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The third dynasty of the Old Kingdom of Egypt saw an extraordinary development of building techniques, from the simple structures of mud brick at the end of the second dynasty to the towering pyramids of the fourth dynasty. Just how these massive structures were built has long been a matter of conjecture, but history is made up of the lives and actions of individuals; kings and architects, scribes and priests, soldiers and artisans, even common labourers, and so the story of the Pyramid Builders unfolded over the course of more than a century. This is that story…Like a breath of fresh air after a generation of stagnation, Huni becomes king and sets about reorganising Egypt. He divides the land into administrative regions under governors and devises a way to bring the blessings of the gods to all men--he will build small pyramids up and down the length of the river, reserving a simple tomb for himself.Even as Den and his sons build for the king, his twin daughters threaten to tear down the king's future. One falls in love with the heir to the throne, while the other seeks the heir's death. Which one succeeds will determine the fortunes of their extended family.
Twelve years ago, Ryan Grey was cursed by a witch to hide a secret. He's lived with the curse of being unable to die permanently, and, he's slowly losing the memory of his past until almost nothing remains.But now, after a chance meeting with an elf named Zipporah, he discovers the key to unlocking the secret and breaking the curse once and for all...if he can survive the breaking.
Normally a quiet, serene place, Chelsea Kingdom seems like the perfect location for a centuries' old vampire to blend in and live a normal life, even escape hunters and an angry mob. Unfortunately, his timing couldn't be worse... As Anna, crown princess of Chelsea, adjusts to life as a vampire after recent events, Vlad plans for a future he has no real hope to seeing come to pass due to injuries sustained while attempting to save Anna's life. But, as life goes on for Anna and her friend Valerian "Val" Moreton, it changes for others--some of whom are not quite what they seem...
Normally a quiet, serene place, Chelsea Kingdom seems like the perfect location for a centuries' old vampire to blend in and live a normal life, even escape hunters and an angry mob. Unfortunately, his timing couldn't be worse...Chelsea Kingdom is usually a pretty quiet place but recent murders--committed by a vampire--upset the calm. Newcomer to town, Vlad Dhalgren wants only to blend in and live a normal life. He quickly learns that isn't possible, given that other vampires have been hiding in the shadows around the castle--in plain sight--for years.Despite her lineage, Anna Everett, the crown princess of the Kingdom of Chelsea, isn't a wizard like her father, which means she will never be Queen. She has only one friend, Valerian Moreton--Val--who has secrets he's never shared that could get him and Anna killed...
Shannon's little boy Daniel has disturbing psychic powers. He talks to the wind--and it listens.All Shannon wants is a normal life. She wants to forget the cult of the Windwalker, a dark god from another dimension, and the terrifying night when her child was conceived. But her first love, Nathan, son of the cult leader, contacts her for the first time since that horrific ceremony. He claims his father is stalking Shannon and Daniel.Whose child is Daniel, Nathan's or the Windwalker's?Nathan's father plans to use Daniel to open a gate between dimensions and unleash chaos on our world. To save her child and become reconciled with her first love, Shannon must embrace the strange powers she has rejected.
The third dynasty of the Old Kingdom of Egypt saw an extraordinary development of building techniques, from the simple structures of mud brick at the end of the second dynasty to the towering pyramids of the fourth dynasty. Just how these massive structures were built has long been a matter of conjecture, but history is made up of the lives and actions of individuals; kings and architects, scribes and priests, soldiers and artisans, even common labourers, and so the story of the Pyramid Builders unfolded over the course of more than a century. This is that story…The throne of Egypt has passed to Khaba, an old man who seeks only to secure his family's position. Construction of a pyramid tomb is a secondary consideration, and the fortunes of those who desire to build them languish as he refuses further innovations. It is left to his grandson and heir, Huni, to dream of greater architectural glories.Architect Den has achieved love, but at the cost of ambition. He and his burgeoning family struggle to survive, his relatives seeking out love of their own even as they look for opportunities to further their careers. The promise of a return to fulfilment is offered, but will they be able to grasp it?
84-year-old Sylvia barely escapes death when a teenage driver plows down six children and a crossing guard, never looking back. Shaken, Sylvia draws his portrait, creating a connection with this 14-year-old boy that allows the police to locate and arrest him. That night, he appears to her through a supernatural process neither understands. Can one woman's belief in the power of love make a difference in the life of one boy who wants to change?
Sarah's resigned herself to her twenty-fourth birthday ending up another washout until she receives an inheritance from parents she can barely remember...an inheritance with strings attached.Inside the huge family estate secrets as well as memories are lurking, not to mention a sexy vampire who claims to be her slave. Sarah isn't entirely sure she's fit to be his master, but while she and Grimalkin dance around dominance games, outside forces are hard at work seeking to deny Sarah her birthright and her very life. Is the creature who claims she commands him destined to be her ultimate downfall?
Candy shop owner Ava Oosterling has her hands full when her best friend Pauline Mertens takes a summer job as a wedding coordinator--with the nuptials and reception scheduled in mere days in the back yard of Ava's Blue Heron Inn.Then the sheriff informs Ava that a band of thieves storming the country may have targeted this wedding. And that's because there's proof Pauline's mother is associated with the thieves...When the sheriff asks Ava to go undercover, she finds herself in an emotional quagmire. Pauline's mother only recently returned to Fishers' Harbor after years of estrangement from her daughter. And, Coletta Mertens now works as the housekeeper at Ava's inn. Has Ava's fudge-and-wine hospitality provided a hideout for a criminal?
A taste of trouble is in the air when a group of well-heeled, fudge-loving women descend on Ava Oosterling's newly acquired and lovingly refurbished bed & breakfast inn for a chocolate lovers' getaway.When one of the women turns up dead--and Ava's grandfather is a prime suspect--Ava plunges into the thick of a murder case stickier than her candy store's line of Fairy Tale fudge flavors and the chocolate facials the women adore at the local spa.It's springtime and the start of the tourist season in Fishers' Harbor, Wisconsin. Ava has opened the Blue Heron Inn with the help of handsome construction worker Dillon Rivers. Unfortunately, Dillon's mother--Ava's ex-mother-in-law--is among the secretive divas who become suspects along with Grandpa.Ava turns for help from her friends but they have troubles, too. One is eager for a wedding proposal to unfold on live television, while another friend is expecting her first baby and asks Ava to assist with the birth.Everything and everybody Ava loves seems in chaos--her fudge shop, her inn, her family, and her own friendships... Until she uncovers a thirty-year-old secret of the "deadly fudge divas".
Ned Abernathy is a hot-tempered young cowboy in the small town of Hammond's Bluff in 1876. In a drunken argument with his best friend Billy over a girl, he guns him down. Ned flees and wanders the plains, forests and hills of the Dakota Territories, certain that every man's hand is against him.Horse rustlers, marauding Indians, killers, gold prospectors and French trappers cross his path and lead to complications, as do persistent apparitions of what Ned believes is the ghost of his friend Billy, come to accuse him of murder. He finds love and loses it. Determined not to do the same when he discovers gold in the Black Hills, he ruthlessly defends his newfound wealth against greedy men. In the process, he comes to terms with who he is and what he's done. But there are other ghosts in his past that he needs to confront. Returning to Hammond's Bluff, Ned stumbles into a shocking surprise awaiting him at the end of his haunted trail.
An eleven-year-old boy is plucked from boarding school in England and transported to the tropical paradise of Jamaica where he's free to study his one great love--butterflies. He discovers that Jamaica has a wealth of these wonderful insects and sets about making a collection of as many as he can find. Along the way, he has adventures with other creatures, from hummingbirds to vultures, from iguanas to black widow spiders. Through it all runs the promise of the legendary Homerus swallowtail, Jamaica's national butterfly.Other activities intrude, like school, boxing and swimming lessons, but he manages to inveigle his parents into taking him to strange and sometimes dangerous places, all in the name of butterfly collecting. He meets scientists and Rastafarians, teachers, small boys and the ordinary people living on the tropical isle, and even discovers butterflies that shouldn't exist in Jamaica.Author Max Overton was that young boy. He counted himself fortunate to have lived in Jamaica in an age very different from the present one. Max still has some of the butterflies he collected half a century or more ago, and each one releases a flood of memories whenever he opens the box and gazes at their tattered and fading wings. These memories have become stories--stories of the Adventures of a Small Game Hunter in Jamaica.
Twin boys accidentally beam the ghost of 14th century Sir Henry de Bohun into their father's spaceship in 3000 AD. Let the fun begin as they take a virtual trip back in time to visit Sir Henry's English castle!
A former soldier who becomes a San Francisco police homicide investigator after the war, Vince Torelli is dedicated, intelligent and highly principled--all skills that serve him well given the difficult, almost impossible murder investigations he's assigned to handle that force him to the razor edge with equally resolute, extremely ruthless masterminds.When his uncle, a Superior Court Judge in Georgia, is killed in a hit-and-run accident, San Francisco PD Homicide Inspector Vince Torelli travels to Augusta for the funeral.While there, it is discovered the judge's death was no accident, and Vince gets caught up in a deadly vendetta against his family. Unofficially working with Detective Sergeant Louisa "Louie" Princeton, Richmond County Sheriff's Department, several suspects are eventually identified. Louie and Vince are determined to bring them to justice, but someone is frustrating their attempts with deadly results.
In this fact-based collection of experiences in the airline and travel industries gathered by authors with a combined fifty-two years working in all capacities of the business, you'll be given a behind-the-scenes look at the inner operations of this sometimes funny, sometimes sad, but always entertaining trade.
Two children holidaying at the Cape Otway Lighthouse Station in Victoria Australia meet the ghost of an old Scottish sea captain who roams the world helping the 'spirits' of lighthouses and helping 'conserve' the towers. Captain Angus befriends the children and takes them on virtual reality trips via a magic time tunnel. Together, they experience sailing on an old sailor's vessel, see a shipwreck rescue, witness the tower being built, and even meet one of their own ancestors!Two children holidaying at the Cape Otway Lighthouse Station in Victoria Australia meet the ghost of an old Scottish sea captain who roams the world helping the 'spirits' of lighthouses and helping 'conserve' the towers. Captain Angus befriends the children and takes them on virtual reality trips via a magic time tunnel. Together, they experience sailing on an old sailor's vessel, see a shipwreck rescue, witness the tower being built, and even meet one of their own ancestors!
George is in 6th grade when his grandfather dies and his life is dramatically changed. George has inherited a mirror--and not just any mirror. This extraordinary looking glass takes George on trips into fantasy lands. George becomes a boy with a double life: An ordinary school boy who will grow up into adulthood...and the intrepid explorer who never knows what awaits him on the other side of the mirror.George is in 6th grade when his grandfather dies and his life is dramatically changed. George has inherited a mirror--and not just any mirror. This extraordinary looking glass takes George on trips into fantasy lands. George becomes a boy with a double life: An ordinary school boy who will grow up into adulthood...and the intrepid explorer who never knows what awaits him on the other side of the mirror.
Newlyweds Tori Bertoletti and Raze Salen--the heart and soul of the Human spacefaring liveship the Aero--are separated. Ambassador Raze continues to negotiate formal alliances while Tori and the best scientific minds in the galaxy try to figure out how to stop the organic menace swallowing the universe in darkness. Meanwhile, civil war threatens to erupt between Earthers and Spacers and the leader of the Napoleonic Sinshe has defected. But can he convince his people...including his own sons leading the armada against all other worlds and cultures...that they've been indoctrinated and enslaved to lies against their will?
Tori Bertoletti, librarian and planet cataloger, and Raze Salen, mankind's emissary, aboard the Human spacefaring liveship the Aero have succeeded in creating a Galactic Alliance with other cultures in their universe in order to protect themselves from an adversary who considers itself the supreme race, the Chosen of the Creator. Cultures that at one time would have considered all others antithetical to their own no longer have a choice about facing the indisputable fact that, though they've all come from different planets and far-flung sectors of the galaxy, they are genetically one and the same. But can the enemy of my enemy become my friend against the warring Sinshe...as well as an organic process that won't be stopped until all life to the farthest corners of the universe ceases to exist and only darkness reigns?
Tori Bertoletti, librarian and planet cataloger, and Raze Salen, mankind's emissary, aboard the Human spacefaring liveship the Aero have convinced their government of the dire need to negotiate formal alliances with the other cultures in the galaxy. The monumental task they're undertaking and the consequences of failure are mind-rattlingly clear. Complications muddle the mission in the form of uneasy truces and frustrating stalemates, long-held enigmatical cosmologies suddenly called into life-altering question, along with immediate and imminent threats that could tear apart the fabric of the entire universe and everything living in it.
When mankind realized Earth would become uninhabitable, Humans built space habitations. Their first allies arrived in 2073 and shared their technology to power ships through space corridors that fold space and time. Only 58 years into their struggle for survival, an enemy emerges. In the wake of this threat an organic menace is only beginning to be recognized, ensuring the annihilation of every living thing if, together, they can't find a way to stop it.Spacefaring liveship, the Aero, is on a routine mission to the far-flung regions of the galaxy when they receive a distress call from their oldest space habitation outside the Sol System. The structure has been brutally attacked, inhabitants kidnapped or outright killed. The crew aboard the Aero including Astoria Bertoletti, librarian and planet cataloger, and Raze Salen, mankind's emissary, search for clues to explain the unprecedented tragedy. After several more, similar distress calls from other habitations, the savage pieces of the mystery begin to emerge--and point to the culpability of humanity's short-sightedness and desperation when they first began seeking out alternate spaces in the galaxy to call home. In the midst of the imminent threat of war, Raze and Tori present the immutable evidence of wrongdoing both intentional and inadvertent to their government as well as to their strongest and weakest allies who may have no choice but to desert them in yet another hour of dire need.
A murder. A secret. A promise.Gretchen Lauterbach's grandmother asks her to fulfill a strange request that involves her older sister Rachel--who's been exiled from the family for the past five years--as well as giving her a map. In this case, instead of an X marking the spot of buried treasure, Gretchen finds buried secrets. Until now Gretchen hasn't been able to get herself emotionally ready to read her sister's letter. When she does, she gets the shock of her life.On a path that only seems to get stranger by the minute, she finds herself reuniting with family she never realized she had. She also discovers a lover's remains have been hidden in the black hills of France's Morvan forest. In order to right an old wrong--and save her own life--Gretchen must distinguish ally from foe, truth from lie. Nothing is as it seems beneath the Morvan moon.
Sekhemkhet faces the daunting prospect of following on from the glories of his father's achievement. He desires an even bigger pyramid than that of Djoser and orders Imhotep and Den to build it. However, the king finds it easier to build a tomb than to raise heirs to follow him on the throne, and a cousin seeks to take advantage of Sekhemkhet's precarious position and challenge the king.Not all is well within Den's family. He is married, but love from an unexpected source threatens to destroy the success he has so laboriously built up. Will he sacrifice love for ambition, or can he find a way to have both?
BRAIN MANRandy O'Rourke wants the robot he built named Brain to be as "Super Colossal" as those at Future World, an amusement park where robots do all the work. Brain doesn't disappoint him. He does Randy's homework and chores--plus some things he wasn't intended to do. His red heart glows in response to compliments. He blinks when touched. He uses "mind talk" to communicate with Randy. However, some of Brain's unprogrammed actions are less endearing. From minor glitch to major disaster, the robot provokes a series of escalating problems. Although Brain is out of control, Randy can't escape that the robot is almost human...and he loves the big pest. DOUBLE TROUBLE DITTO BOXRandy O'Rourke invents a "Ditto Box", a machine that copies whatever he puts inside. When he wants a premium baseball glove like his friend Jake's, he puts his friend's glove in, and--voila!--a duplicate comes out. If Randy and Jake want pizza, he orders one, makes a copy, and they eat two. Randy copies homework, games and even Asthma, Jake's furry mutt. Everything is going great until his little sister wants a playmate. Twozy, as Suzy names her "twin", looks and whines just like Suzy. Mom and Dad are mad at Randy for doubling their trouble, and he has to babysit more girls more often. Two sisters are twice as bad as one! How can he get rid of the new one?
What do you do when you desperately want a pet of your own but your parents put their foot down, insisting pets cost too much to feed and they're messy? Jeremy solves his dilemma by getting a secret pet, hatched from a very odd, large egg. His pet isn't messy and doesn't cost anything to feed. His is also a most unusually nice and helpful pet. Jeremy's very happy to have his new companion, although he's still not ready to tell his parents about it...
Twins Gert and Phil realise there's sure to be trouble when the Morris family moves in next door. After the twins rescue kittens that the Morris kids have tried to drown and then vandalise their backyard, the war is on! In retaliation, the Morris kids rub their dog down with shoe polish and then steal the canine. Only learning the truth of their background allows the twins to forge a truce...and offer to help out instead of counterattack.
An educator, warrior and adventurer, Corim had a gentle heart and a thirst for the unknown. Little does he suspect, the unknown is about to find him and kick him in the teeth...Corim Vale has spent his life dreaming of visiting other worlds, of learning and bringing education to the masses. One thing stands between him and his lofty goals: The seventh circle challenge against Talorin Falor, the academy headmaster and arguably the strongest man on all of Titaan.Known as the "Fighting Sage", Corim is an explorer and knowledge seeker who uses tournament winnings to fund his research. Ready to push toward loftier ambitions, the warrior-academic seeks the patronage of the powerful academy and gets swept up in a decades old vendetta, a war between ancient races, and a plot to destroy time itself.What starts as a dare becomes a race to save the stability of Eternity when Corim's investigation uncovers the machinations of a team of evil conjurers bent on the destruction of the Chronal Protectorate--even at the cost of their lives and all sentience in the universe...
For Vhina Starfist-T'Evagduran, 4th Princess of Malan, adventure is a hereditary trait. With a reality-controlling savant for a father and an elven mistress of elements for a mother, Vhina has lived in the shadow of larger-than-life legends. Trained almost from birth in the arts of battle, she can only wonder why, given that there is no war or even the hint of one.Until now...
Saving the collapsing timeline cost Corim Vale his right arm and half of his soul, proving that the best of intentions can lead one to the abyss. In Corim's case, literally.For the Protectorate, things have gone as wrong as they can go. Meridian Arcturan's attempt to destroy time has left Eternity's chronology scrambled. The near catastrophe has left Aarlen Frielos, the Shael Dal's most skilled time diver, her mate Beia, and three of the powerful Crescent Moon band soul-lost and comatose. To restore them, Corim needs to retrieve Aarlen's missing spiritual essence. Finding the lost soul is simple. Getting it back from the death goddess who stole it that might offer a bit of a challenge...As a newly appointed gamma class Protectorate enforcer, Corim has no choice but to hit the chronology running as Eternity is besieged by marauding aliens, Kriar insurgencies, and mad wizards who simply refuse to die. If that wasn't enough to deal with, the mind patterns of an ancient magestrix are inexorably overwhelming his body...
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