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Summarizes almost fifty years of research and development in the field of Augmented Reality (AR). This monograph provides an overview of the common definitions of AR, and shows how AR fits into taxonomies of other related technologies.
Provides a foundation of the main concepts of augmented reality (AR), with emphasis on user interfaces, design, and practical AR techniques, from tracking algorithms to design principles for AR interfaces. This book also contains information on topics such as technologies that support AR, development environments, and others.
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