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Digital Illustration Fundamentals - Wallace Jackson - Bog

- Vector, Raster, WaveForm, NewMedia with DICF, DAEF and ASNMF

Bag om Digital Illustration Fundamentals

This fun, concise, full color book introduces the fundamentals of digital illustration, and covers how to develop and optimize these types of scalable vector graphics (SVG) using Inkscape 0.91 or later. It also covers concepts central to digital painting using the Corel Painter 2016 professional digital painting and illustration paid software package, which also has a free trial version, and a discount for purchasers of this book. The book builds upon the foundational concepts of vector graphics and the SVG format, and gets more advanced as chapters progress, covering what vector new media formats, and SVG commands and SVG filters, are best for use with Android Studio, Java 8, JavaFX, iOS, Kindle Fire and HTML5. The book covers key factors regarding the data footprint optimization work process, and why data footprint optimization is important, and covers programming languages used for digital illustration, and publishing platforms which support digital illustration, and how to assimilate these into your digital illustration and digital painting content production pipelines and workflow. You will learn: The terminology of vector imaging and digital illustration What comprises a digital illustration 2D modeling and rendering pipeline Concepts and principles behind digital illustration content production How to install and utilize 64-bit Inkscape 0.91 for Windows, Mac OSX and Linux Concepts behind spline curves, strokes, fills, patterns and rendering Digital illustration data formats and data footprint optimization Audience Primary: Artists, Illustrators, Website Developers, Flash Developers, User Interface Designers, Digital Signage Content Developers, e-Learning Content Creators, eBook Authors. Secondary: Android Developers, iOS Developers, Multimedia Producers, Rich Internet Application (RIA) Programmers, Game Designers, Teachers, Educators.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781484216965
  • Indbinding:
  • Paperback
  • Sideantal:
  • 169
  • Udgivet:
  • 23. december 2015
  • Udgave:
  • 1
  • Størrelse:
  • 235x160x14 mm.
  • Vægt:
  • 312 g.
  • 8-11 hverdage.
  • 7. december 2024
På lager

Normalpris

  • BLACK NOVEMBER

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Prøv i 30 dage for 45 kr.
Herefter fra 79 kr./md. Ingen binding.

Beskrivelse af Digital Illustration Fundamentals

This fun, concise, full
color book introduces the fundamentals of digital illustration, and covers
how to develop and optimize these types of scalable vector graphics (SVG) using
Inkscape 0.91 or later. It also covers concepts central to digital painting
using the Corel Painter 2016 professional digital painting and illustration
paid software package, which also has a free trial version, and a discount for
purchasers of this book.

The book builds upon
the foundational concepts of vector graphics and the SVG format, and gets more
advanced as chapters progress, covering what vector new media formats, and SVG
commands and SVG filters, are best for use with Android Studio, Java 8, JavaFX,
iOS, Kindle Fire and HTML5. The book covers key factors regarding the data
footprint optimization work process, and why data footprint optimization is
important, and covers programming languages used for digital illustration, and
publishing platforms which support digital illustration, and how to assimilate
these into your digital illustration and digital painting content production
pipelines and workflow.
You will learn:
The terminology
of vector imaging and digital illustration
What comprises a
digital illustration 2D modeling and rendering pipeline
Concepts and
principles behind digital illustration content production
How to install
and utilize 64-bit Inkscape 0.91 for Windows, Mac OSX and Linux
Concepts behind
spline curves, strokes, fills, patterns and rendering
Digital
illustration data formats and data footprint optimization
Audience
Primary: Artists, Illustrators, Website Developers, Flash Developers, User Interface Designers, Digital Signage Content Developers, e-Learning Content Creators, eBook Authors. Secondary: Android Developers, iOS Developers, Multimedia Producers, Rich Internet Application (RIA) Programmers, Game Designers, Teachers, Educators.

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