocracy's dire plans, freeing the Territory of Ahkestria and unleashing an ocean upon its sands in the process. Now he must reckon with the newfound political power in his hands, meddlesome nobility, and the Boon of a Primordial that has enacted changes on his very being.There's one major difference this time: Felix is not the only one affected.His friends must learn to handle their sudden, intense gains while creatures from the deep-moved by a malevolent force known only as the Fathom-assault the city. Danger rises as the depths make their not-so-shallow moves. Felix has to deal with the consequences of his actions, which might cost him dearly.The only thing that would cost more? Doing nothing and hoping someone else would clean up his mess.
Erik West is an ex-combat medic. He and his best friend, marine recon sniper Jimmy "Rugrat" Rodriguez, have been thrown into another world. They've become one of the "cursed". Now they have to figure out this fantasy world, where cultivation, skills, and abilities must be grown...or death awaits. Ascension is just around the corner, whatever that means. But they'll need to master magic and temper their bodies to survive. In a world where your personal strength is your greatest value, Erik and Rugrat have to start from the bottom. But they've cut their teeth in conflicts all across Earth and honed their skills over years of training while creating a bond and upholding their honors and oaths. It's not a question of if they are ready for the 10 realms, but instead are the 10 realms ready for them?
When Erik and Rugrat entered the ten realms they didn't know what was going on. They only knew that they had contracted the two week curse. When entering the second realm they came to understand their character sheets, and part of the system that is called the ten realms. A place that the strong make the rules and the weak cling to them for protection and hope that they might be left in peace. They passed through the trials of the Beast Mountain Dungeon, taking control of it and becoming the leader of nearly two hundred people. Now in command of the Alva Dungeon and looking to forge a new future, they need more power, mana stones, dungeon cores, monster cores, if not then the Dungeon will stop functioning and they will need to relocate once again. As they ascend to the second realm, Erik and Rugrat need to grow their skills, gain information and find a dungeon. It's hardly ever that easy.
With the third realm new challenges arise. Erik searches for Old Hei while Rugrat deals with his broken mana system. For both, their path takes them towards the alchemist association's trial. They didn't mean to get into trouble, they swear, but in the ten realms trouble is not far behind the duo. They'll have to fight across the third realm to complete the alchemist association's trial. All isn't peaceful in the first realm as Alva and Vermire will face one of their greatest challenges yet. Chaos or creation, there's no knowing what might happen in the ten realms.
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