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  • af Justin Oldham
    577,95 kr.

  • af Justin Oldham
    367,95 kr.

  • af Justin Oldham
    367,95 kr.

  • af Justin Oldham
    242,95 - 477,95 kr.

  • af Justin Oldham
    322,95 kr.

    A.C.: AFTER COLLAPSE (sometimes referred to as A.C.) is a post-apocalyptic role-playing game set at least 50 years after worldwide civilization has come to a slow, bitter end.A.C. presents a detailed post-Collapse environment filled with opportunities for adventure and discovery. Characters, known as "Survivors," cautiously comb through the dangerous ruins of once-great metropolises.One question that explorers may want to answer is whether technology is all bad. Tales abound of rogue Artificial Intelligences (AIs) that thirst for mankind''s destruction in retaliation for past wrongs. Is any tech safe to use or is Big Brother always watching, waiting for a chance to strike?A.C.: AFTER COLLAPSE uses a d20-based architecture. Features include: electronics-oriented Basic Skills that allow Survivors and NPCs to design and maintain gadgets, devices, and computers, including the development of software applications that can be useful resources or deadly opponents;a System Reason (REA-s) attribute that defines how "smart" the hardware in electronics can be;a Program Reason (REA-p) attribute that defines how interactive or sentient a software application can be;a system of Structure Points (SPs) and Armor Points (APs) that simulate the durability of electronics;a system of Material Attributes (MATs) that simulates the physical properties of high-tech materials used to make electronic hardware; andMateriel Resistance (MAR) factors that define how much corrosion or radiation a gadget, device, or computer can resist in combat.Recommended for ages 14+.

  • af Justin Oldham
    322,95 kr.

    A.C.: AFTER COLLAPSE (sometimes referred to as A.C.) is a post-apocalyptic role-playing game set at least 50 years after worldwide civilization has come to a slow, bitter end.A.C. presents a detailed post-Collapse environment filled with opportunities for adventure and discovery. Characters, known as "Survivors," cautiously comb through the dangerous ruins of once-great metropolises.Everyone needs to eat. They also sometimes become ill or are injured. Whether food and beverages are prepared by people locally or fabricated items from before the Collapse, the calories gained by consuming them allow people to function for another day. Medicine, whether natural or technological, can make them more likely to recover from whatever ails them. Salvagers and scavengers pride themselves on their ability to find food and medical supplies wherever they are. It doesn''t matter if what they locate, take, or purchase is basic or high-tech. Whatever it is will aid them in living another day to attain their goals.A.C.: AFTER COLLAPSE uses a d20-based architecture. Features include: craft-oriented Basic Skills that allow Survivors and NPCs to make food and drugs to their own specifications;calorie values for a variety of man-made and fabricated foodstuffs; Drug Strength (DRG) values and described effects that reflect what manmade or fabricated medications do for patients who take them;a system of Material Attributes (MATs) simulates the physical properties of containers used to store food and drugs;Materiel Resistance factors (MARs) that define how much corrosion or radiation containers resist in harsh environments; anda system of Structure Points (SPs) and Armor Points (APs) that simulate the durability of food and drug containers when things go wrong.Recommended for ages 14+

  • af Justin Oldham
    322,95 kr.

    A.C.: AFTER COLLAPSE (sometimes referred to as A.C.) is a post-apocalyptic role-playing game set at least 50 years after worldwide civilization has come to a slow, bitter end.A.C. presents a detailed post-Collapse environment filled with opportunities for adventure and discovery. Characters, known as "Survivors," cautiously comb through the dangerous ruins of once-great metropolises.No matter where you live or what you do, you''ll want certain supplies to help you get by. Whether it''s a backpack to carry your adventuring gear and the loot you find, items to fix your weapons and equipment, or tools to rebuild a community, the quality of your kit contributes to the success of your endeavors.A.C.: AFTER COLLAPSE uses a d20-based architecture. Features include:a system of Material Attributes (MATs) that simulate the physical properties of substances used to make tools or equipment;Materiel Resistance (MAR) factors that define how much corrosion and radiation items can resist;detailed rules for applying the effects of combat, radiation, and poison;a system of Structure Point (SPs) and Armor Points (APs) that simulate the durability of equipment and tools; andcraft-oriented Basic Skills that allow Survivors and NPCs to build gear designed to their own specifications.Recommended for ages 14+.

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