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Effect of Online Games on the Personality of Adolescents - Simran Kaur - Bog

Effect of Online Games on the Personality of Adolescentsaf Simran Kaur
Bag om Effect of Online Games on the Personality of Adolescents

As the penetration of the Internet grew many folds in the last decade, online gaming is a recent phenomenon that has caught the fancy of the generation. Children these days invest most of their time on the computer, mobile phones, tablets, television, and playing online games. Online games have become a staple in everyday life. Playing online games has many adverse effects on both the physical and mental health of children and adults. Online gaming is common among adolescents. This research was conducted to know the effects of online games on the personality of adolescents. The data of this study was obtained by the Internet Gaming Disorder Scale ¿ Short Form 9 (IGD ¿ SF9) (Pontes & Griffiths, 2015) and Big Five Inventory (BFI) (Rammstedt & John, 2007) and a demographic information form. A sample of 500 adolescents (between the ages of 13 to 19) participated in the study. The study was conducted in a school in Delhi/NCR. Throughout analyses of data, it was found that online games, affects the personality of adolescents.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9786202799904
  • Indbinding:
  • Paperback
  • Sideantal:
  • 52
  • Udgivet:
  • 31. august 2020
  • Størrelse:
  • 150x4x220 mm.
  • Vægt:
  • 96 g.
  • 2-3 uger.
  • 13. december 2024
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Beskrivelse af Effect of Online Games on the Personality of Adolescents

As the penetration of the Internet grew many folds in the last decade, online gaming is a recent phenomenon that has caught the fancy of the generation. Children these days invest most of their time on the computer, mobile phones, tablets, television, and playing online games. Online games have become a staple in everyday life. Playing online games has many adverse effects on both the physical and mental health of children and adults. Online gaming is common among adolescents. This research was conducted to know the effects of online games on the personality of adolescents. The data of this study was obtained by the Internet Gaming Disorder Scale ¿ Short Form 9 (IGD ¿ SF9) (Pontes & Griffiths, 2015) and Big Five Inventory (BFI) (Rammstedt & John, 2007) and a demographic information form. A sample of 500 adolescents (between the ages of 13 to 19) participated in the study. The study was conducted in a school in Delhi/NCR. Throughout analyses of data, it was found that online games, affects the personality of adolescents.

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