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An introduction to the fundamental concepts of the emerging field of Artificial Chemistries, covering both theory and practical applications. The field of Artificial Life (ALife) is now firmly established in the scientific world, but it has yet to achieve one of its original goals: an understanding of the emergence of life on Earth. The new field of Artificial Chemistries draws from chemistry, biology, computer science, mathematics, and other disciplines to work toward that goal. For if, as it has been argued, life emerged from primitive, prebiotic forms of self-organization, then studying models of chemical reaction systems could bring ALife closer to understanding the origins of life. In Artificial Chemistries (ACs), the emphasis is on creating new interactions rather than new materials. The results can be found both in the virtual world, in certain multiagent systems, and in the physical world, in new (artificial) reaction systems. This book offers an introduction to the fundamental concepts of ACs, covering both theory and practical applications. After a general overview of the field and its methodology, the book reviews important aspects of biology, including basic mechanisms of evolution; discusses examples of ACs drawn from the literature; considers fundamental questions of how order can emerge, emphasizing the concept of chemical organization (a closed and self-maintaining set of chemicals); and surveys a range of applications, which include computing, systems modeling in biology, and synthetic life. An appendix provides a Python toolkit for implementing ACs.
This book, written by leading international researchers of evolutionary approaches to machine learning, explores various ways evolution can address machine learning problems and improve current methods of machine learning. Topics in this book are organized into five parts. The first part introduces some fundamental concepts and overviews of evolutionary approaches to the three different classes of learning employed in machine learning. The second addresses the use of evolutionary computation as a machine learning technique describing methodologic improvements for evolutionary clustering, classification, regression, and ensemble learning. The third part explores the connection between evolution and neural networks, in particular the connection to deep learning, generative and adversarial models as well as the exciting potential of evolution with large language models. The fourth part focuses on the use of evolutionary computation for supporting machine learning methods. This includes methodological developments for evolutionary data preparation, model parametrization, design, and validation. The final part covers several chapters on applications in medicine, robotics, science, finance, and other disciplines. Readers find reviews of application areas and can discover large-scale, real-world applications of evolutionary machine learning to a variety of problem domains. This book will serve as an essential reference for researchers, postgraduate students, practitioners in industry and all those interested in evolutionary approaches to machine learning.
This book, written by the foremost international researchers and practitioners of genetic programming (GP), explores the synergy between theoretical and empirical results on real-world problems, producing a comprehensive view of the state of the art in GP. In this year's edition, the topics covered include many of the most important issues and research questions in the ¿eld, such as opportune application domains for GP-based methods, game playing and co-evolutionary search, symbolic regression and ef¿cient learning strategies, encodings and representations for GP, schema theorems, and new selection mechanisms. The book includes several chapters on best practices and lessons learned from hands-on experience. Readers will discover large-scale, real-world applications of GP to a variety of problem domains via in-depth presentations of the latest and most significant results.
The two volume set LNCS 3102/3103 constitutes the refereed proceedings of the Genetic and Evolutionary Computation Conference, GECCO 2004, held in Seattle, WA, USA, in June 2004.The 230 revised full papers and 104 poster papers presented were carefully reviewed and selected from 460 submissions. The papers are organized in topical sections on artificial life, adaptive behavior, agents, and ant colony optimization; artificial immune systems, biological applications; coevolution; evolutionary robotics; evolution strategies and evolutionary programming; evolvable hardware; genetic algorithms; genetic programming; learning classifier systems; real world applications; and search-based software engineering.
Linear Genetic Programming presents a variant of Genetic Programming that evolves imperative computer programs as linear sequences of instructions, in contrast to the more traditional functional expressions or syntax trees.
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