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In the world of the Blue Rose RPG, both good and evil have touched the natural world. The Light reached down and invested some animal--called rhydan--with souls, sapience, psychic power, and a deep need to fight against the wickedness of the world. Where Shadow has crept into the wilderness, it has given rise to abhorrent shadowspawn, things that rise against the Light and seek to spread their corruption far and wide. Touching the Wild is half shadowspawn bestiary and half rhydan player's guide, so useful to both Narrators and players. The bestiary presents shadowspawn of various power levels, making foes both fair and foul to face down the heroes of a Blue Rose chronicle. The player's guide offers advice for playing rhydan--including the option of an all rhydan chronicle--as well as a variety of talents, specializations, arcana, and equipment uniquely suited to rhydan characters. Light and shadow, friend and foe, Touching the Wild enhances any Blue Rose chronicle.
Green Ronin brings N.K. Jemisin's Hugo Award-winning Broken Earth trilogy to tabletop roleplaying. N.K. Jemisin's multiple Hugo Award-winning Broken Earth trilogy comes to tabletop RPGs in The Fifth Season Roleplaying Game! Enter the Stillness, a vast, furious land that is home to thousands of Comms, settlements large and small where people gather for safety in a dangerous and unpredictable world. Each member contributes according to the dictates of their use-caste, and all with one goal: to prepare for the next Fifth Season, those cataclysmic events when Father Earth himself rages against humankind. It is only through the wisdom of the ancient Stone Lore that the people of the Stillness stand a chance of survival. The game gives players a chance to portray the folk of the Stillness, working together to deal with the problems that face their Comm to better prepare for the coming of the next Fifth Season. Players build a Comm together, create characters of that Comm, and face the challenges that the Stillness has to offer. The Fifth Season RPG is powered by a customized version of Green Ronin's popular Adventure Game Engine (AGE), the same rules system as The Expanse, Modern AGE, Blue Rose, and Fantasy AGE RPGs. If you've played any AGE RPG before, you already know the core of the rules. Can you survive in the Broken Earth? Find out in The Fifth Season Roleplaying Game!
"The Fantasy AGE Basic Rulebook is your entry point to tabletop roleplaying. Now you can be the hero in your own sword and sorcery adventures! This is the game played on Wil Wheaton's new tabletop RPG show, Titansgrave: The Ashes of Valkana. The Adventure Game Engine (AGE) rules are easy to learn, and feature an innovative stunt system that keeps the action tense and exciting. This Basic Rulebook includes full 20 level advancement for all three classes, a new magic system, advice for players and GMs, and an introductory adventure so you can get started right away. You can use Fantasy AGE to run adventures in the campaign setting of your choice or a world of your own creation. A new AGE is upon us!"--Provided by publisher.
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