Gør som tusindvis af andre bogelskere
Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.
Ved tilmelding accepterer du vores persondatapolitik.Du kan altid afmelde dig igen.
On the bright side, if this didn't work, I'd be too dead to worry about forgiveness. Heartbroken and furious on the heels of a devastating loss, Gideon Black heads to the Fae realm of Arcadia, reluctantly bringing along a pair of old friends who've sworn to help him even after he insists that he's going alone. Because what he's planning to do there has a high risk of deadly failure. His self-appointed mission: to face down a god, and to restore a life that was stolen from him. To bring someone back from the dead. But nothing is simple when it comes to the gods of the Fae. The DeathSpeaker soon finds himself battling his way across the realm in search of the ancient keys, lost to the ravages of time, that will enable him to enter eternity and come back alive. And through it all, the greatest challenge lies in what should be the simplest task: convincing the object of his quest that he's worth saving.
"Hell if I'd let some dead woman get the best of me." It was supposed to be a break. A few days in Lightning Cove, Maine -- a very small town with a very old history -- and a chance to get to know Special Agent Calla Frost better. She swore it was just a routine check-in with a research team. No monsters, no magic. But when Gideon arrives in Lightning Cove, things are just a little too perfect. And even before the first dead body -- the one that won't talk to him -- he realizes that nothing and no one is what it seems. Including Calla Frost.
Be careful what you wish for ... Rhiannon 'Rain' Finlay never expected to fight monsters when she came home to the Isle of Parthas almost a month ago. But now she's defeated a hideous giant spider, a faerie dog, and a few other beasties along the way, not to mention sharpened her druid skills a bit and brushed up on talking to animals. To be honest, she's a bit bored with nothing more to fight. At least until one of the villagers loses his head -- literally -- and it appears that the culprit is not human. Rain thought it was over, but the monsters are back and bigger than ever. And that's not the only trouble she's having. The mysterious 'ghost' who saved her life needs her help to escape his hellish prison. Her father is dating, her co-worker is getting meaner every day, and her talking bird is dreaming about her death. The secrets that have been kept from her all her life are slowly surfacing to screw with everyone she knows. And one of those secrets is about to return from the dead, to claim vengeance for an ancient grudge against Rain that she didn't even know existed. Until now.
Home is where the monsters are... Rhiannon 'Rain' Finlay sucks at being a druid. Her gift of communicating with animals works just fine, but she doesn't know a Thurisaz rune from a Wunjo, and she can't even cast a circle of protection without a cheat sheet. That's why she decided to leave her tiny village on the Isle of Parthas, North Sea, for a normal non-magical life halfway around the world. But when her beloved grandfather disappears along with a handful of villagers, she's forced to return home and use her gift -- and her crappy druid magic -- to help them. Unfortunately, she's not exactly prepared to face the very real monsters that are popping up all over, from mutant spiders to banshees, black dogs ... and worse. That's when she learns all the crazy stories her father told her growing up, about the old deserted castle on the island having belonged to King Arthur, might not be so crazy after all. The legends are real. They're returning to Parthas. And they have unfinished business with Rain Finlay.
"The dead can't lie. At least, not to me." With the dangerous Milus Dei cult collapsed, Gideon Black is trying to get used to his new life as a half-Fae, and the DeathSpeaker -- a legendary Other with the ability to compel the dead to speak. But when freshly murdered bodies turn up in New York with ankh-and-sword tattoos identifying them as cult members, Gideon realizes the battle is far from over. While dealing with a singing dead man and a powerful Seelie noble out for revenge, Gideon discovers that the remaining Milus Dei survivors have skipped town. Their new target: his werewolf friend Sadie's estranged pack in the Appalachian Mountains. Sadie's younger sister has been abducted, and Gideon and his newfound brother Taeral offer to help get her back. But the rescue mission soon turns deadly as they uncover the cult's true target -- and find that Milus Dei is not only far bigger than the New York branch, but also developing a biological weapon to turn their soldiers into unstoppable killing machines, capable of taking down any Other. And Sadie's blood holds the key to perfecting that weapon.
"The dead must answer to you, and no one else. Remember that, Gideon." He may be the DeathSpeaker, but Gideon Black has no idea what he's doing. The job didn't come with an instruction manual. That's why his half-brother Taeral plans to bring him across the Veil to the Fae realm of Arcadia, to consult with an ancient Fae who knew the previous DeathSpeaker personally. Those plans are violently interrupted when the royal Unseelie Guard invade their home, dragging Taeral and their father, Daoin, to Arcadia ahead of schedule. And Gideon will do anything to get them back. But the concrete jungles of Manhattan are nothing compared to the threats waiting in Arcadia. Facing deadly wildlife, even deadlier enemies, and magic he never imagined possible, Gideon must learn quickly to wield his power as both a Fae and the DeathSpeaker -- before the vengeful Unseelie Queen can exact a cost higher than death from his family, and everyone he holds dear.
It's NOT safe to go back in the water... After a promise gone horribly wrong, Gideon Black has sworn off doing favors for people. But when the mysterious Lady Tethys offers him a house -- a home of his own for the first time in his life -- in exchange for retrieving an artifact, he agrees. Unfortunately, the artifact is at the bottom of the Atlantic Ocean with a ship that went down four hundred years ago. To get to the wreck, Tethys arranges passage for Gideon and his friends with Captain Alex Walsh. But when they board the ship, they find that the crew not only know about and distrust Others, but are armed with cold iron weapons, one of the few things that can kill a Fae. And the captain is looking for any excuse to use them. Then they reach the dive site, and things go from bad to worse when the ship is attacked by something far more dangerous than humans with cold iron.
"We're not the monsters. They are."With life back to whatever passes for normal, Gideon Black intends to start an exciting new phase in his battle against Milus Dei ... research.Unfortunately, his grand plans are put on hold when someone from his past shows up asking for help -- from Captain Abraham Strauss. There's been a murder in the area formerly known as the Hive, and Abe recruits Gideon to help him navigate the supernatural world and find the killer.But there's something darker at play, and the hunt for a suspect will ultimately bring the DeathSpeaker face to face with his greatest enemy. The man responsible for all the suffering and death that's plagued him from the beginning.Dante is coming. And his arrival will change everything.
"The enemy of my enemy should be left the hell alone." A creatively violent killer who's clearly not human is targeting Milus Dei members, and Gideon Black isn't exactly sure he should stop it. After all, the cult hasn't done him any favors - unless you count torturing his father and brother, brutally experimenting on his friends, killing countless Others, and attempting to use his power to wipe out the rest. So when Milus Dei asks for his help finding the killer, he's pretty comfortable turning them down. Then two strangers turn up with personal stakes in the investigation, both a type of Other no one's ever heard of. Their paths cross with Gideon, and they soon learn they have a common enemy. But it's not Milus Dei. With the help of a thief, a genie, and an uneasy alliance with the cult that's been hunting him down, the DeathSpeaker faces his greatest challenge yet. There's a monster beneath the city, an immortal shapeshifter whose goals are far beyond revenge - and the future of the world is written in blood.
Some angels do not suffer their children to live. Eighteen-year-old Grace Carrington is just your average, everyday freak. No one ever told her why her eyes started glowing when she turned thirteen, or why she can read minds and manipulate electricity. She's spent two years on the run from her mother -- who wants her locked away and studied like a bug -- and survives by ripping off Vegas casinos with a string of fake IDs and her ability to bend slot machines to her will. But what Grace doesn't know will hurt her. The father she's never met was an angel, and she's a Nephilim. Which makes her an unwitting beacon for something far more dangerous than the cops who want to bring her back to her mother. There's a monster on her trail. One who's hunted down and slaughtered the Nephilim for centuries. And Grace is the next target on his list.
"The dead never bothered me. That honor was reserved for the living." Hauling dead people around Manhattan is all in a day's work for body mover Gideon Black. He lives in his van, talks to corpses, and occasionally helps the police solve murders. His life may not be normal, but it's simple enough. Until the corpses start talking back. When Gideon accidently rescues a werewolf in Central Park, he's drawn into the secret world of the Others. Fae, were-shifters, dark magic users and more, all playing a deadly cat-and-mouse game with Milus Dei, a massive and powerful cult dedicated to hunting down and eradicating them all. Then a dead man speaks to him, saying that Milus Dei wants him more than any Other. They'll stop at nothing to capture him and control the abilities he never knew he had. He is the DeathSpeaker. He is the key. And he's not as human as he thought... Life was a whole lot easier when the dead stayed dead.
"My past came with sharp teeth, and I didn't enjoy letting it bite me." Gideon Black has just returned from a grueling visit to the Fae realm with a stronger grip on his abilities, both as a half-Fae and the DeathSpeaker. But none of that prepared him to be kidnapped and dragged into a fight against a god. When the Duchenes' master, an ancient and powerful Other who's taken the name of the voodoo god Papa Legba, summons the family for attempting to defy him, Denei Duchene invokes a promise Gideon made long before he knew that promises could kill the Fae. Now he must travel to New Orleans with the secretive siblings and free them from their bonds -- or die trying. But Legba isn't the only danger lurking in the Louisiana swamps. Milus Dei, the cult dedicated to wiping out the Others, has been recruiting a new breed of hunter. The most dangerous, lethal poachers they can find, heavily financed and retrained to target and capture all types of non-humans. And the group currently hunting the bayou is all too familiar to Gideon.
The first book in an exciting new urban fantasy series about a thief who mustwork with a genie in order to save his son's life. Original.
Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.
Ved tilmelding accepterer du vores persondatapolitik.