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  • - Using Psychology to Design Better Products & Services
    af Jon Yablonski
    472,95 kr.

    An understanding of psychologyspecifically the psychology behind how users behave and interact with digital interfacesis perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the blueprint of how humans perceive and process the world around them. This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces.Youll learn:How aesthetically pleasing design creates positive responsesThe principles from psychology most useful for designersHow these psychology principles relate to UX heuristicsPredictive models including Fittss law, Jakobs law, and Hicks lawEthical implications of using psychology in designA framework for applying these principles

  • af Irene Pereyra
    274,95 kr.

    Universal Principles of UX is a comprehensive, cross-disciplinary encyclopedia for user experience designers.

  • - How to Observe Users, Influence Design, and Shape Business Strategy
    af London, Philip Hodgson, UK) Travis & mfl.
    524,95 - 1.686,95 kr.

  • af Yvonne Rogers
    762,95 kr.

    A delightful, engaging, and comprehensive overview of interaction designEffective and engaging design is a critical component of any digital product, from virtual reality software to chatbots, smartphone apps, and more.In the newly updated sixth edition of Interaction Design: Beyond Human-Computer Interaction, a team of accomplished technology, design, and computing professors delivers an intuitive and instructive discussion of the principles underlying the design of effective interactive technologies. The authors discuss how to design and apply digital technologies in the real world, illustrated with numerous examples. The book explores the interdisciplinary foundations of interaction design, including skills from product design, computer science, human and social psychology, and others.The book builds on the highly successful fifth edition and draws on extensive new research and interviews with accomplished professionals and researchers in the field that reflect a rapidly-changing landscape. It is supported by a website hosting digital resources that add to and complement the material contained within.Readers will also find:* Explorations of the social and emotional components of interacting with apps, digital devices and computers* Descriptions about how to design, prototype, evaluate and construct technologies that support human-computer interaction* Discussions of the cognitive aspects of interaction design, as well as design and evaluation, including usability testing and expert reviews.An essential text for undergraduate and graduate students of human-computer interaction, interaction design, software engineering, web design, and information studies, Interaction Design will also prove to be indispensable for interaction design and user experience professionals.

  • af Fabio Staiano
    707,95 kr.

    Explore the latest Figma features with this newly updated 2nd edition, including Variables and Conditional Prototyping. Learn cutting-edge design principles and create captivating interfaces with this full-color guide.Key FeaturesExplore Figma's latest features, including Variables and Conditional Prototyping, to create dynamic and responsive interfacesIntegrate AI capabilities and optimize your workflow with the latest Figma pluginsCreate engaging, interactive prototypes that captivate your users and stakeholdersPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionAre you a UI/UX designer eager to learn the art of creating compelling interfaces using Figma? Look no further! The highly anticipated new edition is here to transform your creative journey.Explore Figma's latest features and delve into the power of variables and conditional Prototyping. Get ready to transform your static designs into dynamic, interactive prototypes, offering users and stakeholders an immersive experience. Stay at the forefront of design innovation with insights into integrating AI capabilities and optimizing your workflow with the latest Figma plugins. With user-centric design at its core, this book guides you through mastering design thinking, enabling you to tackle complex design challenges with ease. One unique aspect of this edition is its focus on effective communication. Learn how to convey your design vision clearly to both technical and non-technical audiences. In the rapidly changing world of UI/UX design, iteration is key. This book will teach you how to gather user feedback and iterate on your designs by creating interactive prototypes.Whether you're new to Figma or a seasoned pro, this comprehensive guide equips you with the skills to create captivating interfaces, fosters creativity and problem-solving, and makes you an indispensable, forward-thinking designer.What you will learnCreate high-quality designs that cater to your users' needs, providing an outstanding experienceMastering mobile-first design and responsive design conceptsIntegrate AI capabilities into your design workflow to boost productivity and explore design innovationCraft immersive prototypes with conditional prototyping and variablesCommunicate effectively to technical and non-technical audiencesDevelop creative solutions for complex design challengesGather and apply user feedback through interactive prototypesWho this book is forThis book is for aspiring UX/UI designers who want to get started with Figma as well as established designers who want to migrate to Figma from other design tools. This guide will provide you a walkthrough of the entire process of creating a full-fledged prototype for a responsive interface using all the tools and features that Figma has to offer. As a result, this book is suitable for both UX and UI designers, product and graphic designers, as well as anyone who wants to explore the complete design process from scratch.Table of ContentsExploring Figma and Transitioning from Other ToolsStructuring Moodboards, Personas, and User Flows within FigJamGetting to Know Your Design EnvironmentWireframing a Mobile-First Experience Using Vector ShapesDesigning Consistently Using Grids, Colors, and TypographyCreating a Responsive Mobile Interface Using Auto LayoutBuilding Components and Variants in a Collaborative WorkspaceUser Interface Design on Tablet, Desktop, and the WebPrototyping with Transitions, Smart Animate, and Interactive Components(N.B. Please use the Look Inside option to see further chapters)

  • af Michael Herczeg
    472,95 kr.

    Software-Ergonomie ist die Wissenschaft von der benutzer- und anwendungsgerechten Gestaltung der Mensch-Computer-Schnittstelle. Betrachtungen und Empfehlungen der Software-Ergonomie müssen eine Vielzahl wissenschaftlicher Disziplinen einbeziehen, insbesondere Physiologie, Psychologie, Arbeitswissenschaften und Informatik. Trotz des hohen Stellenwerts computerbasierter Werkzeuge verfügen ihre Entwickler nur selten über das notwendige ergonomische Hintergrundwissen. Dieses Buch ist eine wissenschaftliche, aber leicht lesbare Einführung in die Software-Ergonomie. Es ist kein "Kochbuch für Programmierer", sondern eine methodische Einführung in die wesentlichen Aspekte der Mensch-Computer-Kommunikation.

  • af Guillaume Couche
    277,95 kr.

    Die Art und Weise, wie wir Maschinen nutzen, hat sich im digitalen Zeitalter stark verändert. Smartphones sind ein Symbol dieses Wandels. Die Zukunft verspricht durch Sensoren und künstliche Intelligenz gesteuerte Schnittstellen, die in der Lage sind, Benutzerabsichten ohne explizite Befehle intuitiv zu verstehen. Diese Transformation wirft tiefgreifende ethische und gesellschaftliche Fragen auf, und Designer*innen spielen eine entscheidende Rolle bei der Interessenvertretung der Nutzer*innen."Interface Design" richtet sich in erster Linie an Designer*innen und Designingenieur*innen, die sich mit den vielfältigen Herausforderungen der Gestaltung außergewöhnlicher physischer und digitaler Interaktionen auseinandersetzen.Indem es sich mit den Feinheiten sowohl physischer Implementierungen als auch digitaler Verhaltensweisen befasst, stattet es Designer*innen mit einer Grundlage aus Theorie und praktischem Wissen aus, um ihre täglichen Designbemühungen zu verbessern.

  • af Pieter Nijs
    552,95 kr.

    Gain an in-depth understanding of MVVM and .NET MAUI and learn how to effectively apply the MVVM design pattern with the help of this practical guideKey FeaturesGet to grips with the principles and benefits of the Model-View-ViewModel design patternGain insights into .NET MAUI's MVVM-enabling components and effectively apply them with hands-on examplesLearn data binding, navigation, and testable code techniques to create dynamic, accessible, and localized appsPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionIn today's fast-paced world of modern software development, teams need to be efficient, productive, and capable of rapidly adapting to changes to deliver high-quality products, making it crucial for developers to write maintainable and easy-to-test code.The MVVM Pattern in .NET MAUI helps you to thoroughly explore the Model-View-View Model (MVVM) design pattern. The chapters show you how this pattern helps in structuring code to embrace the separation of concerns, allowing for loosely coupled user interface and application logic, which ultimately empowers you to write more robust, maintainable, and testable code. The book also highlights .NET MAUI's capabilities and features, and enables you to delve into the essential components within the framework that facilitate the application of the MVVM pattern. With the help of a sample application, this definitive guide takes a hands-on approach to walk you through both the essential and advanced usages of the MVVM pattern to ensure that you successfully apply the practical aspects of the pattern to your .NET MAUI projects.By the end of this book, you'll have gained a comprehensive understanding of the MVVM design pattern and its relevance in the context of .NET MAUI, as well as developed the skills needed to successfully apply it in practice.What you will learnGain a thorough understanding of the MVVM design patternGet to grips with the components that enable MVVM in .NET MAUIApply the MVVM pattern in practice within .NET MAUIBecome proficient in data binding in .NET MAUIDiscover how to navigate from within a view modelFind out how to effectively write testable code and unit testsWho this book is forThis book is for developers with experience in C# and basic knowledge of .NET MAUI or Xamarin.Forms who are looking to create cross-platform applications with .NET MAUI and leverage the MVVM pattern. Through practical examples and clear explanations, this book helps both newcomers and experienced developers master the application of MVVM principles within .NET MAUI projects.Table of ContentsThe MVVM Design PatternThe .NET MAUI FrameworkMVVM Enablers in .NET MAUIDatabinding in .NET MAUICommunity ToolkitsWorking with Collections Dependency Injection, Services and Messaging .NET MAUI Shell and Navigation Handling User Input and ValidationWorking with Remote DataCreating MVVM-Friendly ControlsLocalization and Accessibility with MVVMUnit TestingDebugging and Troubleshooting

  • af Larry Marine
    477,95 kr.

    Your company wants to innovate, disrupt, grab market share, and leap past competitors rather than play catch-up, but the methods you tried had little or no success. Despite trying to be Agile, Lean, efficient, fast, and possibly even customer-centric, common design practices struggle in creating successful outcomes for businesses and ecosystems.Disruptive Research delves into how knowledge-oriented research and design can uncover truly exceptional insights and create disruptive innovations. If your company is curious about or already likes Jobs To Be Done or discovery-focused methods, Disruptive Research will show how to achieve greater success by following its proven process.This book explores topics including:Learning users' tasks and unmet needs through observational research.Translating these into ripe opportunities for your company.Task analysis and optimization.User knowledge profiles instead of personas, which are often ineffective and not actionable.Knowledge design: solving user problems and innovating based on what research reveals about users' "knowledge gaps."Task-oriented design: organizing the design for tasks, rather than features.Tips and tricks to leverage user psychology and behaviors.Numerous examples illustrating these methods from various industries. A practice example evolves along with the book, demonstrating these knowledge-oriented methods by thoroughly detailing each step of the process.Who should read this book? This is a how-to book written for UX researchers and designers familiar with UCD methods who want to apply more evolved methods to website, software, product, and service projects. This book was written for both less experienced UX practitioners as well as more veteran researchers and designers. Additionally, UX managers and directors will benefit from these methods, which will improve procedural and scheduling aspects of their UX projects.

  • af Thomas Kunneth
    477,95 kr.

    Get started with creating intuitive native user interfaces on Android platforms using Kotlin and Jetpack Compose with the help of this illustrated guideKey FeaturesDistinguish between the imperative (Android View) and declarative (Jetpack Compose) approachExplore the Compose app structure, UI elements, and core concepts like state and composition over inheritanceEnhance apps with animations, transitions and build for smartphones, tablets, and foldable devicesPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionCompose has caused a paradigm shift in Android development, introducing a variety of new concepts that are essential to an Android developer's learning journey. It solves a lot of pain points associated with Android development and is touted to become the default way to building Android apps over the next few years. This second edition has been thoroughly updated to reflect all changes and additions that were made by Google since the initial stable release, and all examples are based on Material 3 (also called Material You).This book uses practical examples to help you understand the fundamental concepts of Jetpack Compose and how to use them when you are building your own Android applications. You'll begin by getting an in-depth explanation of the declarative approach, along with its differences from and advantages over traditional user interface (UI) frameworks. Having laid this foundation, the next set of chapters take a practical approach to show you how to write your first composable function. The chapters will also help you master layouts, an important core component of every UI framework, and then move to more advanced topics such as animation, testing, and architectural best practices.By the end of this book, you'll be able to write your own Android apps using Jetpack Compose and Material Design.What you will learnRecognize the motivation behind Jetpack ComposeGain an understanding of the core concepts of Jetpack ComposeBuild a complete app using Jetpack ComposeUtilize Jetpack Compose inside existing Android applicationsTest and debug apps that use Jetpack ComposeUnderstand Material Design and how it is implemented using Jetpack ComposeWrite apps for different form factorsBring your Compose UI to other platformsWho this book is forIf you're an Android developer with existing knowledge of the Kotlin programming language looking to learn how to build modern Android user interfaces using Jetpack Compose, then this book is for you. This book is not an introduction to Android development. You must have a basic understanding of how Android apps are developed using Android Studio.Table of ContentsBuilding Your First Compose AppUnderstanding the Declarative ParadigmExploring the Key Principles of ComposeLaying Out UI Elements in ComposeManaging State of Your Composable FunctionsBuilding a Real-World AppExploring App ArchitectureWorking with AnimationsExploring Interoperability APIsTesting and Debugging Compose AppsDeveloping for Different Form FactorsBringing Your Compose UI to Different Platforms

  • af Dan Mall
    647,95 kr.

    After years of building the same interface elements, some designers and developers get wise and try to create reusable, common solutions to help everyone stop reinventing the wheel every time. Most fail. In Design That Scales, design systems expert Dan Mall draws on his extensive experience helping some of the world's most recognizable brands create design practices that are truly sustainable and successful."Dan's book is a game-changer for our approach to design systems, leading to significant changes at my company, making it a must-read for streamlining anyone's complex design systems!" --Nadine Sarraj, Product Designer, 365 Retail Markets"A lively and paradigm-challenging evaluation of what makes good system designs work at any scale."--Kirkus Reviews Who Should Read This Book?People who are building and maintaining design systems, large or small. Designers, engineers, and product managers who are in search of a more efficient way to work. Leaders and executives who want to effect change but aren't sure how to do it. People who have designed web forms and tables, but don't know what's next.TakeawaysA design system is crucial for any organization managing two or more digital products. Learn how to create, manage, and sustain a successful design system.See how the ecosystem of a design system works in order to understand the context for success.Figure out where the people involved in a design system fit and how they can best collaborate.Learn the metrics for success within a design system and how to measure them.Determine the best techniques for marketing your design system to stakeholders.Learn what guidance and relationships are crucial for a design system to succeed.See the end-of-chapter questions that highlight how to guide your design system to a profitable outcome.

  • af Alvin Ashcraft
    507,95 kr.

    Unlock the power of WinUI and supercharge your Windows app development with .NET and C# using this beginner's guideKey FeaturesFind out how to create modern Windows apps with native UI controlsGet to grips with modernizing existing desktop apps with a modern UILeverage WinUI code to build apps for iOS, Android, the web, and morePurchase of the print or Kindle book includes a free PDF eBookBook DescriptionWinUI 3 takes a whole new approach to delivering Windows UI components and controls and has the ability to deliver the same features across multiple versions of Windows. Learn WinUI 3 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI and XAML applications.This updated second edition begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. The next set of chapters will help you set up a new Visual Studio environment, develop a new desktop project, incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project, and develop unit tests for ViewModel commands. Next, you'll cover the basics of data access from WinUI projects with a step-by-step approach. As you advance, you'll discover how to leverage the Fluent Design System to design beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn how to create cross-platform apps with markup and code from your project using Uno Platform. The concluding chapters will teach you how to build, debug, and deploy apps to the Microsoft Store.By the end of this book, you'll have learned how to build WinUI applications from scratch and how to modernize existing desktop apps using WinUI 3 and the Windows App SDK.What you will learnDiscover the latest features of WinUI 3 and learn how to provide product feedbackUnderstand the WinUI project structure and the app lifecycleUse the MVVM pattern in WinUI and discover open source MVVM projectsFind out how to create a simple data store to save app data between sessionsGet to grips with incorporating the concepts of Fluent Design into a WinUI appDiscover how to use push notifications and app notifications in WinUIReuse WinUI views and view models in a cross-platform Uno Platform appWho this book is forThis book is for anyone looking to develop applications for Windows with a modern UI. If you're familiar with Windows desktop app development and want to enhance your knowledge of the latest Windows development techniques, this book is for you. Whether you're starting a new project or planning to modernize your existing Windows apps, this book will provide you with guidance. Hands-on experience with C# and .NET is expected, but no prior knowledge of WinUI or the Windows App SDK is required.Table of ContentsIntroduction to WinUIConfiguring the Development Environment and Creating the ProjectMVVM for Maintainability and TestabilityAdvanced MVVM ConceptsExploring WinUI ControlsLeveraging Data and ServicesFluent Design System for Windows ApplicationsAdding Windows Notifications to WinUI ApplicationsEnhancing Applications with the Windows Community ToolkitsAccelerating App Development with Template StudioDebugging WinUI Apps with Visual StudioHosting a Blazor Application in WinUITake Your App Cross-Platform with Uno Platform Packaging and Deploying WinUI Applications

  • af Andre Landgraf
    477,95 kr.

    Develop a web application while learning how to harness the capabilities of the web platform and advanced technologies for an exceptional user experienceKey FeaturesCreate a full stack web application using cutting-edge technologies such as distributed edge deploy, Redis, and multi-region databasesUnlock the full potential of the web platform to enhance your React dev experienceDiscover how Remix assists in building a seamless user experience from start to finishPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionWe're in an exciting era of web development marked by the rapid evolution of the JavaScript ecosystem. Remix offers the necessary abstractions to take advantage of the latest advancements in React and beyond. With this Remix book, you can elevate your skills from React development to full stack web development, unlocking the full potential of the latest technologies, such as edge functions, streaming, and the full stack of the web platform.This book guides you through Remix's thoughtfully designed conventions, levers, and primitives to sharpen your web development skills. In this book, you'll develop a personal finance management application-a dashboard that mimics both personal and enterprise use cases. Each chapter introduces new concepts, such as routing, data fetching, mutations, error handling, and state management, as well as advanced topics, such as real-time communication, edge deploys, and caching strategies to create a great user experience from end to end. As you apply each concept to the finance dashboard, you'll discover how you can supercharge your React app with Remix. The final section of this book covers migration strategies, guiding you on how to transition an existing application to Remix.By the end of this book, you'll have a comprehensive understanding of Remix and the experience of building a full stack web app from start to finish.What you will learnUnderstand Remix's philosophy and guiding principlesEnhance your web platform proficiency to make it applicable anywhereMaster data mutations, routing, error handling, and state management with RemixUnderstand how to build web apps with accessibility and progressive enhancement in mindGet acquainted with advanced topics such as caching strategies, real-time communication, and developing for the edgeUnderstand state-of-the-art technologies, such as serverless functions, edge computing, and Content Delivery Networks (CDNs)Study migration patterns to move an existing project to RemixWho this book is forThis book is for React developers looking to adopt Remix for their next project. For those considering migrating to Remix, this guide offers a comprehensive walkthrough of building a full stack web app. To make the most of this book, beginner-level development experience with React and JavaScript is recommended. While having basic knowledge of server-side runtimes such as Node.js and experience with TypeScript can be beneficial, they are not mandatory prerequisites.Table of ContentsThe Era of Full Stack Web FrameworksCreating a New Remix AppDeploy Targets, Adapters, and StacksRouting in RemixFetching and Mutating DataEnhancing the User ExperienceError Handling in RemixSession ManagementAssets and Metadata HandlingWorking with File UploadsOptimistic UICaching StrategiesDeferring Loader DataReal Time with RemixAdvanced Session ManagementDeveloping for the EdgeMigration and Upgrade Strategies

  • af Erica Heinz
    822,95 kr.

    Think in 4D pushes the tech industry to think beyond 2D designs and 3D experiences to 4D impacts. More than 500 illustrations, 40 exercises, and a collection of free templates help any student, professional, or entrepreneur level up.

  • af Benjamin Franz
    552,95 kr.

    Calling all designers and developers! This is your all-in-one guide to data-driven UX design for digital products. See how an effective user experience incorporates insights from psychology, design principles, and practical data. Follow a proven approach for selecting your design methods, and then walk through the data-driven UX design process in detail: perform context analysis, specify requirements, develop solution prototypes, and test your products. Learn from example case studies and full-color illustrations to take your design to the next level!In this book, you'll learn about:a. Theory of Design What makes design effective? Get to know the building blocks that create an incredible user experience: ergonomics and usability, data evaluation, user research, human information processing, design principles, and more. b. UX Design Process Master data-driven UX design. Explore methods to analyze the context of use for your design project. Use techniques such as prototypes and wireframes to develop a design solution, and then refine it through usability and UX testing. c. Design in ActionSee examples of design come to life! Follow three case studies that illustrate the design process for digital products: a B2C mobility application, a B2B customer relationship management application, and a B2C/B2B medical appointment portal. Highlights include:1) Data-driven UX design 2) B2B and B2C applications3) User researcher skills4) Psychological foundations 5) Design principles6) Context of use analysis7) Requirements formulation 8) Prototypes and wireframes 9) Design testing and evaluation 10) Decision matrices 11) Use cases

  • - How to Uncover Compelling Insights
    af Steve Portigal
    362,95 - 647,95 kr.

    Interviewing is a foundational user research tool that people assume they already possess. Everyone can ask questions, right? Unfortunately, that's not the case. Interviewing Users provides invaluable interviewing techniques and tools that enable you to conduct informative interviews with anyone. You'll move from simply gathering data to uncovering powerful insights about people.

  • af Jenae Cohn
    647,95 kr.

    Online learning can be so dull--or not!Enter Jenae Cohn and Michael Greer, experienced authors andteachers, who decided it was time to take on the challenge of making online learning more interesting and compellingfor students. So, they met in a Zoom call, contacted Rosenfeld Media, and wrote this book, Design for Learning: UserExperience in Online Teaching and Learning (many Zoom calls later). The book is structured to teach online learning in such a way that anyone can follow its practices and create a dynamic educational presentation. Chapters cover everything fromlearning about your learners and setting learning goals to building connections with learners and giving them feedback. In addition, the authors dive into the nitty-gritty details of creating online courses, including takeaways at the endof each chapter and easy-to-follow examples throughout."I particularly appreciate how thoughtful Jenae and Michael are about considering the experience from the learner's point of view and theemphasis they put on learner agency."--Julie Dirksen, Author, Design for How People LearnTogether, Jenae Cohn and Michael Greer have years of experience designing and producing online courses for students. They wanted the tone of their book to be friendly, supportive, engaging, empathetic, and thoughtful. With that in mind, they chose examples that reflected what an ordinary user might encounter on a day-to-day basis, highlighting everything from complex skills (accessibility) to the most minute details, such as: Writing compelling content and instructional textDesigning interesting text and visualsPlanning and producing videosRecording sound and voice-oversCreating and facilitating live website presentationsDesigning surveys for class feedbackRating whether your presentation was successfulWho This Book Is ForTeachers, learning development professionals, and anyone tasked with designing an online course or a one-off workshopContent creators, instructional designers, user experience designers, and others who care about the experience of online learningWhether you're a novice or experienced online instructional designer, this book will show you how to apply industry best practices, and provide how-to examples, powerful templates, and activities to craft compelling instructional content--whether text, audio, or video.Best of all--your course will never be called dull again.

  • af Joel Marsh
    394,95 kr.

    Many UX designers are surprised to learn that much of the job isn't about drawing things. It's about knowing what to draw and how to convince people to build it. Whether you're a one-person design team making products from scratch or a C-level product leader managing many products and strategies, UX for Business is your missing guide to real-world business design. You'll not only learn how to think about design as a professional but also discover how design can move the needle for your entire company. Author Joel Marsh helps you understand stakeholders, business models, the process of designing valuable solutions, dangerous choices that can ruin a product, and how to gain the attention your work deserves. You'll also explore the principles of designing common types of digital products and services, from portfolio sites to social networks to ecosystems. With this book, you'll learn: How to design the right things by understanding value, diagnostics, and probability How to conduct UX research and analysis without the luxury of time or money The most important aspects of common digital business models Methods for getting things done under less-than-ideal circumstances How to avoid common pitfalls caused by inexperience

  • af Andy Vickler
    242,95 - 557,95 kr.

  • af Preston So
    382,95 kr.

    Interfaces have long been visual affairs, with content confined to the text and images behind our screens. But that's changing. Humans have started talking to interfaces-and interfaces are talking back.Now we need to ensure those interfaces can converse effectively, thoughtfully, and naturally. Preston So introduces us to the exciting new frontier of voice content design, and the questions that designers, content strategists, and engineers need to answer in order to build richly structured, inclusive communication with the powerful medium of voice.THIS BOOK EXPLORES:Steps for preparing your existing content for voice interfacesFrameworks for crafting effective dialoguesEffectively diagramming communication flowsHow to consider accessibility, inclusivity, and editorial integrity in voice content designTechniques for quality testing voice content

  • af David Gomadza
    97,95 kr.

    The breakthrough of the century. How to decode brain thoughts step by step. The definite guide. Processes and procedures.This is Volume III and must be read in conjunction with the following books.Volume I.Thoughts to Word or Audio. How to know exactly what someone is thinking.ISBN-13¿: ¿ 979-8703923498Volume II.Decoding Thoughts and Inner Voice: Explanations and Debunking the Misconceptions.ISBN-13¿: ¿ 979-8801455488

  • af Erica Jorgensen
    712,95 kr.

    Good content isn't magical--it's thoughtful, creative, and well researched words put together with finesse. In Strategic Content Design, you'll learn how to create effective content, using hard-won research methods, best practices, and proven tips for conducting quantitative and qualitative content-focused research and testing."This is me, shouting from the rooftops: Strategic Content Design belongs in the hands of absolutely anyone who cares about content in UX--by which I mean EVERYONE."--Kristina Halvorson, CEO and Founder, Brain TrafficWho Should Read This Book?Content professionals of all types--copywriters, strategists, designers, managers, operations managers, and leaders of content people. It's also useful if you're part of a user experience or product team, including UX writers, researchers, and software developers.TakeawaysRealistically assess the current state of your content.Learn how to write content research questions. Create a content research study and evaluate your content&apos: s effectiveness. Identify which specific words or content elements to test. Analyze your research results. Identify which specific words or content elements to test.Determine which research methods and tools are ideal for your team's content research needs.Elevate the role of content design in your company, proving that content is key to creating an outstanding customer experience--and improving your bottom line.Create a content research roadmap.Learn from professional content people in case studies that highlight practical examples.

  • af Roger Ye
    537,95 kr.

    Build apps for Android, iOS, macOS, and Windows using Microsoft's .NET Multi-platform App UI and BlazorKey Features:Get familiar with Microsoft's UI toolkit to build amazing interfaces for iOS, Android, Windows, and macOSBuild a cross-platform password manager based on the famous Windows app, KeePassExplore .NET MAUI development and Hybrid app development using BlazorBook Description:An evolution of Xamarin.Forms, .NET Multi-platform App UI (.NET MAUI) is a cross-platform framework for creating native mobile and desktop apps with C# and XAML. Using .NET MAUI, you can develop apps that'll run on Android, iOS, macOS, and Windows from a single shared code-base. This step-by-step guide provides a comprehensive introduction to those who are new to .NET MAUI that will have you up to speed with app development using .NET MAUI in no time.The book begins by showing you how to develop a cross-platform application using .NET MAUI and then helps you build an app throughout the chapters. You'll gain all the knowledge needed to create a cross-platform application for Android, iOS, the mac OS, and Windows from a single shared code-base using .NET MAUI. As you advance, you'll get to grips with the entire application development lifecycle, from design and implementation through to deployment to the app store through the development of a password manager app using KeePassLib. The concluding chapters will teach you how to integrate the latest frontend technology into your app through .NET MAUI Blazor.By the end of this book, you'll have learned how to develop your own cross-platform applications using .NET MAUI.What You Will Learn:Discover the latest features of .NET 6 that can be used in mobile and desktop app developmentFind out how to build cross-platform apps with .NET MAUI and BlazorImplement device-specific features using .NET MAUI EssentialsIntegrate third-party libraries and add your own device-specific featuresDiscover .NET class unit test using xUnit.net and Razor components unit test using bUnitDeploy apps in different app stores on mobile as well as desktopWho this book is for:This book is an entry-level .NET MAUI book for mobile developers interested in cross-platform application development with working experience of the .NET Core framework, as well as fresh or junior engineers who've just begun their career in mobile app development. Native application developers (desktop) or Xamarin developers who want to migrate to .NET MAUI will also benefit from this book. Basic knowledge of modern object-oriented programming language, such as C#, Java or Kotlin, is assumed.

  • af Aleksandra Desmurs-Linczewska
    297,95 kr.

    Make fact-based decisions by comparing different solutions and learning popular ways to manage state in React Native with clear guidelines and recommendations by a React Native expertKey Features:Explore the big picture of state management in React Native using the most simplified versionImplement state management solutions by building a social media clone appCompare different state solutions in a contained environment to choose the best fit for your future projectsBook Description:Managing state in a React Native app can be challenging as it is one of the most difficult concepts to grasp while learning React Native. This is because there are so many ways to do it, and because there is a lack of clear guidelines on what should be used and why.Simplifying State Management in React Native is a comprehensive introduction for those who are new to creating robust React Native apps that will have you up to speed in no time. You'll get to grips with the different state management strategies and libraries available. As you progress through the chapters, you'll try out different solutions, as well as compare and choose which solution is perfectly suited to your future projects and personal preferences. Finally, you'll create a social media clone app using all the concepts and examples that you've learned in this book.By the end of this book, you'll be able to take on existing projects that use various state management strategies and libraries, and confidently make decisions about state management.What You Will Learn:Start out by going over the basic ReactJS "mindset"Explore all that ReactJS has to offer to manage state in apps by building an appUnderstand existing state management libraries such as Redux, MobX, XState, Jotai, and React QueryDecide which libraries you want to use in your appsDesign a social media app to fully understand state managementTry out all the solutions presented in the book in a social media clone appWho this book is for:This book is for junior developers, React Native developers, and mobile app developers who are already using React Native, but are also on the lookout for advice and for a broader view to manage the state and changes in their applications. Basic knowledge of ReactJS and React Native, as well as familiarity with JavaScript and general mobile app development concepts are needed to grasp the topics covered in this book.

  • af David Spinks, Glaudia Califano & Natasha Hampshire
    382,95 kr.

    The nature of product development is changing. The most successful innovations are those that come from teams of people who are exploring problems together. Teams that build meaningful releases of their products iteratively and incrementally are opening the door for early feedback so that decisions can be taken to persevere or pivot based on evidence. But how do you make the most out of a team's different perspectives, experiences and ideas? How can you instill a collaborative mindset in a product development team? How do you find out if your product idea actually has any value? How can you truly understand people's needs? Mastering Collaboration in a Product Team is a toolbox of proven techniques from the field for the whole product team to use together to find answers to these questions and more. It is filled with practical tools to maximize your team's chances of success when developing products and services, from identifying opportunities, to the point of being able to confidently go into production.What You'll LearnDefine people's real problems and needsCollaboratively create innovative ideasValidate product/feature ideas quickly and cheaply as a teamExplore a lightweight introduction to the techniques of modern product developmentWho This Book Is ForProduct Owners, Product Managers, Business Analysts, Development Team Members, Designers, Scrum Masters, Agile Coaches or anyone in a role responsible for designing, developing, or sustaining products or services, with the purpose of maximizing their value.

  • af Alex Buchner
    597,95 kr.

  • af Ralph-Johan Back, Ion Petre & Erik de Vink
    565,95 kr.

    The LNCS journal Transactions on Computational Systems Biology is devoted to inter- and multidisciplinary research in the fields of computer science and life sciences and supports a paradigmatic shift in the techniques from computer and information science to cope with the new challenges arising from the systems oriented point of view of biological phenomena.This, the 13th Transactions on Computational Systems Biology volume, guest edited by Ralph-Johan Back, Ion Petre, and Erik de Vink, focuses on Computational Models for Cell Processes and features a number of carefully selected and enhanced contributions initially presented at the CompMod workshop, which took place in Eindhoven, The Netherlands, in November 2009. From different points of view and following various approaches, the papers cover a wide range of topics in systems biology, addressing the dynamics and the computational principles of this emerging field.

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