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Comprehensive technical history of large format film (Widefilm) and American Widescreen Cinema from 1833 to 1923. Features sections on pre-cinema, early cinema , 3D, 4D, and Special Venue entertainment systems.
This book is a complete guide for television and podcast researchers and associate producers.
"Includes QR codes for online tutorials!"--Cover
Video is how we do business and how you show up says a lot about you. You can be just as influential on camera as you are in person. But nothing about being present is automatic, especially on screen. Learn how professionals like yourself have adopted video and achieved real success. See what it means to create more connection and engagement across the lens. And discover what it takes to prepare, position, and punch up your professional video presence to have more confidence and credibility.
"In the first history of Spanish-language television in the United States, Craig Allen traces the development of two prominent yet little-studied powerhouses: Univision and Telemundo. Allen tells the inside story of how these networks fought enormous odds to rise as giants of mass communication, questioning monolingual and Anglo-centered versions of U.S. television history"--
These articles on 3DTV and 3D movies were written over the last two decades of the 46 year period since I began. They are illustrated with original photos and historical materials resulting from thousands of hours researching the technical and patent literature and attending and exhibiting at trade shows. I decided to publish them in a book as they have only existed in scattered locations and they have proven quite popular when I recently posted some of them on the net. They present information and viewpoints difficult or impossible to find that nicely supplement what is available elsewhere. The comprehensive coverage of various trade shows held at the peak of the 3D frenzy (ca 2009-11) are a unique record of what was actually available in the market place at major international shows. To attend one of them would cost the average participant over $1000 and a week's time, with many hours a day walking the floor, fighting the crowds and exhaustion, and very few would see or understand most of what was on display. This was easier for me as I had already spent 36 years studying 3D full time. I exerted the most effort at NAB (the National Association of Broadcasters) where I trudged the aisles about 8 hours a day for 5 days visiting most of the 3D relevant booths twice, and then spent several weeks reading and researching to put them into context. The patent and technical literature searches however occupied four decades. I also include several practical articles on making and viewing 3D video that include numerous tips not present in the many books and articles I have seen. I make no attempt to repeat the material in the excellent books and countless articles that have appeared recently. Those who want a fairly comprehensive coverage of 3D technology should get the SPIE CD with many hundreds of articles from 1977 to 2009 ISBN-10: 0819476595 and subsequent proceedings, and of course for the diligent there is no substitute for the patent literature.
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