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Dr. Starline is back to his evil antics! But to enact his latest scheme he'll have to get into an abandoned Dr. Eggman base and past an army of badniks! To do that, he'll need the help of some of Sonic's greatest enemies! Mimic, Rough, Tumble, and Zavok are back and badder than ever! Then, Hold on to your chili dogs, Sonic fans! The Metal Virus is gone, but things aren't back to normal. Omega is damaged, and his allies turn to Team Sonic for help. The only way to rebuild him is to trade parts with a mysterious champion Chao racer, so it's off to the races for Cream, Cheese, Amy, and Rouge!
This is an art book, not a traditional collection of comic books, featuring rare and beautiful imagery, a collection for connoisseurs of the form. Simonson’s groundbreaking work on Fantastic Four and other Marvel titles helped revolutionize the comics medium and his work is on full display here in all its original, high-resolution glory!Collecting eight complete stories from Walter Simonson’s run on the Fantastic Four, #337–341 and #353–354, story and art by Simonson.An Artist’s Edition publishes scans of original art at a high resolution and prints it at the same size it was drawn. While appearing to be in black and white, these images were scanned in color, allowing the viewer the best possible look at the artist’s intentions: You are able to see blue pencil notations, corrections, margin notes, and all the little nuances that make original art so unique and special. The only better way to view comic art is if you were standing over the artist’s shoulder as they were laboring at their drawing table.
Continue your journey following the early exploits of the TMNT in this collection of stories from the original Mirage comics!As the 1980s transitioned into the ’90s, the Teenage Mutant Ninja Turtles began to establish themselves as pop culture mainstays. This compendium collects Mirage Studios’ issues #15–23, #27–29, and #31–37 of the ongoing series plus Tales of the TMNT #6 and 7, and the short story "The Ring." Experience important storylines in TMNT history like “Return to New York” as well as one off issues from a host of creative talent.Joining co-creators Peter Laird and Kevin Eastman are contributors Ryan Brown, Jim Lawson, Mark Martin, Eric Talbot, Mark Bodé, Michael Dooney, Steve Murphy, A.C. Farley, Jan Strnad, Richard Corben, Michael Zulli, Rich Hedden, Tom McWeeney, Rick McCollum, and Bill Anderson.
"What makes great heroes? Great villains of course! And the TMNT have some of the greatest in pop culture! This third collection digs into the dark underbelly of the Turtles' world, focusing on Leatherhead, Baxter Stockman, Rat King, and of course, the sinister Shredder! Gathering stories from throughout their history, see the characters develop from their early roots in the original comics to their monstrous present day incarnations. Delve into issues from the Mirage series, TMNT Adventures, and Tales of the TMNT to IDW's current ongoing universe. Uncover crucial tales of tragic occasional TMNT ally Leatherhead, conniving scientist Baxter Stockman, the otherworldly Rat King, and the Turtles' archnemesis, Shredder. Includes issues by TMNT co-creators Kevin Eastman and Peter Laird, plus contributions from Dan Duncan, Paul Allor, Mateus Santolouco, Jim Lawson, Ryan Brown, Dean Clarrain, Tom Waltz, and Bobby Curnow."--Provided by publisher.
The world of the TMNT has been filled with unforgettable allies and friends that have become just as famous in their own rights. This second collection turns the spotlight on Splinter, Casey Jones, April O’Neil, and the newest member of the team, Jennika!Gathering stories from their almost 40-year history, see the characters develop from their early roots in the original comics to their most recent incarnations. Delve into issues from the original Mirage series, TMNT Adventures, and Tales of TMNT to IDW’s current ongoing universe. With long-standing characters like Splinter, the Turtles' mentor and father; Casey Jones and April O’Neil, their closest allies; and the newest member of the team introduced in the IDW timeline, Jennika, dive into the wider world of the Teenage Mutant Ninja Turtles!Includes issues by co-creators Kevin Eastman and Peter Laird, along with contributions from a host of talent, including Stephen Murphy, Ken Mitchroney, John Beatty, Jim Lawson, Eric Talbot, Tom Waltz, Dan Duncan, Mateus Santolouco, Erik Burnham, Charles Paul Wilson III, Mike Costa, Ben Epstein, Mike Henderson, Barbara Randall Kesel, Marley Zarcone, Sophie Campbell, Nelson Dániel, Brahm Revel, and Ronda Pattison.
Epic monster battles featuring some of Godzilla’s fiercest rivals: Hedorah, Mothra, King Ghidorah, and Battra! Each story is an all-out, knockdown Kaiju brawl.First, Godzilla and Hedorah smash their way through New York City while the search for the only scientist who can stop the chaos goes on in the streets below. Then, Mothra, the ancient and beautiful guardian of nature and humanity, is trapped in Lake Ikeda, but when one Kaiju awakens, Godzilla is close behind. When Mars invades Earth, Godzilla surfaces from Tokyo Bay and is pulled into battle with the flying saucers. Captured and taken by the Martians, Godzilla is forced to fight in a gladiatorial arena, where the King of the Monsters faces its biggest challenge yet: King Ghidorah. In the finale, at a quiet beachside town ravaged by constant sewage spillages and toxic waste dumps, something is stirring. Deep under the rolling hills that surround Hackney-on-Sea, Battra is awakening, driven by a single goal: to destroy mankind and save planet Earth. By an exciting mix of creators including Paul Allor, E.J. Su, Mary Kenney, SL Gallant, Adam Gorham, Rosie Knight, and Oliver Ono.
It''s the COMPLETE ADVENTURE! Grab your dice, pencils, and spellbook as Rick and Morty vs. Dungeons & Dragons returns in this min-maxing, saga-spanning collection!When Morty asks Rick for help learning how to play D&D to impress the girl he has a crush on, it ends up drawing the entire family into a D&D world, where they inadvertently help the "bad guys" win—but thankfully make it right in the end. Then, in the hit series Painscape, magical D&D adventures come to Earth... but will anyone survive? The world’s greatest role-playing game returns to plague the world’s most dysfunctional animated family! And this time, we can’t just rest on brand-name recognition and curiosity to fuel your interest, Morty, because no one gives a d-d-damn about sequels unless they’re really good, so no pressure, you hacks! Includes Rick and Morty vs. Dungeons & Dragons #1–4 and Rick and Morty vs. Dungeons & Dragons: Painscape #1–4, plus a BRAND-NEW story from Jim Zub and Troy Little, featuring Mr. Meeseeks conquering the Forgotten Realms! Over 300 pages of monsters, mayhem, and a bag of holding-worth of bonus materials.
Dive into the origins of your favorite teenage turtles with this collection of stories from the original Mirage comics!Cowabunga dudes! It’s time to travel back to the ''80s with the Turtles and discover where it all started. This collection of Mirage Studios’ issues #1–7 and 9–14; the Raphael, Michelangelo, Donatello, and Leonardo Micro-Series one-shots; Fugitoid #1; and Tales of TMNT #1–5 is perfect for new readers trying to learn more about the Turtles or longtime fans returning to the classics. Witness for yourself iconic moments in TMNT history. Watch as Splinter unveils the mystery of the Turtles'' past, and then cheer along as the brothers do battle with the villainous Shredder for the very first time.Joining co-creators Kevin Eastman and Peter Laird are contributors Michael Dooney, Ryan Brown, Jim Lawson, Steve Bissette, and Eric Talbot.
The official graphic novel adaptation of the horror novel by Stephen King and Owen King concludes in this haunting interpretation of the chilling, timely bestseller.The mysterious plague known as Aurora has blanketed the world, and, to the men, all but a handful of sleep-deprived women seem trapped--cocooned--in seemingly endless slumber. In reality, their minds have been transported to a strange, utopic dream world. It's a world where small-town sheriff Lila Norcross and the other women can build their own society. And from which they might not want to wake.In the real world of Dooling, West Virginia, Lila's husband, beleaguered prison psychiatrist Clint Norcross, is struggling. He's trying to protect the woman called Eve Black from the ill-thought-out actions of increasingly desperate men. But Eve, as the only woman capable of waking up, has her own plans: a test with global consequences. A test Clint will have to pass if he ever hopes to see his wife again.Collects Sleeping Beauties issues #6-10, by writer Rio Youers (The Forgotten Girl) and artist Alison Sampson (Winnebago Graveyard), from the novel by Stephen King (The Institute, The Stand) and Owen King (Intro to Alien Invasion).
The Deadly Six are back for revenge and their first targets are Sonic''s friends in the Restoration!Zavok, leader of the Deadly Six, is angrier than ever and wants to reunite his minions. Jewel has called on Sonic, Tails, and the Chaotix for help, but will they be able to stop the Zeti before they launch an all-out assault on Restoration HQ? Plus, Belle''s got her own intruder to deal with, but it turns out they''re here to steal her! Sonic''s going to have to move quickly to stop all the mayhem. Ian Flynn returns to writing duties with artists Adam Bryce Thomas, Tracy Yardley, Jamal Peppers, Bracardi Curry, and Thomas Rothlisberger. Collects issues #41–44 of the Sonic The Hedgehog series.
When Dr. Eggman unleashes his latest attack, Sonic and Tails will have to rely on their friends to help them foil his newest dastardly plan!There's a new kid on the block! And a new... tower? While Tangle tries to initiate the new recruit, Belle, into the Restoration, Sonic, Tails, and Amy investigate a mysterious structure that has popped up. Turns out, it's a maze of twisting corridors and crazy challenges! Can they pass this test with flying colors? Fan-favorite writer/artist Evan Stanley continues her epic Sonic run in this adventure also featuring artists Adam Bryce Thomas and Bracardi Curry. Collects IDW's Sonic The Hedgehog issues #37-40.
Sonic The Hedgehog: Sonic & Tails is a thrilling book written by the talented Ian Flynn. Published by Idea & Design Works in 2022, this book is a must-read for fans of the genre. The story unfolds in an exciting and fast-paced world, much like Sonic himself. Flynn's writing style is engaging and keeps the reader hooked from the first page to the last. This book is a testament to Flynn's ability to create a captivating storyline that resonates with both young and adult readers. If you are a fan of Sonic and Tails, this book is a must-have addition to your collection. Published by the renowned Idea & Design Works, this book guarantees quality content that will leave you wanting more. This is a book that you won't want to put down.
Follow the adventures of all your favorite Ponies in these tales of friendship and fun from all over Equestria in this graphic novel omnibus!A celebration to mark the founding of Ponyville kicks things off, Pinkie Pie gets the gang together for some live-action role playing, and take a trip to the Wonderbolts Academy for Foals and Friends Weekend. Plus, an escaped Cerberus equals quite the ruckus for our favorite fillies, especially when Princess Celestia requests a dog sitter and the task falls to Rarity! Twilight Sparkle receives a mysterious message about a missing turtle! Only it's not just any turtle--it's the most famed of racing turtles, Silver Blaze! Back at the School of Friendship it's exam time, and Ocellus has come up with an idea for a stellar project that's sure to impress all her teachers--a history of Equestria shown through her own unique Changeling abilities!Then, Applejack helps Apple Bloom learn about the meaning of courage when she tells her sister a story about facing the biggest fear she had as a young filly: the water and when painfully shy Marble Pie tries to make friends at school, she ends up panicking and agreeing to throw a party instead!It all ends with one of the biggest events in Equestria! Strap in, sports fans, because it's time for the Draytona Breach 500! And where there's a race, there's Rainbow Dash, ready to be trained by the most unlikely of ponies... Big Macintosh?! Meanwhile, a plunderer of ancient antiquities known as Sacks Roamer throws a wrench into the competition when he steals a priceless artifact.Collects issues #79-88 of the My Little Pony: Friendship is Magic series by Sam Maggs, Thom Zahler, Kate Sherron, Christina Rice, Mary Kenney, Jeremy Whitley, Ted Anderson, Toni Kuusisto, Nicoletta Baldari, Casey W. Coller, and Tony Fleecs.
The five-year mission reaches its epic conclusion, where Kirk and the Enterprise crew will have their bonds tested, secrets revealed, and futures cast into doubt!First, Kirk meets his romantic match in fellow Starfleet captain Laura Rhone. But will she be the one, or the one that got away? Then, while investigating a mysterious structure on his home planet, Spock vanishes! Can Kirk, Bones, and company find where—or when—their friend has gone? And what does Spock's entanglement in Vulcan's past mean for its future? Finally, the showdown that's been building for the last year is here! Gary Seven and the shadowy AEGIS organization's scheme has stretched from the grand Tholian Assembly to the pestilential Harry Mudd. Now their ultimate plan comes to fruition, and only the crew of the U.S.S. Enterprise can hope to stop it! When the smoke clears, what will be left for our heroes? For now, this is the final voyage of the starship Enterprise. This volume collects issues #20-25 of the series, as well as the Valentine's Day special, from writers Jackson Lanzing, Collin Kelly, Brandon Easton, Jim McCann, and Paul Cornell, and artists Angel Hernandez, Sylvia Califano, Stephen Thompson, and Christopher Jones.
Features Adric Fell, the halfling Bree Three-Hands, the dwarf Khal Khalundurrin, the tiefling Tisha Swornheart, and the elf Varis. This title collects all 15-issues of the Dungeons & Dragons series.
Team Sonic defeated the Metal Virus, but things are far from back to normal. What have they lost, and which villains will seize the opportunity to strike?First, "Untold Tales of the Metal Virus!" As Dr. Eggman's technological plague sweeps the world, some of Sonic's greatest allies and most sinister foes must face the threat alone! Witness wrenching tragedies and surprising acts of bravery in six stories from the darkest days of the virus.Then, in the aftermath of the Metal Virus Saga, the world has changed. Heroes and villains plan for the future as reconstruction begins. But one hero remains missing, even as Dr. Eggman launches a new assault, determined to take down his enemies once and for all. Faced with new challenges and the legacy of a friend, can the Resistance prevail without the full support of their allies?Collects the Sonic The Hedgehog 2020 Annual and issues #30-32 of the ongoing comic series.
Once, a little tin slave with a clock for a heart broke all the rules--he found love, took a name, and escaped his masters to go on an epic journey to save his beloved. Along the way, he met strange allies and terrifying enemies and, ultimately, though his adventure didn't turn out as planned, he returned to his people and led them to freedom.Now the fan-favorite all-ages comic fantasy continues with book two!The freedom that Canto won so desperately is in danger, as he discovers his people's clocks will stop unless they return to captivity. He and his friends Falco, Rikta, and Veratta embark on a new adventure to save the lives of all their people. On their quest, they'll encounter old friends, relentless monsters, and the village of the mysterious Hollow Men. Will Canto and his friends lift the curse and save their people before time runs out?Collects Canto II issues #1-5 plus the Clockwork Fairies one-shot.
The mastermind behind the Metal Virus isn't done yet. Sonic writer extraordinaire Ian Flynn brings you the latest elaborate scheme from the Blue Blur's newest nemesis!Dr. Starline is back to his evil antics! But to enact his latest scheme, he'll have to get into an abandoned Eggman base, past an army of badniks! And to do that, he'll need the help of some of Sonic's greatest enemies!Mimic, Rough, Tumble, and Zavok are back and badder than ever! Starline's promised them incredible power, so Sonic and friends had better watch out. That is, if the not-so-good doctor can get these Bad Guys to stop fighting each other and work together.Collects the four-issue mini-series from Ian Flynn and veteran Sonic artist Jack Lawrence.
Join the crew of the original Starship Enterprise in these all-new adventures near the end of their five-year mission.The Enterprise and her crew finally make it back to Federation space, but the Federation they find isn't quite the same as the one they had left behind! Kirk grapples with a very personal Klingon threat, even as the Enterprise begins its homecoming victory tour, and the Federation's upcoming presidential election is upended when Harry Mudd enters the race! All this against the backdrop of a sinister malaise threatening to rot the Federation from within. Terrible secrets are revealed, among them the origin of Gary Seven and the grand designs of the shadowy AEGIS organization. Can Kirk and the Enterprise crew excise this corruption, or will the five-year mission end in failure?Collects issues #13-19 of the ongoing series by writers Jackson Lanzing, Collin Kelly, Jody Houser, and Jim McCann with artists Angel Hernandez, Silvia Califano, and J.K. Woodward.
Jim Lee has been drawing comics for more than 30 years and is one of the most popular comic book artists of all time. The impact his dynamic artwork has had on the comics industry--to his legions of fans and the artists who have been inspired and emulate him--is truly immeasurable. And, in a career filled with highlights, his work on the X-Men is arguably his most popular and enduring.This very special Artist's Edition features Jim's stellar work on the X-Men, including the complete oversized X-Men #1--still the bestselling comic book of the modern era! Additionally, there will be covers, splash pages, pin-ups, and interior pages by Lee doing what he does best--creating great comics. Each page has been meticulously scanned from Jim's original art for this book... affording the reader a keen insight into his creative process never before available outside of original art collectors. Produced in the one-and-only, accept-no-imitations, multi-Eisner Award-winning Artist's Edition format. For any fan of Jim Lee, this book will soon become a cherished centerpiece of your collection!
Aliens are coming for you! For the first time ever, read how aliens have invaded pop culture in all its guises and forms in this definitive history spanning over 100 years. See how depictions of aliens have evolved over the years in popular and pulp magazines, comics, on TV, and in movies!Readers will meet aliens with eyes on stalks, robot aliens (as in H.G. Wells'' The War of the Worlds), barrel chested aliens (as per Frank R. Paul''s Martian of the 1930s), blob-like B-movie aliens of the 1950s, "realistic" aliens as featured in the 1977 movie Close Encounters of the Third Kind (supposedly based on the real alien found at Roswell), monstrous aliens such as H.R. Giger''s creature in Ridley Scott''s 1979 movie Alien, the friendly alien (a thin creature with hands and a tortoise-like head) that''s the "hero" of Spielberg''s 1982 movie, E.T.: The Extra-Terrestrial, aerial predator aliens with giant wings (as created by Wayne Barlow for his book Expedition, in 1990)--and many more.Whether friendly visitor or fearsome invader, we learn that both the motive for, and method of, invasion has often been influenced by the social mood and politics of the era in which the magazine, comic, or movie was published or released. As for aliens'' chosen method of invasion... not all aliens use ray guns to invade. Instead they employ "seed pods," mind control, and body transference--just a few of the alternative methods used by aliens to invade the minds and bodies of humans, thus bending them to their submission.Visualized through the prism of pop culture in this thoroughly engaging 176-page book, which features more than 200 full-color illustrations, all of which are accompanied by extensive captions. Beginning with an overview of the Alien Invasion genre and continuing through nine chapters filled with the most insightful nuggets of information and eye-popping graphics this side of the Van Allen radiation belt.
Follow one man''s journey from the moment Godzilla''s reign of destruction begins and continues over his lifetime, one battle after another.The year is 1954 and Lieutenant Ota Murakami is on hand when Godzilla makes first lanfall in Japan. Along with his pal, Kentaro, Ota makes a desperate gamble to save lives...and in the process begins an obsession with the King of the Monsters that lasts 50 years ranging from Ghana, Bombay, and maybe the end of the world!Also included is an expanded art gallery and issue annotations by James Stokoe.
An epic adventure set in the world of the cultural force role-playing game.
The King of the Monsters rises again, bringing lots of other beloved Toho monsters too in one destructive saga!When Godzilla appears off the coast of Japan, the Japanese government must respond quickly to contain the disaster... but before long, other monsters begin appearing all over the world. Can humanity survive this mysterious onslaught of giant beasts? Featuring Anguirus, Battra, Destroyah, Gigan, Hedorah, King Ghidorah, Kumonga, Mechagodzilla, Mothra, Rodan, Spacegodzilla, and Titanosaurus. Collects the entire 12-issue series for the first time.
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