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Digital Games as History - Adam Chapman - Bog

- How Videogames Represent the Past and Offer Access to Historical Practice

Bag om Digital Games as History

This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781138597822
  • Indbinding:
  • Paperback
  • Sideantal:
  • 290
  • Udgivet:
  • 25. april 2018
  • Størrelse:
  • 229x153x26 mm.
  • Vægt:
  • 454 g.
  • 2-4 uger.
  • 18. december 2024

Normalpris

  • BLACK WEEK

Medlemspris

Prøv i 30 dage for 45 kr.
Herefter fra 79 kr./md. Ingen binding.

Beskrivelse af Digital Games as History

This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance.

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