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Dungeons & Dragons - Vecna: Eye of Ruin (D&d Adventure Book) - Bog

Dungeons & Dragons - Vecna: Eye of Ruin (D&d Adventure Book)
Bag om Dungeons & Dragons - Vecna: Eye of Ruin (D&d Adventure Book)

Dungeon Masters and players alike will unlock their full potential in this epic high-level Dungeons & Dragons adventure for characters level 10-20. Who will save existence? The notorious lich Vecna is weaving a ritual to eliminate good, obliterate the gods, and subjugate all worlds. To stop Vecna before he remakes the universe, the heroes work with three of the multiverse's most famous archmages, travel to far-flung locales, and rebuild the legendary Rod of Seven Parts. Vecna: Eve of Ruin(TM) is a high-stakes Dungeons & Dragons adventure in which the fate of the multiverse hangs in the balance. The heroes begin in the Forgotten Realms(R) and travel to Planescape(R), Spelljammer(R), Eberron(R), Ravenloft(R), Dragonlance(R), and Greyhawk(R) as they race to save existence from obliteration. For use with the fifth edition Player's Handbook(R), Monster Manual(R), and Dungeon Master's Guide(R).a

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9780786969470
  • Indbinding:
  • Hardback
  • Udgivet:
  • 28. maj 2024
  • Størrelse:
  • 211x267x23 mm.
  • Vægt:
  • 998 g.
  • 8-11 hverdage.
  • 27. november 2024
På lager

Normalpris

  • BLACK NOVEMBER

Medlemspris

Prøv i 30 dage for 45 kr.
Herefter fra 79 kr./md. Ingen binding.

Beskrivelse af Dungeons & Dragons - Vecna: Eye of Ruin (D&d Adventure Book)

Dungeon Masters and players alike will unlock their full potential in this epic high-level Dungeons & Dragons adventure for characters level 10-20. Who will save existence? The notorious lich Vecna is weaving a ritual to eliminate good, obliterate the gods, and subjugate all worlds. To stop Vecna before he remakes the universe, the heroes work with three of the multiverse's most famous archmages, travel to far-flung locales, and rebuild the legendary Rod of Seven Parts. Vecna: Eve of Ruin(TM) is a high-stakes Dungeons & Dragons adventure in which the fate of the multiverse hangs in the balance. The heroes begin in the Forgotten Realms(R) and travel to Planescape(R), Spelljammer(R), Eberron(R), Ravenloft(R), Dragonlance(R), and Greyhawk(R) as they race to save existence from obliteration. For use with the fifth edition Player's Handbook(R), Monster Manual(R), and Dungeon Master's Guide(R).a

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