Udvidet returret til d. 31. januar 2024

Spildesign

Her finder du spændende bøger om Spildesign. Nedenfor er et flot udvalg af over 4 bøger om emnet. Det er også her du finder emner som De logiske og fortællemæssige aspekter ved design af computerspil. Brug AKLF til det kunstneriske og grafiske design af computerspil.
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  • af Steven Goodwin
    165,95 kr.

    20 GOTO 10 - a book of numbers for computer nerds & deep technical wizards Whether you're interested in machines from the mainstream such as Sinclair, Acorn, Atari, Famicom, Sega, Nintendo, Sony, and Commodore, or the lesser known cabal of Dragon, Tandy, Oric, Amstrad, DEC, Jupiter, Vectrex, TI, and NewBrain (or even the virtually unheard of COSMAC Elf) 20 GOTO 10 is a book of numbers that describes the many facets of computing history, focusing on the golden age of old computers and retro games and consoles of the 1980s and 90s. It covers the hardware, software, and social history of the era showing how they're linked through numbers, such as 48K, C90, and 35899. Each entry starts with a number, and by choosing a related number you'll create a unique adventure through the book and into a web of forgotten geek lore and incredible facts. With luck, you'll find a way to arrive at the number used to grant infinite lives in Jet Set Willy!

  • af Lost in Cult
    344,95 kr.

    A Handheld Historyis a unique celebration of portable platforms and their iconic games.

  • - An Unofficial History of Resident Evil
    af Alex Aniel
    145,95 kr.

    The definitive history of Capcom's groundbreaking Resident Evil video game series

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