Gør som tusindvis af andre bogelskere
Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.
Ved tilmelding accepterer du vores persondatapolitik.Du kan altid afmelde dig igen.
"Peer into the gizzards of your prize and see if you have the guts to take it."Captain Grace Deadeye Cortez lives in a virtual game world. An 18th Century alternate Earth where magic and monsters exist alongside muskets and marauding pirates. Now Atlantis has risen from the depths and Deadeye aims to plunder the city and capture its fabled Star of Atlantis, an artifact that will enable her ship to travel vast distances in the blink of an eye.With Inkman, Jonesy, Sandwich, Mad Maggie and a host of motley corsairs from a score of different nations, Deadeye will shoot and swash her way through anyone and any thing that crosses her bow. But our plucky pirate captain is in for the shock of her buccaneering life. There's a reason Atlantis has returned from the bottom of the Atlantic Ocean. An ancient god is awakening, straining against the arcane chains that were forged to bind Him. Should He break free, the whole world will feel the tidal waves of His wrath. Captain Deadeye and her crew will need to look lively and level up if they are to defeat this antediluvian evil. Especially if they want to get mind-bogglingly rich in the process.Skulls of Atlantis is a pirate fantasy adventure set in a world where characters level up and improve their abilities. Deadeye can also upgrade her ship, The Albatross. The game mechanics are shown as notifications called "the otherwords". They are designed to work with the story, not interrupt your reading experience. Features… Female MC Light game mechanics Sea Battles Moderate pirate language Moderate violence Sexual references Lovecraftian monsters Does not feature… Explicit sex Coarse language Harem Gore and ultra-violence
"Peer into the gizzards of your prize and see if you have the guts to take it."Captain Grace Deadeye Cortez lives in a virtual game world. An 18th Century alternate Earth where magic and monsters exist alongside muskets and marauding pirates. Now Atlantis has risen from the depths and Deadeye aims to plunder the city and capture its fabled Star of Atlantis, an artifact that will enable her ship to travel vast distances in the blink of an eye.With Inkman, Jonesy, Sandwich, Mad Maggie and a host of motley corsairs from a score of different nations, Deadeye will shoot and swash her way through anyone and any thing that crosses her bow. But our plucky pirate captain is in for the shock of her buccaneering life.There's a reason Atlantis has returned from the bottom of the Atlantic Ocean. An ancient god is awakening, straining against the arcane chains that were forged to bind Him. Should He break free, the whole world will feel the tidal waves of His wrath.Captain Deadeye and her crew will need to look lively and level up if they are to defeat this antediluvian evil. Especially if they want to get mind-bogglingly rich in the process.Skulls of Atlantis is a pirate fantasy adventure set in a world where characters level up and improve their abilities. Deadeye can also upgrade her ship, The Albatross. The game mechanics are shown as notifications called "the otherwords". They are designed to work with the story, not interrupt your reading experience. Features… Female MC Light game mechanics Sea Battles Moderate pirate language Moderate violence Sexual references Lovecraftian monsters Does not feature… Explicit sex Coarse language Harem Gore and ultra-violence
Kurzer und cleverer Rat wie ihr Story in euer Indie-Spiel bekommt."Ein zugängliches, praktisches Handbuch für einen der kniffligsten und lohnendsten Aspekte der Spieleentwicklung. Narrative Design für Indie-Entwickler steckt voller unkomplizierter, leicht umsetzbarer Ratschläge. Es lohnt sich!" - Chris Bourassa, Creative Director von Darkest Dungeon"Die wahre Stärke des Buchs ist, dass es sich direkt an Indie-Entwickler richtet und die dazu passenden Beispiele gleich mitliefert." - Steve Ince, Schöpfer von Captain Morgane and the Golden TurtleIhr wollt ein Videospiel machen? Toll!Ihr wollt eine Geschichte erzählen? Fantastisch!Ihr wollt ein Videospiel machen, das eine Geschichte erzählt? Was? Seid ihr verrückt?!Das war ein Scherz - oder so ähnlich. Ihr müsst nicht verrückt sein, um mit eurem Indie-Spiel eine gute Geschichte zu erzählen, aber ihr solltet schon den Verstand verloren haben. Damit meine ich, ihr solltet alles aus eurem Hirn verbannen, was euch Hollywood oder Triple-A über Spiele und Stories gelehrt haben. Füllt euren Verstand stattdessen mit all jenen Dingen, die mit eurem kleinen Budget tatsächlich funktionieren.Dreiakt-Struktur? Als ob ihr ein riesiges Dreieck durch einen winzigen Kreis quetschen wollt.Heldenreise? Damit werdet ihr so schnell nirgendwo landen.Autorität des Autors? Ihr wollt mich aufziehen, oder?Egal ob ihr ein Indie-Entwickler seid oder ein Narrative Designer, der in der Indie-Szene arbeiten möchte - Narrative Design für Indie-Entwickler: Erste Schritte ist das erste aus einer Reihe von Büchern, die euch in bewährte Methoden des Storytellings für Indie-Spiele einführen wird. Methoden, mit denen ihr die Vorstellungskraft eurer Spieler sprengen werdet und nicht euer Budget.Wer bin ich? Und wisst ihr überhaupt, wie komisch es sich anfühlt, euch selbst in der dritten Person zu beschreiben?Edwin McRae arbeitet seit vielen Jahren als Narrative Designer in der Indie-Szene. Nun hat er all seine hart erarbeitete Erfahrung und seine Weisheit zusammengeworfen und in ein lehrreiches Buch verpackt.Für weniger als ein Hearthstone-Willkommenspaket oder ein paar Hundert Clash of Clans-Edelsteine könnt ihr nun herausfinden, wie ihr Spieler mit eurer Story in euer Indie-Spiel hineinzieht und sie unterhaltet.Ihr wollt ein Indie-Spiel machen, das eine Geschichte erzählt?Cool
Warning! This description contains spoilers for Warlock: Reign of Blood.Mark isn't the only player in Reign of Blood. British celebrity gamer Arix the Damned has been torn from his real life and enslaved by a reiver Inquisitor.His agile, axe-wielding Executioner class fits him like a gauntlet, but Arix is helpless to escape the Inquisitor's collar as she forces him to explore The Barrens in search of three sacrificial altars with apocalyptic powers.All that changes when his flight from a boss fight puts him in the path of Mark, Vari, Braemar and Citadel. But while the Warlock strives to complete the Chasms of Corruption quest and protect Garland from Inquisitor Karina's cataclysmic designs, the Executioner has other plans.Arix just wants to go home. Capturing Karina is the key to that. And though Mark seems determined to live and die in the fantasy land of Reign of Blood, Arix wants him to wake up from his digital delusion. He's going to make Mark face reality whether the Warlock likes it or not.If you love… Visceral combat Lovecraftian monsters 'Indiana Jones' style artifact hunting Epic loot! A fresh batch of original spells ...then Executioner: Reign of Blood is for you! Executioner is Book 2 in the Chasms of Corruption duology. Although more books are planned for the Reign of Blood world, Executioner marks the end of this particular arc.
Swords, Spells, Stats and Slaughter!Mark wakes up in a burning town inside a Full Immersion Virtual Reality RPG called Reign of Blood. He flees from the reiver slavers who are abducting the village's NPCs, only to have an agonizing encounter with the wrong end of a ranger's arrow. After trying and failing to log out of this painfully realistic game, Mark decides to take up his sword, embrace his new Warlock character class, and help the ranger rescue her people.The warlock and his hard-nosed ranger are soon joined by a macabre healer, an earth-shaking druid and a talking fortress. But as Mark takes the fight to the reivers, he uncovers an even deadlier threat. Dark magic is spreading into Garland from a long dead city, and the reiver leader has found a way to harness some of that corrupted power for himself.Level by level, spell by spell, Mark must become the warlock that Garland needs before it falls to the corrupted ambitions of a rising tyrant.If you love… Visceral combat Lovecraftian monsters Ancient ruins Swords and sorcery Completely original spells...then Warlock: Reign of Blood is for you! Warlock is Book 1 in the Chasms of Corruption duology.
Warning!This description contains spoilers for Warlock: Reign of Blood.Mark isn't the only player in Reign of Blood. British celebrity gamer Arix the Damned has been torn from his real life and enslaved by a reiver Inquisitor.His agile, axe-wielding Executioner class fits him like a gauntlet, but Arix is helpless to escape the Inquisitor's collar as she forces him to explore The Barrens in search of three sacrificial altars with apocalyptic powers.All that changes when his flight from a boss fight puts him in the path of Mark, Vari, Braemar and Citadel. But while the Warlock strives to complete the Chasms of Corruption quest and protect Garland from Inquisitor Karina's cataclysmic designs, the Executioner has other plans.Arix just wants to go home. Capturing Karina is the key to that. And though Mark seems determined to live and die in the fantasy land of Reign of Blood, Arix wants him to wake up from his digital delusion. He's going to make Mark face reality whether the Warlock likes it or not.If you love… Visceral combat Lovecraftian monsters 'Indiana Jones' style artifact hunting Epic loot! A fresh batch of original spells ...then Executioner: Reign of Blood is for you! Executioner is Book 2 in the Chasms of Corruption duology. Although more books are planned for the Reign of Blood world, Executioner marks the end of this particular arc.
Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.
Ved tilmelding accepterer du vores persondatapolitik.