Gør som tusindvis af andre bogelskere
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Fantastisk ny aktivitet i Nomer universet - et rollespil for de yngre børn 7-11 år.Gå på eventyr i Nomernes univers med dine venner. Sammen løser I gåder, forcerer bjerge og kløfter, hjælper hinanden i nød og kæmper naturligvis mod de farlige monstre, som I møder på jeres vej. Samarbejde og mod er vejen til skatten.Afsted på nye eventyr! Bogen er et regelsæt til rollespillet, som kræver en voksen med fantasi til at styre spillet.
"Explore the cuisines of the Dungeons & Dragons multiverse with 76 delectable new recipes from the authors of Heroes' Feast"--
Med denne bog i hånden er det næsten som at gå på Hogwarts selv. Du kan nemlig genskabe filmenes rekvisitter med hobbyprojekter inden for fire temaer. Temaerne tager dig ikke bare fra optagelsesbrevet og turen med Hogwartsekspressen til timerne i Forvandling og Forsvar mod Mørkets Kræfter: Du kan også se frem til at deltage i den årlige Quidditch-turnering og fejre højtiderne på ægte Hogwarts-maner.Hvad med at lave din helt egen Oldstav i en æske fra Ollivanders, Hermiones tidsvender og en ægte hoppende chokoladefrø i papir? Eller er du mere til Rita Rivejerns Kvikskribler, Den Monstrøse Monsterbog og en lille mandrake i ler?Med massevis af farverige fotografier, illustrationer, citater og facts om filmene er denne bog et must for alle fans, der gerne vil dykke endnu længere ned i Harry Potters magiske verden. Sværg højtideligt, at du er ude på skrammer – for nu er det tid til at skabe din egen magi.
Harry Potter – Magisk hækling indeholder alt fra sweatre og accessories til hæklede bamser og fortryllende kuriositeter, der vil give dit hjem et touch af magi. Ja, du kan endda hækle nogle af de ikoniske kostumer, helt som du kender dem fra filmene. Hækl blandt andet din helt egen fordelingshat i naturlig størrelse, hold dig varm med en tro kopi af kollegietørklæderne, eller hækl et hyggeligt tæppe inspireret af Vindelhuset!Med massevis af farverige fotografier, illustrationer, citater og facts om filmene er denne bog et absolut must for alle fans, der gerne vil dykke endnu længere ned i troldmandsverdenen. Hæklere i alle aldre vil snart hidkalde deres garnnøgler, slå et slag med hæklenålen og fremtrylle magiske hæklerier til hele familien.
More than 300 random tables designed to help you build a new world from scratch or take your existing RPG campaign to new levels of creativity and excitement, plus 3 exciting one-shot adventures!While The Game Master's Book of Astonishing Random Tables is not a wondrous item, you'd be forgiven for assuming it has magical properties. That's because within these pages are countless adventure hooks - side quests and travel complications and chase sequences and skill challenges and other encounters suitable for any environment. And that's just one section. These table results aren't just short line listings of random answers either. Inside, you'll find rich, fully examined results and supplemental pieces of text that provide you with all the information you need to use them effectively. With this book by your side, you can develop an entire campaign setting, its pantheon, its various continental forms and proclivities of its population. From the big questions ("Where does magic come from?," "Who's in charge?," "Why are we at war with our neighbors?") down to the most minute detail ("Can my party avoid paying property taxes on their new keep if it's actually an instant fortress?"), this book has you covered. Develop a rich tapestry of trade and commerce by randomizing your realms economy or find out who's really pulling the strings by rolling on the Puppet Government table. Want more ideas? How about a table or curses or dreams or wild magic results or spell scroll side effects or a random potions generator or a list of things your party shouldn't tough (but probably will)? All those and much, much more are waiting within.So relax, unwind and unleash the unknown. By letting this book spark your creativity and set the stage for each session, you can focus on the important things like how to properly destroy that instant fortress).
Make your PCs sweat with villains and minions designed to challenge them as never before!- New deluxe edition of Masters, Minions and Tactics from the award-winning fantasy art studio Jetpack7- Includes more than two dozen deadly BBEGs, including 5 new villains exclusive to this edition- Villains for low level and high level parties, plus tactics for more than 75 different minions and Big Bads- Completely reedited and redesigned, with exclusive guidelines for creating your own original villains and minions, as well as three exciting one-shots adventures!A game master's biggest challenge can be prep time. With busy lives in mind, this book provides new and exciting content to help GMs save hours of time preparing for a game. Inside, readers will find twenty-five "Big Bosses," along with insights into how they use their minions strategically in order to decimate any heroic threat that might cross their paths. The Game Master's Book of Villains, Minions and Their Tactics provides tips and strategies that readers can use to "drag and drop" a BBEG into a new or existing game, with full color illustrations, lore, stats, combat tactics, and special abilities for each exciting entry. You'll also find detailed tactics and combat strategies for more than 75 minions and bosses found throughout the 5E game. In addition to providing three exciting one-shot adventures, the book also shows you how to create your own original villains, minions and monsters - the best of the worst your game has to offer.
Become the Ultimate Game MasterThanks to tabletop roleplay, millions of fans are creating unforgettable collaborative stories. No matter what roleplaying game you want to play, this book is the key to unlocking endless adventure!Award-winning game designer Justin Alexander has created an incredible compendium of advice and maps, perfect for any aspiring Game Master. This book is packed with the strategies you need to create amazing dungeons, battles, roleplay encounters, and more. Full of practical, hands-on advice and sample maps, just reading the first chapter of this book will have you ready to run a game in less than an hour. From there, Justin teaches you all the skills and techniques you need to explore dungeons, solve mysteries, steal priceless artifacts, unravel strange conspiracies, and venture forth on epic journeys!No matter what game you're playing, this book is the key to unlocking the limitless realms of your imagination.
Lillie & Ellie - 12 dele Porcelæn TesætMød Barbo Toys' nye venner Prinsesse Lillie og Enhjøringen Ellie.Leg med Tesæt i porcelæn med motiver af den søde princesse Lillie og hendes Enhjørning ven Ellie.At holde te-selvskab er altid et hit hos børn og legerige sjæle. Det er sjovt at invitere familie, venner, dukker og bamser til selskab.Produktet er velegnet til børn 3+Æsken indeholder følgende: 1 tekande m. låg, sukkerskål og flødekande 4 kopper m. underkopper
Warhammer 40,000: The Ultimate Guide dives into the vast universe of the 41st Millennium with hundreds of beautiful photographs showcasing miniatures from every faction, following key characters through the evolution of their models and exploring Warhammer 40,000 in pinpoint detail through the lens of its incredible miniatures. This essential visual journey through the history of Warhammer 40,000 is written by NYT bestselling authors Gav Thorpe and Guy Haley, and is packed with insight into the game's defining miniatures.
Join Eddie Munson and the rest of the Hellfire Club with this official multi-purpose blank notebook from the hit Netflix series Stranger Things!Stash all your ideas, notes, to-dos, and even your RPG campaign details in your sturdy Hellfire Club Journal. Great for doodling, sketching, map-making, and world-building, this fully customizable journal with a removeable half-jacket features the Hellfire Club logo on the journal cover and includes smooth writing paper with a gridded design.
"No creature is more fascinating and terrifying to an adventurer than a dragon! This illustrated guide a deeper look at the magic, abilities, and personalities of every major dragon type in DUNGEONS & DRAGONS"--
Offers tips, schematics, and inspiration for constructing and customizing Minecraft castles.
Mathilde tacklede ham pludselig med samme fart og kraft som en amerikansk fodboldspiller. De rullede begge et par meter hen ad gulvet og bankede ind i væggen. Robottens skudsalver ramte tilfældigt rundt omkring dem. Den løb rundt om sig selv et par gange og pegede så igen riflerne imod dem.”Indtrængere vil blive elimineret ...” Mathilde og Oliver har fundet den anden af Evighedens Terninger. Sammen med Sebastian og den lille pige Anna må de rejse ud i rummet og bekæmpe onde rumvæsner og robotter for at gennemføre spillet og redde alle tilbage til virkeligheden. Det viser sig dog hurtigt, at skibet er inficeret med giftige rumedderkopper, hvis dronning vil gøre alt for at slå dem ihjel. Kan de overleve Rædsler i rummet?
”Kast en ildkugle på dem!” råbte Noah.De kiggede alle sammen forventningsfuldt på Ali, som stirrede ned ad sin blå troldmandskåbe.”Hvorfor kigger I på mig?””Fordi du er en troldmand, dit fjols,” svarede Oliver.”Hvordan plejer du at gøre?” Noah lød desperat.”Det ved jeg da ikke. Jeg læser bare, hvor meget de giver i skade, og slår med nogle terninger!” Oliver, Noah og Ali skal til at spille rollespil, som de plejer, da de pludselig befinder sig i en mørk kælder fyldt med monstre, der er ude på at slå dem ihjel. Den mystiske pige Mathilde dukker op for at hjælpe dem med at bryde magien. Hun fortæller, at hvis man dør i spillet, så dør man også i virkeligheden. Nu gælder alle tricks, hvis de skal overleve Krise i Kælderen.
An immersive exploration of fifty years of Dungeons & Dragons through the art and lore of the worlds, planes, and settings that have captivated players throughout D&D’s decades of adventures and campaign storytelling.Each chapter of this sumptuously illustrated guide focuses on an iconic world or setting in the D&D multiverse, narrated by legendary mage Mordenkainen and filled with official artwork curated from fifty years of source books and adventures.Mordenkainen muses on each location’s unique features, unmistakable characters, and magical mysteries based on his experiences traveling across the planes. Written by Adam Lee, worldbuilding expert and former D&D game designer, this lavish tome also features original cover and chapter opener illustrations. Daily life in each world is creatively explored through exclusive stories penned by Jasmine Bhullar, Geoffrey Golden, Jody Houser and Eric Campbell, and Jaleigh Johnson. From the more familiar worlds of the Material Plane to the strange and intriguing Parallel Planes, and the truly mind-bending worlds and planes beyond, both longstanding and recent D&D fans will gain new perspectives on the most beloved and memorable places in the game.
Complement any game night with 75 deliciously clever Dungeons & Dragons-themed cocktails and bar bites to sustain any group of players for any time of day.“This book is all around beautiful! The photos are gorgeous, the recipes are well written and easy to follow, plus the lore behind each item puts me directly into the D&D universe.”—Chef Mike Haracz, host of Heroes’ Feast Entertain fabulously while you adventure in your next D&D campaign! Puncheons & Flagons is a delightful and fun-filled cocktail and snacks book filled with fare that would be served up at your character’s favorite tavern, inn, or market along the Sword Coast. All seventy-five dishes, created by a professional recipe developer, are easy to prepare and provide everything you need for hosting and entertaining with D&D flair.Dishes are organized by in-world drinking establishment and by base ingredient with options for every occasion—especially game nights!—including:• Adventurous cocktails such as Necromancer and Hand of Vecna• Batch cocktails such as Candlekeep Tea and Faerie Fire• Nonalcoholic concoctions such as Mourning Cup and Baldurian Tonic• Tasty morsels such as Luiric Rarebit and High Sun FlorentinesDrink up!
Hun ignorerede ham og rørte ikke en muskel. ”Nu har jeg dig,” råbte Undermåleren og kastede fire hurtige håndgranater efter hende. Hun lukkede øjnene, og Oliver holdt vejret. Mathilde, Oliver, Sebastian og Isabella bliver sendt ind i et univers med superskurke for at få fat i den fjerde terning. I denne utrolige verden skal de besejre onde skurke, mens de skal redde uskyldige og beskytte sig selv. Alt sammen uden at kende deres kræfter. Kan de overleve Sørens til Superhelte?
”Den kommer!” hylede han. Skarpe kløer greb fat i bilen. Vinduet splintredes, og et edderkoppespind af revner bredte sig på glasset. En uhyggelig kulde spredte sig. Ruden duggede til med is. Oliver kunne se sin ånde som små hvide skyer. Den tredje terning er fundet og sender Oliver, Mathilde og Sebastian tilbage til 1920´ernes USA. I byen Arkham er en statue blevet stjålet af kultister og det er op til dem og goth-pigen Isabella at finde den, for at komme tilbage til virkeligheden, uden at blive sindssyge. Desværre står gangstere og monstre i vejen, for at de kan overleve Tosset med Tentakler.
"Explore the geography, inhabitants and legends of D&D landscapes, from the challenges of the Forgotten Realms to spaces and places beyond, with this illustrated guide to adventurous travel"--
Recruit new soldiers, face new foes, and explore the mysteries of the Carpathian Mountains in two new campaigns, one competitive and one for solo or cooperative play.High in the Carpathian Mountains stands the crumbling Castle Fier. Once home to a powerful warlord, the castle cast a dark shadow across the nearby villages, until crusaders attacked with sword and flame to put an end to its menace. Though history passed into folklore, the ruins of Castle Fier remained shunned by all as a cursed site. Now, horrors have been seen moving at night. An army gathers. Something has awoken in the ruins. With the political situation in the surrounding region becoming increasingly unstable, France, Prussia, Britain, and the other powers have dispatched their best agents to investigate the ruins, eliminate any threats, and acquire any treasures that could prove useful in the ongoing fight against the harvestmen. and each other.The Carpathians: Castle Fier is a supplement for The Silver Bayonet: A Wargame of Napoleonic Gothic Horror, in which the special units must fight their way through the ruins of a menacing haunted castle. It features two campaigns - one competitive and one for solo or cooperative play - as well as new monsters to fight, soldiers to recruit, and treasure to unearth.
This supplement brings a new dimension to games of Frostgrave, allowing players to lead expeditions into the wilderness north of the city, searching for undiscovered ruins and facing the perils of the Wildwoods.For years, spellcasters have flocked to the Frozen City, braving the perils of its ruins in the hunt for relics and forgotten magic. While the city still holds many such secrets, newly arrived wizards must delve deeper and fight harder to make their mark. A few turn from the city, seeking instead the remote settlements that surrounded ancient Felstad. Such expeditions are not without their own dangers, however - in the vast forests of the Wildwoods, death lurks in the empty cookpot and torn waterskin, in the cold of night and the looming storm, and in the teeth and claws of the beast behind the next tree. This supplement for Frostgrave: Fantasy Wargames in the Frozen City takes players beyond the ruins with rules for running expeditions in search of secret places and forgotten treasures in the dark Wildwoods. New soldiers and magic items may improve wizards' chances of survival, but dwindling supplies, the hostile environment, and terrifying new creatures will push them to their limits in a range of scenarios set in these deep, foreboding forests.
Harry Potter: Hjemmelavet bringer varmen og magien fra Harry Potter-filmene ind i dit eget hjem. Fra de venskabelige samtaler ved pejsen i Gryffindors opholdsstue til det muntre leben ved morgenbordet i Vindelhuset – Harry Potter-filmene er fyldt med hyggelige hjemlige stunder i selskab med venner og familie. Inspireret af disse særlige stunder præsenterer Harry Potter: Hjemmelavet over 25 kreaprojekter og madopskrifter.Bogen er inddelt i fire kapitler, et for hver årstid, som inkluderer en perlerække af kreative projekter og aktiviteter, heriblandt at lave dine egne lys, knytte et vægtæppe og arbejde med filt, keramikfarvning, kransebinding og meget mere. Det hele er forsynet med trin-for-trin-vejledninger og flotte billeder. Citater og fun facts fra filmene er desuden drysset ud over siderne, så de hardcore fans kan få ekstra viden om deres yndlingsfilm.Kort sagt: Harry Potter: Hjemmelavet er den perfekte hobbybog til alle kreative typer, hjemmenussere og Harry Potter-fans.
YOUR MIND IS NOW THE ULTIMATE GAMING ENGINE.Top 10 Games You Can Play In Your Head, By Yourself, is a collection of visionary author J. Theophrastus Bartholomew's most cherished mind-games, edited and updated by filmmaker and storyteller Sam Gorski and author D.F. Lovett. No peripherals needed. No controllers. No pens. No dice or boards. Everything you need to experience the forefront of game design is right here between these pages. What is a mind-game? Great Question! A mind-game is a game where you control the characters, the world, and every thing in between - a breathing, living story. A story that you can create on your own, and come back to time after time. A story with surprises that you will plant for yourself to find later, and never be the wiser!What will happen in your game? It's up to you to find out!
A quick-playing, rules-light skirmish wargame of Horror hunting set in a bleak sci-fi world on the brink of impending doom.Hunger, Hatred, Domination, Oblivion, and Ruin. The world is dying, poised on the brink of falling to one of these great dooms. Factions pursue their own interests, as likely to be the heralds of the world's destruction as they are its saviours. Horrors - monstrous abominations that defy logic, science, and nature - roam the land. Bands of hunters follow bold leaders, seeking out and destroying Horrors, gaining fame as word of their deeds spreads amongst the desperate survivors. Rival bands compete for prestige, clash over ideology, and pose as much of a threat to each other as the Horrors they hunt.The Doomed is a quick-playing, rules-light skirmish wargame in which small warbands of hunters compete to hunt unique Horrors in a bleak sci-fi world. Scenarios are defined by the Horror being hunted and by the Conflict in which the hunt takes place. Each Horror has its own strengths, weaknesses, and tactics, often breaking the rules in unique ways, and must be approached carefully - stealth, cunning, and brute force will all have a role to play. Each Conflict, meanwhile, provides a distinct set-up for the scenario and a secondary objective that pits the warbands against each other as well as against the Horror. Campaigns build towards a climax, with hunters gaining prestige and renown, offering access to new, unique options for their warband. In the background, the five dooms also grow in power, threatening to deliver their own climax to the campaign if the hunters are not successful enough.
Unlock the full potential of your storytelling prowess with the "Chronicles of Adventure: The Ultimate RPG Campaign Creator Guidebook." Dive deeper into the world of tabletop role-playing games with this indispensable companion by acclaimed author Amy N. Kaplan. Whether you're a novice or a seasoned Game Master, this guidebook will take you by the hand and lead you through the intricacies of "Chronicles of Adventure," helping you craft unforgettable adventures that will leave your players eagerly coming back for more. Inside these pages, you'll find step-by-step instructions on how to maximize the use of "Chronicles of Adventure: The Ultimate RPG Campaign Builder." Learn the art of world-building, character creation, and NPC design. Discover the secrets to weaving captivating mysteries and scenarios. Master the art of tracking encounters, recording loot, and keeping your campaigns dynamic and player-driven. With the "Campaign Creator Guidebook" in your arsenal, you'll elevate your game mastering skills to new heights and immerse your players in epic tales filled with endless possibilities.
The Great Wars brought fire from the skies and genetic manipulation to the masses in the name of preservation. Many decades have passed and the radiation fused with the mutagens in the veins of the survivors so that their offspring began to develop strange abilities. Species of animals and even plants gained intelligence and either joined forces with others in an effort to survive in this harsh new world, or became the threats that others feared. Rummaging for ancient technological weapons and gear is a dangerous task, but without these devices the odds of survival are slim. Find yourself a band of like-minded individuals and work together to stay alive!Simple Apocalypse is a game of survival in a post-apocalyptic future world where you can play as a Legacy Human descended from the people who managed to make it into underground fallout shelters, or play a humanoid who's genetic makeup somehow managed to get blended with an animal. You could also play as an Insectoid, more bug than human, or an animal or plant that's had its evolution advanced to human equivalence. Simple Apocalypse uses the Simple Sixes Revised rules set, a mechanic that uses 2d6 plus skill and other modifiers against a target number.
Welcome to Heroes of Legend!You are the hero. You have been born in today's society to mortal parents, but have been imbued with the spirit of a Hero of Legend. Your mission in life? Return the creatures and villains of myth back to the nether world from whence they came.In Heroes of Legend, players build characters based on mythological and legendary heroes to battle the forces of evil now plaguing our world. Adventures can be played on a solo basis, or you can team up with others to put down your foes. It is a game of fast paced adventure with a focus on epic story telling.The fate of the world hangs in the balance. Become the hero you used to be!
Librogame di avventure fantastiche nel mondo di Barnador.Nei panni di un soldato del battaglione del generale Javio, disperso nelle terre selvagge, dovrai fuggire dalle temibili Grotte di Morghatid. Fra goblin, ragni e morti viventi, ci riuscirai? Farai ritorno alla tua casa nella capitale del Regno di Thukun dove ti aspettano i tuoi cari?
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