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Hero System Advanced Player's Guide 2 - Steven S Long - Bog

Bag om Hero System Advanced Player's Guide 2

The HERO System 6th Edition contains all the rules you need to create any sort of character, power, gadget, spell, vehicle, monster, or weapon you can think of. The HERO System Advanced Player's Guide expands on those rules, offering more information and options for dedicated HERO System gamers. But if even that's not enough for you, The HERO System Advanced Player's Guide II contains even more new rules, optional and variant rules, and rules expansions for your HERO System games! It includes: * rules for resolving Skill use like combat, and for changing combat to work like the Skill system * new Powers including Extradimensional Space, Object Creation, Probability Alteration, Replay, and Time Stop * Social Combat rules and guidelines, including three sample systems ready for use in any campaign * expanded Focus creation rules With the Advanced Player's Guide II, it's even more fun to Be A Hero!

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781583661383
  • Indbinding:
  • Paperback
  • Sideantal:
  • 124
  • Udgivet:
  • 14. september 2011
  • Størrelse:
  • 280x216x7 mm.
  • Vægt:
  • 304 g.
  • 8-11 hverdage.
  • 28. november 2024

Normalpris

  • BLACK NOVEMBER

Medlemspris

Prøv i 30 dage for 45 kr.
Herefter fra 79 kr./md. Ingen binding.

Beskrivelse af Hero System Advanced Player's Guide 2

The HERO System 6th Edition contains all the rules you need to create any sort of character, power, gadget, spell, vehicle, monster, or weapon you can think of. The HERO System Advanced Player's Guide expands on those rules, offering more information and options for dedicated HERO System gamers.
But if even that's not enough for you, The HERO System Advanced Player's Guide II contains even more new rules, optional and variant rules, and rules expansions for your HERO System games! It includes:
* rules for resolving Skill use like combat, and for changing combat to work like the Skill system
* new Powers including Extradimensional Space, Object Creation, Probability Alteration, Replay, and Time Stop
* Social Combat rules and guidelines, including three sample systems ready for use in any campaign
* expanded Focus creation rules
With the Advanced Player's Guide II, it's even more fun to Be A Hero!

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