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Artificial Intelligence and Games - Georgios N. Yannakakis - Bog

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This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9783319635187
  • Indbinding:
  • Hardback
  • Sideantal:
  • 337
  • Udgivet:
  • 26. Februar 2018
  • Udgave:
  • 12018
  • Størrelse:
  • 165x241x26 mm.
  • Vægt:
  • 706 g.
  • 2-3 uger.
  • 16. Oktober 2024
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Herefter fra 79 kr./md. Ingen binding.

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This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players.

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