Vi bøger
Levering: 1 - 2 hverdage
Forlænget returret til d. 31. januar 2025

Game Frame - Aaron Dignan - Bog

Bag om Game Frame

Now in paperback, Game Frame explains how to use the tools of games to remain competitive and successful in today’s digital world.We’ve always been told that games are a distraction—fun perhaps, but unrelated to success. In Game Frame, Aaron Dignan shows the opposite is true: games produce peak learning conditions and accelerated achievement. Life really is a game and it turns out better for those who know how to play it. Game Frame outlines why games are such important trends in culture today, why everything from our iPhones to our Priuses actually prime us to be instinctive players, and how the brain skills learned in gaming can make anyone more competitive at whatever they do. The result is the first prescriptive explanation of what gaming is, how the psychology behind it works, and how the behaviors learned can sharpen our skills in everything from business to parenting. Illuminated throughout with a series of real world examples, Dignan delivers a crash course in game design and behavioral psychology that will excite readers of every generation.“Thoughtful insight for individual gamers and their managers.” —Booklist“An excellent crash course on how to add game mechanics to improve nearly any experience.”—Jesse Schell, author of The Art of Game Design

Vis mere
  • Sprog:
  • Engelsk
  • ISBN:
  • 9781451611069
  • Indbinding:
  • Paperback
  • Sideantal:
  • 224
  • Udgivet:
  • 19. april 2014
  • Størrelse:
  • 140x14x216 mm.
  • Vægt:
  • 322 g.
  • 8-11 hverdage.
  • 14. januar 2025
På lager
Forlænget returret til d. 31. januar 2025
  •  

    Kan ikke leveres inden jul.
    Køb nu og print et gavebevis

Normalpris

Medlemspris

Prøv i 30 dage for 45 kr.
Herefter fra 79 kr./md. Ingen binding.

Beskrivelse af Game Frame

Now in paperback, Game Frame explains how to use the tools of games to remain competitive and successful in today’s digital world.We’ve always been told that games are a distraction—fun perhaps, but unrelated to success. In Game Frame, Aaron Dignan shows the opposite is true: games produce peak learning conditions and accelerated achievement. Life really is a game and it turns out better for those who know how to play it. Game Frame outlines why games are such important trends in culture today, why everything from our iPhones to our Priuses actually prime us to be instinctive players, and how the brain skills learned in gaming can make anyone more competitive at whatever they do. The result is the first prescriptive explanation of what gaming is, how the psychology behind it works, and how the behaviors learned can sharpen our skills in everything from business to parenting. Illuminated throughout with a series of real world examples, Dignan delivers a crash course in game design and behavioral psychology that will excite readers of every generation.“Thoughtful insight for individual gamers and their managers.” —Booklist“An excellent crash course on how to add game mechanics to improve nearly any experience.”—Jesse Schell, author of The Art of Game Design

Brugerbedømmelser af Game Frame



Find lignende bøger
Bogen Game Frame findes i følgende kategorier:

Gør som tusindvis af andre bogelskere

Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.