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Everyone can code! (Including Grandparents)Our grandparents have lived through an ever-changing landscape where advancements in technology have changed how we do everyday tasks like sending a message, shopping, talking with friends, or navigate the world. As we keep moving toward computer use in everyday life, grandparents and grandkids both have a lot to learn about the way things were and the way things are becoming.Approachable and engaging, this picture book compares the past with the present and invites people of all ages to learn how to code.
Aspiring game developers and programmers, take note! This comprehensive guide is designed to teach you how to program in Godot 4 using GDScript 2.0. With a practical, hands-on approach, this book takes you on a journey from beginner to advanced level, with unique projects to work through.Starting with the basics of programming in Godot 4 and GDScript 2.0, you will learn how to create your first game and develop productivity applications using this powerful engine. Each project builds on the skills you have learned, helping you to gain a deeper understanding of the engine and how it works.But that's not all - this book also covers how to work with APIs, an essential skill for any developer in today's world. With a focus on practical application, this book is designed to give you the skills you need to succeed in the world of game development and beyond.
In this comprehensive guide, readers will learn the fundamentals of programming in the Godot 4 engine using C#. With a focus on hands-on exercises and practical examples, the book takes readers through the entire process of game development and beyond, from creating their first game to building productivity applications and working with APIs.The book is designed for both beginners and experienced developers, and includes step-by-step instructions, clear explanations, and a wealth of examples and exercises. Readers will gain a deep understanding of programming concepts, including object-oriented programming, game physics, and more.
This book is dedicated to all the programming lovers who have passion to experiment new programming methods. The built-in function SQRT is used after including the header file MATH.H in the program code. MATH.H is the built-in library header file that contains all mathematical functions for mathematical processing of data as per various requirements. This book introduces the programming concept of finding the square root of a number without using the SQRT built-in function.
Ei boiti samasta programming premider jonne utsargikrita jara programming padhatite notun parikha karar jonne aabeg rakhen. antanirmit function SQRT program code-e header file MATH.H antarbhukta karar pare baibohar kora hoe. MATH.H holo antanirmita labrary header file ja bibhinna prayojan anusare datar ganitik prakriyakaraner jonnesamasta ganitik function dharan kore. SQRT antanirmit function babohar na kore ekti sankhyar bargamool khuje ber korar programming dharanati ei boitite upasthapan kora hoeche.
This book covers different topics from information theory methods and approaches, block and stream coding, lossless data compression, and information and Shannon entropy. Section 1 focuses on information theory methods and approaches, describing information theory of cognitive radio system, information theory and entropies for quantized optical waves in complex time-varying media, some inequalities in information theory using Tsallis entropy, and computational theory of intelligence: information entropy. Section 2 focuses on block and stream coding, describing block-split array coding algorithm for long-stream data compression, bit-error aware lossless image compression with 2d-layer-block coding, beam pattern scanning (BPS) versus space-time block coding (STBC) and space-time trellis coding (STTC), partial feedback based orthogonal space-time block coding with flexible feedback bits, and rate-less space-time block codes for 5g wireless communication systems. Section 3 focuses on lossless data compression, describing lossless image compression technique using combination methods, new results in perceptually lossless compression of hyperspectral images, lossless compression of digital mammography using base switching method, and lossless image compression based on multiple-tables arithmetic coding. Section 4 focuses on information and Shannon entropy, describing entropy as universal concept in sciences, Shannon entropy - axiomatic characterization and application, Shannon entropy in distributed scientific calculations on mobiles ad-hoc networks (MANETs), the computational theory of intelligence: information entropy, and advancing Shannon entropy for measuring diversity in systems.
Codey-B Self Care Book and Journal is the ultimate guide for improving your well-being and tech skills. This comprehensive book combines self-care practices with tech learning, empowering you to take control of your well-being and enhance your tech skills at the same time.Inside Codey-B, you'll find a range of self-care activities and exercises, including journaling prompts, relaxation techniques, and mindfulness practices. These tools will help you prioritize your well-being and take control of your health and happiness. And with its focus on tech learning, you'll also learn valuable skills like python coding, helping you to boost your knowledge and career potential.Whether you're looking to improve your self-care routine or enhance your tech skills, Codey-B Self Care Book and Journal has something for you. Don't let busy schedules or a lack of tech skills hold you back from reaching your full potential. Order now and start improving your well-being and tech skills today with Codey-B.https://codey-b.com
"Coding is one of the most important STEM subjects in the modern world. Now children can discover more at home by reading the simple explanations and doing the beautifully illustrated activities on each page of this colorful, fun activity book. Let your kids experience the fun digital universe of coding and give them a lifelong passion for STEM subjects"----
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