Vi bøger
Levering: 1 - 2 hverdage

Elektronisk kunst, holografi og videokunst

Her finder du spændende bøger om Elektronisk kunst, holografi og videokunst. Nedenfor er et flot udvalg af over 430 bøger om emnet. Det er også her du finder emner som Lyskunst, lydkunst Se også: UG*.
Vis mere
Filter
Filter
Sorter efterSorter Populære
  • af Rebecca Janzen
    388,95 - 1.071,95 kr.

  • af Nicolas Poppe
    437,95 - 1.091,95 kr.

  • af Ellen Dawson
    278,95 - 373,95 kr.

  • af Willa Koerner & Tommy Martinez
    168,95 kr.

    A compendium of creative texts examining our complex and slippery relationships with new technologiesWhat will the internet of the future make possible? Untethering the Web explores the technologies, strategies and anxieties that are coalescing in 2022 to shape a new digital paradigm. As naturalized citizens of today's always-online world and as survivors of a multiyear pandemic, the need to reform our digital tools and approaches is more pressing than ever before. Evolved models for virtual convening, collective organizing and digital ownership are making this possible, and a reckoning for the platformed web and its monolithic tech giants is beginning to feel imminent--but how will it all unfold, and what new pitfalls will emerge? In conjunction with Pioneer Works' seventh Software for Artists Day, in October 2022, creators, technologists and members of our community share their visions for a flourishing digital multiverse, and how they imagine it manifesting over time.

  • af Patrizia Dander
    459,95 kr.

    Future Bodies from a Recent Past brings to life a hitherto little-noticed phenomenon in art and sculpture in particular: the reciprocal interpenetration of bodies and technology. With 120 works by 59 artists-primarily from Europe, the USA and Japan-the exhibition is dedicated to the major technological changes since the post-war period and examines their influence on our notions of bodies. With contributions on topics such as the influence of changing production technologies, materialities, and concepts of the body, but also interdisciplinary considerations of body-technology relations, a multi-perspective history of contemporary sculpture will be outlined. English Edition! Exhibition Museum Brandhorst Munich2 June 2022 until 15 January 2023

  • af 3dtotal Publishing
    214,95 kr.

    "Voyage into a future where droids, hovering buildings, and space vehicles exist with Beginner's Guide to Drawing the Future - an accessible, entertaining introduction to creating science-fiction concepts with traditional tools. Packed with insightful tips, exciting tutorial projects, and essential art theory simply explained by industry professionals, this exciting volume is the perfect launch pad for your journey forward through time."--

  • af Nicole Richter
    2.998,95 kr.

    The Moving Image: A Complete Introduction to Film provides students with an accessible and complete introduction to the world of motion pictures. The text covers the basics of how films are constructed, why they matter, and how to analyze them. It highlights diverse filmmakers and approaches, through the study of feature films, music videos, short films, and new media.The text begins by defining cinema, discussing its origins, and introducing students to pioneers o

  • af Daniel Wallace
    463,95 kr.

  • af Wolfgang Brückle
    323,95 kr.

    The field of audiovisual media has changed dramatically over the last two decades. Until recently, the amount of audiovisual technology was still manageable, channels of distribution were few, the places where moving images were consumed were for the most part limited to cinemas, the domestic television set, and galleries or art museums. Also, both the producers and the audiences of such content clearly identified as human beings. Those days are over. The digitization of image production and distribution have proved a massive disruption to the traditional ecology of the moving image. This publication maps new contributors and new conditions for creative work in discussions of animal spectators, child producers, all-encompassing gazes and the marketing interests of big corporations, the origins of new formats and new practices in the widening sphere of audiovisual media.

  • af Matthias Groebel
    425,95 kr.

  • af Gerry Schum
    188,95 kr.

    ¿Questa seconda edizione di "Cominciamenti" (la prima è del 1988) manifesta una attitudine, recente, a rileggere il percorso della video arte, sia attraverso studi che ricostruiscono storie /eventi significativi, che interventi di restauro conservativo di opere video, restituiti alla fruizione pubblica, come anche progetti di censimento e schedatura degli archivi di videoarte. Il paesaggio disegnato da "Cominciamenti" ci conduce su temi di cui siamo più consapevoli oggi rispetto a trenta anni fa, basilari per la costituzione di una storia della videoarte in Italia. Emerge quindi il tema che oggi siamo abituati a delineare come archivio, di cui caso emblematico è quello di art/tapes 22.¿ (dall'introduzione alla seconda edizione).

  • af Adam Budak
    333,95 kr.

    In Beckman's primary-color universe, games become a means for structuring capitalist societySince the 1980s, American filmmaker Ericka Beckman (born 1951) has been exploring themes of gamification and media interactions in her films. This publication accompanies an exhibition of the same name that presents Beckman's pioneering videos for the first time in Germany.

  • af Tiffany Funk
    205,95 kr.

    The inaugural issue of VGAR celebrates video game culture as inclusive and global. Opening with an interview with the art director of the first independent Cuban video game, Savior, while the following essays from art historians, literary theorists, game designers, artists, educators, museum curators, and programmers all engage with video games as an important part of the global art landscape. Each engages with what makes good game art with special attention to the transnational cadre of gamers that play them. Contributions by Jesse de Vos, Jacob Euteneuer, Monica Evans, Tiffany Funk, René Glas, Eddie Lohmeyer, Evan Meaney, Kieran Nolan, Josuhe Pagliery, Sercan Şengün, Teresa Silva, Christopher W. Totten, and Jasper van Vught.

  • af Mark Baker & Markus Baker
    278,95 kr.

    Hiding in plain sight or inspired by the world's first fictional cosmetic clinic. These characters, their life story & personality are showcased in this book. How this book and the characters in it appeared in our lives. Having sold everything I owned, the car, the house and all my belongings. I decided to quit my job to travel the world. With a degree in visual communication and having designed for the film industry and then a tech startup, I was ready to design and create for a different reason. As I circumnavigated the globe I wanted to design for myself with no consideration of clients, money or conformity. The plan was to develop ideas that sparked my creativity and made my heart sing.

  • af Shirish Deshpande
    653,95 kr.

    Aprende a dibujar ilustraciones expresivas en el iPad.Si eres un artista de medios tradicionales que quiere probar el apasionante medio digital, esta es la guía definitiva para ti.Como artista que trabaja principalmente con muchos medios tradicionales, siempre me enfrenté a un reto único. Siempre he pintado cuadros de gran expresividad, y quería conseguir la misma expresividad y espontaneidad en mis cuadros digitales. No quería que mis pinturas digitales tuvieran el típico aspecto plastificado.En este libro, no solo aprenderás las inmensas posibilidades que nos ofrecen los programas de pintura digital en general y Procreate en particular, sino también a pintar de forma suelta y expresiva. El objetivo es pintar obras intrigantes y pegadizas que a los espectadores les encantará ver una y otra vez.Algunas de las herramientas y técnicas que aprenderás en este libro son las siguientes:Métodos que utilizo para pintar de forma expresiva.¿Por qué la pintura digital? Cuáles son las consideraciones al comenzar con el proceso de pintura digital.Teoría del color.El concepto de capas, el uso eficaz de las capas en una pintura digital.Cómo interactúan las capas entre sí, el uso de máscaras y modos de fusión de capas.La interfaz Procreate, los menús y los gestos más utilizados.Conceptos de perspectiva.6 ejercicios paso a paso.

  • af Sidney Gottlieb
    493,95 kr.

    When Richard Schickel stated unequivocally in 1972 that "We're living in a Hitchcock world, all right", he did so without even mentioning the film that now stands at the top of the Sight & Sound Greatest Films of All Time poll: Vertigo. That omission needs to be redressed when we think about the Hitchcock world we live in now. Haunted by Vertigo: Hitchcock's Masterpiece Then and Now gathers essays that offer a variety of approaches to what many consider to be Hitchcock's signature film, one that shows him operating at full strength as a cinematic artist portraying some of the defining elements of modern life: romantic exhilaration and anxiety, the attractiveness and elusiveness of love, and the interpenetration of pain, pleasure, life, and death in our psyche and our culture.The pieces in this volume explore numerous aspects of how, broadly speaking, Vertigo is about characters haunted by memories and desires; how the film itself is haunted by numerous literary and cinematic fore- bearers; and how it continues to haunt not only filmmakers but artists working in other media as well. Essays that concentrate on formative or interpretive contexts of the film, including Greek mythology, early German cinema, film noir, an ensemble of (mostly) French writers and filmmakers, andmodern and postmodern art are complemented by others that present close readings of hidden details in the film, its use of multiple gazes that underscore its meaning and drama, the darker sides of even gestures of love and hospitality, and how the film embodies Hitchcock's "late style". Taken together the essays in the volume reinforce how Vertigo is, like the majestic trees visited by the two main characters in the film, sempervirens - an enduring masterpiece of then, now, and, we can safely say, the future.

  • af Matheus Toscano
    198,95 - 208,95 kr.

  • af Daniel Wallace
    498,95 kr.

    "Go behind the scenes of the biggest battle in movie history, with this deluxe book that explores the art and making of Godzilla vs. Kong. Delve into the making of Godzilla vs. Kong, and experience cinema's most colossal clash like never before! Featuring exclusive concept art and insights from the filmmakers, Godzilla vs. Kong: One Will Fall is the ultimate guide to an iconic movie showdown."--Publisher's description.

  • af Amely Deiss
    493,95 kr.

    Die Kunst von LuYang entsteht aus einem einzigartigen Crossover von Neurowissenschaft und buddhistischer Philosophie, Medizintechnologie und Bodyenhancement, Manga-Ästhetik und Sci-Fi-Fantasie. LuYang schuf 2020 den Avatar DOKU, der seine Gesichtszüge trägt und zugleich eine Figur darstellt, die sich von fixen Identitätszuschreibungen löst. Mit seinen technisch ausgefeilten wie ästhetisch überwältigenden 3D-Animationsfilmen, Videoinstallationen und Computerspielen erobert der Medienkünstler aktuell die internationale Kunstszene. LuYang hinterfragt gewohnte Denkkategorien, insbesondere im Hinblick auf geschlechtliche Identität. Digital Descending ist die erste Monografie des Künstlers, die in Deutschland erscheint. LuYang, geboren in Shanghai, VR China, lebt und arbeitet in Shanghai. Amely Deiss, Leiterin Kunstpalais & Städtische Sammlung Erlangen. Nora Gantert, Kuratorin und Sinologin in Nürnberg. Malte Lin-Kröger, Kurator Kunstpalais & Städtische Sammlung. Hili Perlson, Schriftstellerin, Kunstkritikerin und Dozentin in Berlin.--LuYang's art has its origins in a unique crossover between neuroscience and Buddhist philosophy, medical technology and body enhancement, and manga aesthetics and sci-fi fantasy. The media artist created the avatar DOKU in 2020. It has his facial features, while at the same time representing a figure that breaks free from fixed ascriptions of identity. LuYang is now taking the international art scene by storm with his technically sophisticated and aesthetically dazzling 3D animated films, video installations, and computer games. His work challenges familiar categories of thought-in particular, those relating to gender identity. Digital Descending is the first monograph by the artist to be published in Germany. LuYang (b. Shanghai, PRC) lives and works in Shanghai. Amely Deiss is director of the Kunstpalais and the Municipal Art Collection in Erlangen. Nora Gantert is a curator and sinologist in Nuremberg. Malte Lin-Kröger is curator of the Municipal Art Collection in Erlangen and acting director of the Kunstpalais. Hili Perlson is a writer, art critic, and lecturer in Berlin.

  • af Insight Editions
    193,95 kr.

    "Includes exclusive art print, collect all 12 volumes!"--Cover.

  • af Brooke Vitale
    153,95 kr.

    Celebrate the colorful world of Pixar Animation Studios in this comprehensive miniature art collection.  Pixar films bring to life the hidden stories of intrepid toys, culinary rats, forgetful fish, and more. For more than three decades, a dedicated team of artists has created the beautiful concept art that eventually becomes a Pixar film. The Art of Pixar presents gorgeous art selections from various Pixar features and shorts in a delightful pocket-sized collection. From Toy Story, Cars, The Incredibles, and more, celebrate the art of this legendary animation studio through insightful facts and captivating full-color artwork.

  • af Nadim Samman
    218,95 kr.

    Proprietary algorithms, secret data troves, and inscrutable systems rule the day. How is this registered in art? In Poetics of Encryption Nadim Samman explores works that highlight the hidden dimensions of our technological landscape. Running counter to erroneous claims regarding a new culture of transparency and openness, such artworks address black sites, black boxes, and black holes-all the while, toggling between enlightened concern and occult dreaming.NADIM SAMMAN is Curator for the Digital Sphere at KW Institute for Contemporary Art, Berlin. He read Philosophy at University College London before receiving his PhD from the Courtauld Institute of Art. Widely published, in 2019 he was First Prize recipient of the International Award for Art Criticism (IAAC). Major curatorial projects included the 4th Marrakech Biennale (2012), the 5th Moscow Biennale for Young Art (2015) and the 1st Antarctic Biennale (2017).

  • af Matt Burns
    533,95 kr.

    Complete your collection and dig deeper into the evolution of Overwatch® with The Art of Overwatch Volume 2, your guide to the art, design, and creation of one of the most popular FPS games of all time!This gorgeous compendium showcases new content from summer 2017 onward, including the development process around fan-favorite heroes, environments, and cinematics. Beyond new content, this all-encompassing showcase dives deeper, expanding on the construction of unique, event-driven game modes, NPC design, and more. Don't miss this stunning collection, painstakingly produced direct from the Overwatch game team!Includes:Introduction and commentary from the Overwatch game teamDevelopment story behind skins, events, and unique game modesNever-before-seen concept art for new characters from Doomfist to EchoSneak peek at Overwatch 2Also available in stunning Limited Edition from Dark Horse

  • af Zack Davisson
    498,95 kr.

    "An expertly crafted, full-color, oversized volume showcasing the creative forces behind the hotly anticipated animated series! Star Wars: Visions offers extraordinary new perspectives on a galaxy far, far away-all through a series of visionary animated short films. The world's most daring anime studios have come together to showcase bold new tales of wandering strangers, daring adventurers, cunning outlaws, and powerful villains-all inspired by the beloved mythology of Star Wars. This lovingly assembled tome celebrates the talent and tenacity involved in bringing each of these unique episodes to life, exploring the art with insightful commentary and unparalleled detail. Dark Horse Books and Lucasfilm invite fans to enjoy the universe of Star Wars from a thrilling new point of view with The Art of Star Wars: Visions. Explore the familiar worlds of a distant galaxy in a fascinating new way"--

  • af Peter Weibel & Zdenek Sklenár
    558,95 kr.

    ZEITGENÖSSISCHE MEDIENKUNSTSeit über vierzig Jahren kreiert der deutsch-tschechische Künstler Michael Bielicky (geb. 1954 in Prag, lebt und arbeitet in Karlsruhe) innovative Arbeiten in den Bereichen Fotografie, Video und netzbasierter Installation. Seine Werke stehen stets im Dialog mit neuen technischen Entwicklungen und reichen von der medienhistorischen Tiefenzeit bis zu den magischen mathematischen Praktiken der mittelalterlichen Kabbalisten: Eigenwillige Hybride, die zugleich einer analogen wie digitalen Welt angehören und im Grenzbereich zwischen dem realen und dem virtuellen Raum agieren. Dabei stößt der Medienkünstler eine kritische Beschäftigung mit dem Wesen von Technologie, ihren materiellen und immateriellen Bedeutungen sowie ihrem Einfluss auf unsere Wahrnehmung und unser Handeln an. Das Buch Perpetuum mobile bietet erstmals einen Überblick über Bielickys vielfältiges Gesamtwerk. Das Layout wurde vom Künstler selbst erarbeitet und integriert die experimentellen Bilder in einen grafischen "Stream of Consciousness".Michael Bielicky kam 1969 nach Deutschland, wo er zunächst Medizin studierte. Nach einem längeren Aufenthalt in New York studierte er von 1984 bis 1990 an der Kunstakademie Düsseldorf zuerst bei Bernd Becher und später als Meisterschüler bei Nam June Paik. 1991 wurde er Professor an der Akademie der Bildenden Künste Prag und 2006 Professor für Neue Medien an der Hochschule für Gestaltung Karlsruhe. Bielicky nahm unter anderem an der São Paulo Biennale (1987), der Videonale, Bonn (1988, 1990, 1992), der Ars Electronica, Linz (1992, 1994, 1995) und der Havanna Biennale (2012) teil.

  • af Michael Selsman
    193,95 kr.

  • af Justin Roiland
    423,95 kr.

    "The animated science-fiction adventures of Rick and Morty are irreverent, shocking, and hilarious--from the cynical and rapid-fire one liners, to the grotesquely and endearing character designs. Now, take a deep trans-dimensional dive into the creation of these many insane universes with [this book]"--Amazon.com.

Gør som tusindvis af andre bogelskere

Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.