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Player and Avatar - David Owen - Bog

- The Affective Potential of Videogames

Bag om Player and Avatar

Explores concepts central to the design and enjoyment of video games, including affect, immersion, liveness, presence, agency, narrative, ideology and the player's virtual surrogate - the avatar. Gamer and avatar are analysed as a cybernetic coupling whose dynamics suggest a fulfilment of dramatist Atonin Artaud's vision of the "body without organs".

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781476667195
  • Indbinding:
  • Paperback
  • Sideantal:
  • 240
  • Udgivet:
  • 3. juli 2017
  • Størrelse:
  • 228x152x21 mm.
  • Vægt:
  • 336 g.
  • 8-11 hverdage.
  • 5. december 2024

Normalpris

  • BLACK NOVEMBER

Medlemspris

Prøv i 30 dage for 45 kr.
Herefter fra 79 kr./md. Ingen binding.

Beskrivelse af Player and Avatar

Explores concepts central to the design and enjoyment of video games, including affect, immersion, liveness, presence, agency, narrative, ideology and the player's virtual surrogate - the avatar. Gamer and avatar are analysed as a cybernetic coupling whose dynamics suggest a fulfilment of dramatist Atonin Artaud's vision of the "body without organs".

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