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A Guide to Japanese Role-Playing Games - Bitmap Books - Bog

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Welcome to the world of Japanese Role-Playing Games! Video role-playing games, adapted for computers from their pen-and-paper forebears, have been around since the earliest days of digital gaming. Despite initial similarities to Western games, Japan's output began diverging in dramatic ways, inspired by its own culture and art, producing a style of game that's often wildly different from its Western counterpart. From Dragon Quest to Final Fantasy, from Megami Tensei to Pokémon, A Guide to Japanese Role-Playing Games explores the expansive history of Japanese role-playing games (JRPGs), beginning on 8-bit microcomputers, and following them all the way up to the heavy hitters of the modern era. Created in collaboration with author Kurt Kalata, A Guide to Japanese Role-Playing Games is an ambitious project that aims to cover the entire history of Japanese role-playing games from 1982 to 2020. As well as reviews of over 600 games, covering a wide range of sub-genres, including strategy RPGs like Fire Emblem, Rogue-likes such as Mystery Dungeon, and first-person dungeon crawlers like Etrian Odyssey, it includes articles on the genre, its music and art. Overall, the book weighs in at over 370,000 words and contains contributions from a wide selection of fans and journalists, combining to create the ultimate coffee table book on Japanese role-playing games. A Guide to Japanese Role-Playing Games is 652 pages in length (our largest book to date) and comes in hardback as standard. The cover features a specially created piece of artwork by Stephanie Sybydlo, which is finished with special pantone inks and metallic silver foil details. Each divider within the book also features a specially created 'overworld map' by the guys at Army of Trolls. As with all our books, we use thread-sewn binding for extra durability and print lithographically on high-quality paper to showcase the gorgeous visuals as they deserve. About the publisher: Bitmap Books work with the world's most experienced writers, designers and gaming experts to create meticulously researched, visually ambitious retro gaming books. As a design-led publisher, visual quality matters to us. We don't just obsessively pursue the best printing quality currently available. We want to constantly push the envelope when it comes to expectations about printing techniques.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781838019143
  • Indbinding:
  • Hardback
  • Sideantal:
  • 652
  • Udgivet:
  • 25. Oktober 2021
  • Størrelse:
  • 262x211x48 mm.
  • Vægt:
  • 2492 g.
  • 4-7 hverdage.
  • 23. Maj 2024
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Beskrivelse af A Guide to Japanese Role-Playing Games

Welcome to the world of Japanese Role-Playing Games! Video role-playing games, adapted for computers from their pen-and-paper forebears, have been around since the earliest days of digital gaming. Despite initial similarities to Western games, Japan's output began diverging in dramatic ways, inspired by its own culture and art, producing a style of game that's often wildly different from its Western counterpart. From Dragon Quest to Final Fantasy, from Megami Tensei to Pokémon, A Guide to Japanese Role-Playing Games explores the expansive history of Japanese role-playing games (JRPGs), beginning on 8-bit microcomputers, and following them all the way up to the heavy hitters of the modern era. Created in collaboration with author Kurt Kalata, A Guide to Japanese Role-Playing Games is an ambitious project that aims to cover the entire history of Japanese role-playing games from 1982 to 2020. As well as reviews of over 600 games, covering a wide range of sub-genres, including strategy RPGs like Fire Emblem, Rogue-likes such as Mystery Dungeon, and first-person dungeon crawlers like Etrian Odyssey, it includes articles on the genre, its music and art. Overall, the book weighs in at over 370,000 words and contains contributions from a wide selection of fans and journalists, combining to create the ultimate coffee table book on Japanese role-playing games. A Guide to Japanese Role-Playing Games is 652 pages in length (our largest book to date) and comes in hardback as standard. The cover features a specially created piece of artwork by Stephanie Sybydlo, which is finished with special pantone inks and metallic silver foil details. Each divider within the book also features a specially created 'overworld map' by the guys at Army of Trolls. As with all our books, we use thread-sewn binding for extra durability and print lithographically on high-quality paper to showcase the gorgeous visuals as they deserve. About the publisher: Bitmap Books work with the world's most experienced writers, designers and gaming experts to create meticulously researched, visually ambitious retro gaming books. As a design-led publisher, visual quality matters to us. We don't just obsessively pursue the best printing quality currently available. We want to constantly push the envelope when it comes to expectations about printing techniques.

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