Udvidet returret til d. 31. januar 2025

Gaming for Classroom-Based Learning - Youngkyun Baek - Bog

- Digital Role Playing as a Motivator of Study

Bag om Gaming for Classroom-Based Learning

Investigates whether games can motivate students to learn and improve their knowledge and skills. This collection of research articles aims to inform classroom and pre-service teachers of the potential of games for improving teaching and learning.

Vis mere
  • Sprog:
  • Engelsk
  • ISBN:
  • 9781615207138
  • Indbinding:
  • Hardback
  • Sideantal:
  • 360
  • Udgivet:
  • 31. maj 2010
  • Størrelse:
  • 290x225x27 mm.
  • Vægt:
  • 1140 g.
  • 8-11 hverdage.
  • 2. december 2024

Normalpris

  • BLACK NOVEMBER

Medlemspris

Prøv i 30 dage for 45 kr.
Herefter fra 79 kr./md. Ingen binding.

Beskrivelse af Gaming for Classroom-Based Learning

Investigates whether games can motivate students to learn and improve their knowledge and skills. This collection of research articles aims to inform classroom and pre-service teachers of the potential of games for improving teaching and learning.

Brugerbedømmelser af Gaming for Classroom-Based Learning



Find lignende bøger
Bogen Gaming for Classroom-Based Learning findes i følgende kategorier:

Gør som tusindvis af andre bogelskere

Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.