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Bøger af Imanol Garnelo Perez

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  • af Imanol Garnelo Perez
    510,95 kr.

    The myths of violence are those erroneous beliefs originated by several factors, related to the normalization of certain praxis within society that benefits the one who commits aggression of different types, in this case this book focuses on describing how a myth of violence originates, in equivalence with the phenomenon of rape. Taking this into account, this research considers that a myth of violence can be originated in different frameworks of society, one of them is falsely believing that a video game encourages behaviors within its topics as violent, and mentioning once again the role of social cognition as the main epistemology, it is erroneously believed through information and meanings of the world, that through constant stimulation of a video game will be the main cause of you assuming such information to become an immoral being. But the reality is that maintaining this type of information can lead to generalities or determinations, as well as feed these myths of violence, which in fact this project seeks to check if it is feasible, that is, if these myths exist or not.

  • af Imanol Garnelo Perez
    457,95 kr.

    In this research project proposal, a transversal, descriptive, non-experimental research design is proposed, by means of a novel methodology present in the representations of linear and non-linear dynamic systems, with explanations that fall on qualitative aspects, by means of modeling with automata and computational simulation. Open at all times to mixed approaches or a series of quantitative expositions with correlational approaches and with the objective of through the recreation, as well as the analysis of a computational simulation, it is possible to verify a series of hypotheses in relation to the research problem to be addressed, that is to say, to find and support the possible relationship between the linear and nonlinear dynamic systems. To find and sustain the possible relationship about, if the learning phenomenon germinates and develops from consumption, in the different new digital platforms, as well as orthodox, contextualized and transcending as a social phenomenon of our century, and taking into account, mainly the contributions of the information theory as well as the self-organization in follow-up with the deepening of models that adhere to these themes.

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