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Do you play D&D or Pathfinder? Tired of spending hours preparing for an RPG session?This book provides helpful tips, so you can become a no-prep gamemaster. It is organized into three sections: Arcana, Three Keys, and Arrows in the Quiver.The Arcana section deals with my history and struggles with learning how to gamemaster and why I decided to stop preparing for sessions.The Three Keys section is the heart of the No-Prep Gamemaster. These short chapters provide the framework on which anyone can begin to gamemaster without preparation.Arrows in the Quiver is a selection of tips and tricks that any GM can use to cut down preparation time.
One of Pathfinder's most popular and exciting campaigns comes to 5e at last! When the mysterious Gauntlight, an eerie landlocked lighthouse, glows with baleful light, the people of Otari know something terrible is beginning. Evil stirs in the depths of the Abomination Vaults, a sprawling dungeon where a wicked sorcerer attempted to raise an army of monsters hundreds of years ago. The town's newest heroes must venture into a sprawling dungeon filled with beasts and traps to prevent a spiteful spellcaster from rising again! This complete compilation of the original Adventure Path campaign has been adapted to the newest version of the world's oldest RPG. You've heard about the quality and depth of Pathfinder campaigns for years--now explore the Abomination Vaults yourself without having to learn a new game system!
This gorgeously illustrated book provides deep dives on 25 playable Starfinder species, each with thematic player options usable by any character, plus new options for 7 Starfinder character classes. There's also a system for easily creating your own playable species, and a catalog of around 100 thematic nonplayer characters ready to slot into any adventure! A new class, the evolutionist, allows you to transform yourself over time into an eldritch being, mechanized construct, sepulchral undead, or riot of biological potential, each with unique abilities--and drawbacks.
The Witcher Official Cookbook is a tantalizing creation by Anita Sarna. Published by Random House LCC US on November 21, 2023, this book is a must-have for every foodie and Witcher fan. This cookbook transcends the traditional genre boundaries, blending the world of fantasy with culinary delights. Anita Sarna takes you on a gastronomical journey through the Witcher's universe, offering recipes that will ignite your taste buds and imagination. This book is more than just a cookbook—it's an invitation to experience the Witcher's world through the magic of food. Published by the esteemed Random House LCC US, this book guarantees quality content and a memorable culinary adventure.
Level up your campaign with these interactive activities and instructions for maximizing your storytelling skills so you can enjoy the ultimate RPG experience.Get your next campaign rolling right with The Ultimate RPG Guide Boxed Set. This collection has advice and activities for every step of your adventure so you can make the most of your gaming sessions. This collection includes: The Ultimate Character Backstory Guide: This collection of interactive entries guides you through creating a backstory for your characters, whether you’re building out the story for a character you’re currently playing, creating a new character, or dreaming up someone new for a future campaign. You will find activities to discover exactly how good, neutral, or evil your character is, how they got their mysterious scars, and what other secrets they’re hiding. The Ultimate RPG Gameplay Guide: This guide is a must-have for any beginner player or group, or anyone looking to take their gameplay to the next level! With story-focused advice for pacing, setting, themes, and mood, and tips like how to hold a Session Zero to plan your adventure, how to use improv skills during gameplay, and how to set the scene with music and lighting for interactive gameplay, this book is jam-packed with helpful content to make your game a hit! The Ultimate RPG Game Master’s Worldbuilding Guide: This collection of interactive prompts and activities is perfect for any game master—or aspiring game master—to help build and round out game worlds for your next RPG adventure. With activities to help create worlds for games in the fantasy, horror, and x-punk genres, and a robust intro section with advice, tips, and tricks from expert game master James D’Amato, this book will help you create the best game ever.
Something deadly is disrupting the peace in the picturesque village of Puzzleby. Puzzle enthusiast and amateur sleuth Miss Matilda Hemmingway is determined to follow the trail, no matter how bloody it may be . . . Use your sleuthing skills to solve sudoku, unravel riddles, and crack codes to get to the bottom of eleven cryptic cases that make up one truly puzzling murder mystery. Each page and puzzle contains a vital clue to helping Matilda solve the mystery, will you be able to crack the case?
The Columbian Prize Charades is a book written by Herbert Ingalls and published in 1896. The book contains a collection of charades, which are word puzzles that involve the breaking down of a word or phrase into smaller parts and then reassembling them to form a new word or phrase. The charades in this book are designed to be performed as parlor games or as part of a social gathering. The book includes detailed instructions for each charade, along with clues and hints to help the players solve the puzzle. The charades are organized by category, such as animals, countries, and famous people, making it easy for players to choose a charade that suits their interests. The book also includes illustrations and diagrams to help players visualize the charades. Overall, The Columbian Prize Charades is a fun and challenging book that offers hours of entertainment for players of all ages.This scarce antiquarian book is a facsimile reprint of the old original and may contain some imperfections such as library marks and notations. Because we believe this work is culturally important, we have made it available as part of our commitment for protecting, preserving, and promoting the world's literature in affordable, high quality, modern editions, that are true to their original work.
The definitive guide for anyone with a game idea who wants to know how to get it published from a Game Design Manager at Wizards of the Coast, the world's largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! he presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.
Dare to defy death in this adventure for the world’s greatest roleplaying gameThe talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied.When they finally succumb, they can’t be raised–and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world.The cause is a necromantic artifact called the Soulmonger, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rain forests.• An adventure for characters of levels 1 – 11, Tomb of Annihilation provides the Dungeon Master with the core adventure needed to create an exciting and memorable play experience.• Expands on the Forgotten Realms setting of Chult, providing extensive detail on the hidden peninsula, and includes a large pull-out map of the region.• Fans of the DUNGEONS & DRAGONS® Roleplaying Game can expand and enhance their experience by participating in the D&D Adventurers LeagueTM organized play program while playing this adventure.• Adventure design by Christopher Perkins, Will Doyle, and Steve Winter, with additional design by Adam Lee.• Story consulting by the award-winning creator of Adventure Time, Pendleton Ward.The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.
Med kun få minutters forberedelse kan du være i gang med at udforske dit eget univers med dine favoritfigurer fra din yndlings TV-serie, bog eller computerspil. Måske vælger du at være den sidste luftbetvinger? Troldmands lærling på skolen for magi? Den Kraften har udvalgt? Fate Accelerated Edition er et rollespil, der hurtigt får dig igang med at dele dit eventyr med dine venner rundt om et bord. Fate Accelerated Edition er en forkortet version af det populære Fate Core rollespil, hvor fokus er på fiktion fremfor realisme. I Fate kan du spille i en hvilken som helst verden, du kan forestille dig, uden mange timers forberedelse. For første gang er Fate nu tilgængeligt på dansk i form af Fate Accelerated Edition - Dansk udgave.
Seks adelige familier, alle lige i værdighed, drog over havet mod en fremmed kyst. Hvad der skulle være en ny begyndelse, ender i blod. Gammel stolthed, tilkæmpede privilegier og indgroet nag glemmes ikke så nemt. Der bæres atter ved til stridens bål, og et skæbnesvangert spil om magten tager sin begyndelse. "Familie & ære" er et dansk fantasy bordrollespil, der handler om ussel politik og blodig borgerkrig. Det er et spil der handler om kærlighed, jalousi, grådighed, ære, magtbegær, skam, misundelse, og had. Denne bog er beregnet til spillerne, og kan ikke bruges alene. Du skal bruge grundbogen for at spille. I Spillerens håndbog finder du: - Lette regler for at skabe en karakter, for magi og kamp. - Beskrivelser af de to dominerende kulturer; de ædle thalenere og de barbariske skovvilde. - En guide til landet Thallus, dets byer og vigtigste politiske spillere. - En beskrivelse af provinsbyen Ludica. Spilpersonernes fødeby og base for deres eventyr.
Seks adelige familier, alle lige i værdighed, drog over havet mod en fremmed kyst. Hvad der skulle være en ny begyndelse, ender i blod. Gammel stolthed, tilkæmpede privilegier og indgroet nag glemmes ikke så nemt. Der bæres atter ved til stridens bål, og et skæbnesvangert spil om magten tager sin begyndelse. "Familie & ære" er et dansk fantasy bordrollespil, der handler om ussel politik og blodig borgerkrig. Dette er et komplet spil; du mangler kun rollespilsterninger for at komme i gang. I "Familie og ære" finder du: - Lette regler for at skabe en karakter, for magi og kamp. - Beskrivelser af de to dominerende kulturer; de ædle thalenere og de barbariske skovvilde. - En grundig guide til landet Thallus, dets steder og hemmeligheder. - Beskrivelser af venner, fjender, forfædre og andre væsner. - To fulde eventyr, og seksten ‘tråde’, som danner en komplet kampagne.
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