Udvidet returret til d. 31. januar 2025

Bøger af Wallace Jackson

Filter
Filter
Sorter efterSorter Populære
  • af Wallace Jackson
    558,95 kr.

    If you’re an Android application developer, chances are you’re using fixed, scrolling, swipe-able, and other cutting-edge custom UI Designs in your Android development projects. These UI Design approaches as well as other Android ViewGroup UI layout containers are the bread and butter of Pro Android User Interface (UI) design and Android User Experience (UX) design and development.Using a top down approach, Pro Android UI shows you how to design and develop the best user interface for your app, while taking into account the varying device form factors in the increasingly fragmented Android environment. Pro Android UI aims to be the ultimate reference and customization cookbook for your Android UI Design, and as such will be useful to experienced developers as well as beginners.With Android’s powerful UI layout classes, you can easily create everything from the simplest of lists to fully tricked-out user interfaces. While using these UI classes for boring, standard user interfaces can be quite simple, customizing a unique UI design can often become extremely challenging.

  • - WatchFace Design for Samsung Galaxy SmartWatches
    af Wallace Jackson
    436,95 kr.

  • - Covering Android 7
    af Wallace Jackson
    351,95 kr.

    Get your first Android apps up and running with the help of plain English and practical examples. If you have a great idea for an Android app, but have never programmed before, then this book is for you. "Android apps for absolute beginners" cuts through the fog of jargon and mystery that surrounds Android app development, and gives you simple, step-by-step instructions to get you started.

  • af Wallace Jackson
    560,95 kr.

    This compact syntax reference covers syntax and parameters central to JSON object definitions. You'll learn the syntax used in the JSON object definition language, logically organized by topical chapters, and getting more advanced as chapters progress, covering structures and file formats which are best for use with HTML5. Furthermore, the JSON Quick Syntax Reference includes the key factors regarding the data footprint optimization work process, the in-lining of CSS and JS files, and why a data footprint optimization work process is important.What You'll Learn* Use the object definition syntax supported in JSON* Define a JSON content production workflow* Gain an understanding of the concepts and principles behind JSON object definitions* Use JSON code snippets and apply them in your web applications* Utilize the NetBeans, Android Studio, and Eclipse IDEs for your JSON codingWho This Book Is ForWeb developers, Android application developers, and user interface designers. 

  • af Wallace Jackson
    468,95 kr.

    Gain concepts central to digital video using the affordable Corel Video Studio Ultimate X9 software package as well as open source digital video editing package EditShare Lightworks 12. This compact visual guide builds on the essential concepts of digital imaging, audio, illustration, and painting, and gets more advanced as chapters progress, covering what digital video new media formats are best for use with Android Studio, Java and JavaFX, iOS, and HTML5.Furthermore, Digital Video Editing Fundamentals covers the key factors of the data footprint optimization work process, streaming versus captive assets, and why these are important.What You'll LearnCreate a digital video editing and effects pipelineGain knowledge of the concepts behind digital video editingWork with resolution, aspect ratio, bit rate, and color depthUse pixel editing, color correction, layers, and compression Optimize data footprintsWho This Book Is ForWebsite developers, musicians, digital signage, e-learning content creators, Android developers, and iOS developers.

  • af Wallace Jackson
    473,95 kr.

    Digital Image Compositing Fundamentals is an introductory title covering concepts central to digital imagery and digital image compositing using software packages such as Adobe Photoshop or the open source GIMP software, which is used for this book because it is free for commercial use. This book builds on the fundamental concepts of pixels, color depth and layers, and gets more advanced as chapters progress, covering pixel transparency using the alpha channel, pixel blending using Porter-Duff blending and transfer modes, and digital image file formats and key factors regarding a data footprint optimization work process.What You'll Learn:What are the most common memes in digital imaging What comprises a digital image compositing pipelineWhat are the concepts behind digital imagingHow to install and use GIMP 2.8 or 2.9What are and how to use the concepts behind color depth and image optimizationAudience:This book is for those new to image compositing, editing. Ideal for web developers, game developers who need to learn these kinds of fundamentals quickly and effectively.

  • - Leveraging the JavaFX APIs
    af Wallace Jackson
    494,95 kr.

  • af Wallace Jackson
    406,95 kr.

    This book is a condensed reference for HTML5 markup. It presents the essential HTML5 elements and attributes in a well-organized format that can be used as a handy reference. HTML5 Quick Markup Reference is an HTML5 reference title covering tags and parameters central to HTML5 markup using the NetBeans 8.1 IDE. The book covers the tags used in HTML5, logically organized by topical chapters.

  • - Visual Special Effects Using Fusion 8.0
    af Wallace Jackson
    412,95 kr.

    Learn concepts central to visual special effects using the free Black Magic Design Fusion 8.0 software package. This book also provides foundational background information regarding concepts central to digital image compositing, digital video editing, digital illustration, digital painting, 3D, and digital audio in the first six chapters on new media theory, concepts and terminology. This book builds on the foundational concepts of digital image compositing, digital audio, digital video, digital illustration and digital painting. VFX Fundamentals introduces more advanced VFX concepts and pipelines as the chapters progress, covering topics such as flow node compositing, timeline animation, animated polyline masking, bluescreen and greenscreen matte pulling (generation), using Primatte and Fusion 8 Ultra Keyer, motion tracking, 3D rendering and compositing, auxiliary channels, and particle systems and particle physics dynamics, among other topics.What You'll LearnSee the new media components (raster, vector, audio, video, rendering) needed for VFXDiscover the concepts behind the VFX content production workflowInstall and utilize Black Magic Design Fusion 8 and its Visual Programming LanguageMaster the concepts behind resolution, aspect ratio, bit-rate, color depth, layers, alpha, and masking Work with 2D VFX concepts such as animated masking, matte pulling (Primatte V) and motion trackingHarness 3D VFX concepts such as 3D geometry, materials, lighting, animation and auxiliary channelsUse advanced VFX concepts such as particle systems animation using real-world physics (forces) Who This Book Is ForSFX artists, VFX artists, video editors, website developers, filmmakers, 2D and 3D animators, digital signage producers, e-learning content creators, game developers, multimedia producers.

  • af Wallace Jackson
    482,95 kr.

    This concise book builds upon the foundational concepts of MIDI, synthesis, and sampled waveforms. It also covers key factors regarding the data footprint optimization work process, streaming versus captive digital audio new media assets, digital audio programming and publishing platforms, and why data footprint optimization is important for modern day new media content development and distribution.Digital Audio Editing Fundamentals is a new media mini-book covering concepts central to digital audio editing using the Audacity open source software package which also apply to all of the professional audio editing packages. The book gets more advanced as chapters progress, and covers key concepts for new media producers such as how to maximize audio quality and which digital audio new media formats are best for use with Kindle, Android Studio, Java, JavaFX, iOS, Blackberry, Tizen, Firefox OS, Chrome OS, Opera OS, Ubuntu Touch and HTML5. You will learn: Industry terminology involved in digital audio editing, synthesis, sampling, analysis and processing The work process which comprises a fundamental digital audio editing, analysis, and effects pipeline The foundational audio waveform sampling concepts that are behind modern digital audio publishing How to install, and utilize, the professional, open source Audacity digital audio editing software Concepts behind digital audio sample resolution and sampling frequency and how to select settings How to select the best digital audio data codec and format for your digital audio content application How to go about data footprint optimization, to ascertain which audio formats give the best results Using digital audio assets in computer programming languages and content publishing platforms

  • - Vector, Raster, WaveForm, NewMedia with DICF, DAEF and ASNMF
    af Wallace Jackson
    273,95 kr.

    This fun, concise, fullcolor book introduces the fundamentals of digital illustration, and covershow to develop and optimize these types of scalable vector graphics (SVG) usingInkscape 0.91 or later. It also covers concepts central to digital paintingusing the Corel Painter 2016 professional digital painting and illustrationpaid software package, which also has a free trial version, and a discount forpurchasers of this book. The book builds uponthe foundational concepts of vector graphics and the SVG format, and gets moreadvanced as chapters progress, covering what vector new media formats, and SVGcommands and SVG filters, are best for use with Android Studio, Java 8, JavaFX,iOS, Kindle Fire and HTML5. The book covers key factors regarding the datafootprint optimization work process, and why data footprint optimization isimportant, and covers programming languages used for digital illustration, andpublishing platforms which support digital illustration, and how to assimilatethese into your digital illustration and digital painting content productionpipelines and workflow.You will learn: The terminology of vector imaging and digital illustration What comprises a digital illustration 2D modeling and rendering pipeline Concepts and principles behind digital illustration content production How to install and utilize 64-bit Inkscape 0.91 for Windows, Mac OSX and Linux Concepts behind spline curves, strokes, fills, patterns and rendering Digital illustration data formats and data footprint optimizationAudiencePrimary: Artists, Illustrators, Website Developers, Flash Developers, User Interface Designers, Digital Signage Content Developers, e-Learning Content Creators, eBook Authors.  Secondary: Android Developers, iOS Developers, Multimedia Producers, Rich Internet Application (RIA) Programmers, Game Designers, Teachers, Educators.

  • - Using Corel Painter 2016
    af Wallace Jackson
    326,95 kr.

    Learn the foundational concepts of vector graphics andraster imaging, including what new media formats are best for use with AndroidStudio, Java and JavaFX, iOS, Kindle and HTML5, as well as key factorsregarding the data footprint optimization work process, and why data footprintoptimization is important. DigitalPainting Techniques covers concepts central to digital paintingusing the Inkscape 0.91 open source software package as well as the CorelPainter 2016 professional digital painting software package.You'll learn: The terminology of digital painting What comprises a digital painting 2D modeling and rendering pipeline Concepts and principles behind digital painting content production How to install and utilize 64-bit Inkscape 0.91 and Corel Painter 2016 Concepts behind curves, strokes, fills, patterns, rendering and physics Digital painting data formats and data footprint optimizationWho This Book is For:Digital Artists, Illustrators, Painters, User Interface Designers, Digital Signage Content Developers, e-Learning Content Creators, eBook Cover Artists, Album Cover Artists Secondary: Android Developers, iOS Developers, Website Developers, Flash Developers, Multimedia Producers, Rich Internet Application (RIA) Programmers, Game Designers, Teachers, Educators.

  • - Content Production of Digital Audio/Video, Illustration and 3D Animation
    af Wallace Jackson
    335,95 kr.

    This book is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important.What You Will Learn* What are the primary genres of new media content production* What new media assets Android Studio supports* What are the concepts behind new media content production* How to Install and use GIMP, Inkscape, and Audacity software* How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and developmentAudiencePrimary audience includes Android developers, especially game designers/developers and others who need access to multimedia elements. Secondary: multimedia producers, RIA developers, game designers, UI designers, and teachers.

  • - Building Apps for Smartwatches
    af Wallace Jackson
    380,95 kr.

    Pro Android Wearables details how to design and build Android Wear apps for new and unique Android wearable device types, such as Google Android smartwatches, which use the new WatchFaces API, as well as health-monitoring features and other cool features such as altimeters and compasses.

  • af Wallace Jackson
    560,95 kr.

  • af Wallace Jackson
    257,95 - 328,95 kr.

    "User level: Beginning"--P. [4] of cover.

  • af Wallace Jackson
    551,95 kr.

    Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.

  • af Wallace Jackson
    448,95 kr.

    You'll quickly get up to speed and master the Android SDK and the Java that you need for your Android Apps.The Android SDK offers powerful features, and this book is the fastest path to mastering them-and the rest of the Andorid SDK-for programmers with some experience who are new to Android smartphone and tablet apps development.

Gør som tusindvis af andre bogelskere

Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.