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Immersive Content and Usability - Preston So - Bog

Bag om Immersive Content and Usability

From stone tablets to paper pages to backlit screens, humans have always created and shaped content to fit the containers available to us. But increasingly, the lines between our physical and digital surroundings are blurring-and we need to design usable and accessible content for an ever-expanding array of contexts. Preston So guides designers, content strategists, and engineers on a journey through the emerging realm of immersive content design. Learn to create incisive and inclusive user-centered experiences across augmented, extended, and virtual realities, transforming the physical world into an exciting new canvas for content. THIS BOOK EXPLORES:Immersive tech like beacons, digital signs, and extended reality Assessing and leveraging existing content for immersive environments Techniques for storyboarding, diagramming, and mapping spatial content Strategies for designing accessible and inclusive immersive content Best practices for testing immersive content

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781952616280
  • Indbinding:
  • Paperback
  • Sideantal:
  • 144
  • Udgivet:
  • 18. april 2023
  • Størrelse:
  • 140x10x216 mm.
  • Vægt:
  • 278 g.
  • 8-11 hverdage.
  • 4. december 2024
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Beskrivelse af Immersive Content and Usability

From stone tablets to paper pages to backlit screens, humans have always created and shaped content to fit the containers available to us. But increasingly, the lines between our physical and digital surroundings are blurring-and we need to design usable and accessible content for an ever-expanding array of contexts.
Preston So guides designers, content strategists, and engineers on a journey through the emerging realm of immersive content design. Learn to create incisive and inclusive user-centered experiences across augmented, extended, and virtual realities, transforming the physical world into an exciting new canvas for content.
THIS BOOK EXPLORES:Immersive tech like beacons, digital signs, and extended reality
Assessing and leveraging existing content for immersive environments
Techniques for storyboarding, diagramming, and mapping spatial content
Strategies for designing accessible and inclusive immersive content
Best practices for testing immersive content

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