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  • af Piethein Strengholt
    568,95 kr.

    As data management and integration continue to evolve rapidly, storing all your data in one place, such as a data warehouse, is no longer scalable. In the very near future, data will need to be distributed and available for several technological solutions. With this practical book, youll learnhow to migrate your enterprise from a complex and tightly coupled data landscape to a more flexible architecture ready for the modern world of data consumption.Executives, data architects, analytics teams, and compliance and governance staff will learn how to build a modern scalable data landscape using the Scaled Architecture, which you can introduce incrementally without a large upfront investment. Author Piethein Strengholt provides blueprints, principles, observations, best practices, and patterns to get you up to speed.Examine data management trends, including technological developments, regulatory requirements, and privacy concernsGo deep into the Scaled Architecture and learn how the pieces fit togetherExplore data governance and data security, master data management, self-service data marketplaces, and the importance of metadata

  • - Visual Presentation for the Web
    af Eric A. Meyer & Estelle Weyl
    713,95 kr.

    If youre a web designer or app developer interested in sophisticated page styling, improved accessibility, and saving time and effort, this book is for you. This revised edition provides a comprehensive guide to CSS implementation, along with a thorough review of the latest CSS specifications.CSS is a constantly evolving language for describing the presentation of web content on screen, printers, speech synthesizers, screen readers, and chat windows. It is used by all browsers on all screen sizes on all types of IoT devices, including phones, computers, video games, televisions, watches, kiosks, and auto consoles. Authors Eric Meyer and Estelle Weyl show you how to improve user experience, speed development, avoid potential bugs, and add life and depth to your applications through layout, transitions and animations, borders, backgrounds, text properties, and many other tools and techniques.This guide covers:Selectors, specificity, and the cascadeValues, units, fonts, and text propertiesPadding, borders, outlines, and marginsColors, backgrounds, and gradientsFloats and positioning tricksFlexible box layoutThe new Grid layout system2D and 3D transforms, transitions, and animationFilters, blending, clipping, and maskingMedia and feature queries

  • af Paul McFedries
    288,95 kr.

    A thorough and helpful reference for aspiring website buildersLooking to start an exciting new career in front-end web building and design? Or maybe you just want to develop a new skill and create websites for fun. Whatever your reasons, it's never been easier to start learning how to build websites from scratch than with help from HTML, CSS, & JavaScript All-in-One For Dummies. This book has the essentials you need to wrap your head around the key ingredients of website design and creation.You'll learn to build attractive, useful, and easy-to-navigate websites by combining HTML, CSS, and JavaScript into fun and practical creations. Using the 6 books compiled within this comprehensive collection, you'll discover how to make static and dynamic websites, complete with intuitive layouts and cool animations. The book also includes:* Incorporate the latest approaches to HTML, CSS, and JavaScript, including those involving new markup, page styles, interactivity, and more* Step-by-step instructions for new site creators explaining the very basics of page layouts and animations* Easy-to-follow advice for adjusting page color and background, adding widgets to a site, and getting rid of all the bugs that affect site performance* Bonus 6th book available at https://www.wiley.com/en-us/HTML%2C+CSS%2C+%26amp%3B+JavaScript+All+in+One+For+Dummies-p-9781394164721.Web development is a fun, interesting, and challenging skill that can lead to a lucrative career (if you're so inclined). And with the right help, almost anyone can learn to create engaging websites from scratch. So, grab a copy of HTML, CSS, & JavaScript All-in-One For Dummies and you'll be designing and building before you know it!

  • af Harrison Ferrone
    468,95 kr.

    Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series.Includes invitation to join the online Unity Game Development community to read the book alongside peers, Unity developers/C# programmers and Harrison Ferrone.Key FeaturesDevelop a strong foundation of programming concepts and the C# languageBecome confident with Unity fundamentals and features in line with Unity 2023Build a playable game prototype in Unity-a working first-person shooter game prototypeBook DescriptionIt's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book can help you as a new programmer!Harrison Ferrone, in this seventh edition of the bestselling series will take you through the building blocks of programming and the C# language from scratch while building a fun and playable game prototype in Unity.This book will teach you the fundamentals of OOPs, basic concepts of C#, and Unity engine with lots of code samples, exercises and tips to go beyond the book with your work.You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing intelligent enemies and damage-dealing projectiles. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, collisions, and more with every passing chapter. Note: The screenshots in the book display the Unity editor in full-screen mode for a comprehensive view. Users can easily reference color versions of images by downloading them from the GitHub repository or the graphics bundle linked in the book. What you will learnUnderstanding programming fundamentals by breaking them down into their basic partsComprehensive explanations with sample codes of object-oriented programming and how it applies to C#Follow simple steps and examples to create and implement C# scripts in UnityDivide your code into pluggable building blocks using interfaces, abstract classes, and class extensionsGrasp the basics of a game design document and then move on to blocking out your level geometry, adding lighting and a simple object animationCreate basic game mechanics such as player controllers and shooting projectiles using C#Become familiar with stacks, queues, exceptions, error handling, and other core C# conceptsLearn how to handle text, XML, and JSON data to save and load your game dataWho this book is forIf you're a developer, programmer, hobbyist, or anyone who wants to get started with Unity and C# programming in a fun and engaging manner, this book is for you. You'll still be able to follow along if you don't have programming experience, but knowing the basics will help you get the most out of this book.Table of ContentsGetting to Know Your EnvironmentThe Building Blocks of ProgrammingDiving into Variables, Types, and MethodsControl Flow and Collection TypesWorking with Classes, Structs, and OOPGetting Your Hands Dirty with UnityMovement, Camera Controls, and CollisionsScripting Game MechanicsBasic AI and Enemy BehaviorRevisiting Types, Methods, and ClassesSpecialized Collection Types and LINQSaving, Loading, and Serializing DataExploring Generics, Delegates, and BeyondThe Journey Continues

  • af Matt Pharr
    1.183,95 kr.

    "Physically Based Rendering, fourth edition, is a computer graphics textbook that takes a physically based approach to image synthesis. It sets the standard for physically based rendering for the field and the industry"--

  • af Simon Sharpe
    188,95 kr.

    We need to act five times faster to tackle climate change before it is too late. A policy insider, Simon Sharpe provides compelling ideas on how to rethink our strategies and reorganise our efforts in the fields of science, diplomacy, and economics to speed up progress in addressing climate change.

  • af Henry Sanderson
    106,95 - 196,95 kr.

  • af Ellen Miles
    186,95 kr.

    Your guide to becoming a green-fingered vigilante - transforming your neighbourhood's neglected corners into bright pockets of plant life.Guerrilla gardening is the global movement of people planting in public places. From scattering wildflower seeds onto road verges to building community allotments on vacant lots, these peaceful acts of rebellion are where flower power meets people power.With no prior knowledge of gardening or activism needed, this 360° handbook contains all the information and inspiration you need to start greening your streets. Not sure how to pick the right plants, gather a gang, or protect your patch? This guide's got you covered. Follow the 7-step action plan, packed with expert advice, illustrated how-to's, and tales of 'how we did it' from around the world.Ellen Miles is an activist spearheading a new wave of guerrilla gardening. Rooted in social justice and climate action, this growing movement needs you. So, whether you want to boost biodiversity, bring people together, create beauty, grow food, or make a political statement, it's time to get guerrilla gardening.

  • af Karen Armstrong
    106,95 kr.

    'A rich and subtle exploration of the sacredness of nature, filled with a timeless wisdom and deep humanity' Guardian In this hugely powerful book, Karen Armstrong argues that it isn't enough to change our behaviour to avert environmental catastrophe - we must rekindle our spiritual bond with the natural world. From gratitude and compassion to sacrifice and non-violence, Armstrong draws themes from the world's religious traditions to offer practical steps to reconnect you with nature.Speaking to anyone interested in our relationship with nature, worried about environmental destruction, or searching for new actions to save our planet, Sacred Nature will uncover the most profound connections between humans and the natural world.'A lamentation in the key of Greta Thunberg, with undertones of Carl Jung' Wall Street Journal'Warm and witty... a challenge to think differently in the face of climate change' Tablet'Karen Armstrong is one of the handful of wise and supremely commentators on religion' Alain de Botton

  • af Maja Göpel
    126,95 kr.

    A radical vision for a better future: an economy that works for us, rather than the other way around.As this major German bestseller reports, our world is at a tipping point, and we feel it every day. Costs are rising, the gap between the rich and poor is increasing, natural resources are depleted, and the effects of climate change are starting to take hold. We are under increasing social and environmental stress. But, as leading economist Maja Göpel argues here, there is another path forward.She invites us to imagine what we want our future to look like, and offers solutions that will help us to get there. It's time to question our principles, set new goals, and re-evaluate our priorities. Time to rethink our world and find new ways of living that don't drain our planet any further. We need a fair distribution of wealth, and a way to reconcile the social with the ecological. We need to work smarter, not harder.Critical, yet full of encouragement, Maja Göpel chooses surprising and enlightening examples to illustrate how we can leave behind our familiar ways of living to achieve a better future.

  • af Schultz
    96,95 - 545,95 kr.

  • af Jordan Minor
    257,95 kr.

    Breaking down the 40-year history of the world's most popular art form, one video game at a timePong. The Legend of Zelda.Final Fantasy VII. Rock Band.Fortnite. Animal Crossing: New Horizons. For each of the 40 years of video game history, there is a defining game, a game that captured the zeitgeist and left a legacy for all games that followed. Through a series of entertaining, informative, and opinionated critical essays, author and tech journalist Jordan Minor investigates, in chronological order, the innovative, genre-bending, and earth-shattering games from 1977 through 2022. Minor explores development stories, critical reception, and legacy, and also looks at how gaming intersects with and eventually influences society at large while reveling in how uniquely and delightfully bizarre even the most famous games tend to be.From portly plumbers to armor-clad space marines and the speedy rodents in between, Video Game of the Year paints individual portraits that, as a whole, give readers a stronger appreciation for the vibrant variety and long-lasting impact of this fresh, exciting, and massively popular art form. 00Illustrated throughout with retro-inspired imagery and featuring contributions from dozens of leading industry voices, including New York Times bestselling author Jason Schreier (Blood, Sweat, and Pixels; Kotaku), Max Scoville (IGN), Rebekah Valentine (IGN), Blessing Adeoye Jr. (Kinda Funny), and Devindra Hardawar (Engadget), this year-by-year anthology is a loving reflection on the world's most popular art form.

  • af Ian Logan
    143,95 - 238,95 kr.

  • af Richard Moss
    126,95 kr.

    Shareware Heroes is a comprehensive, meticulously researched exploration of an important and too-long overlooked chapter in video game historyShareware Heroes: Independent Games at the Dawn of the Internet takes readers on a journey, from the beginnings of the shareware model in the early 1980s, the origins of the concept, even the name itself, and the rise of shareware's major players – the likes of id Software, Apogee, and Epic MegaGames – through to the significance of shareware for the ‘forgotten’ systems – the Mac, Atari ST, Amiga – when commercial game publishers turned away from them.This book also charts the emergence of commercial shareware distributors like Educorp and the BBS/newsgroup sharing culture. And it explores how shareware developers plugged gaps in the video gaming market by creating games in niche and neglected genres like vertically-scrolling shoot-'em-ups (e.g. Raptor and Tyrian) or racing games (e.g. Wacky Wheels and Skunny Kart) or RPGs (God of Thunder and Realmz), until finally, as the video game market again grew and shifted, and major publishers took control, how the shareware system faded into the background and fell from memory.

  • af Johannes Ernesti
    548,95 kr.

    Ready to master Python? Learn to write effective code, whether you're a beginner or a professional programmer. Review core Python concepts, including functions, modularization, and object orientation and walk through the available data types. Then dive into more advanced topics, such as using Django and working with GUIs. With plenty of code examples throughout, this hands-on reference guide has everything you need to become proficient in Python!Highlights include:1) Functions2) Methods3) Attributes4) Data types5) GUIs6) Debugging7) Network communication8) Modularization9) Object orientation10) Iterators11) Generators12) Exception handling

  • - A Brain-Friendly Guide
    af Paul Barry
    524,95 kr.

    Want to learn the Python language without slogging your way through how-to manuals? With Head First Python, youll quickly grasp Pythons fundamentals, working with the built-in data structures and functions. Then youll move on to building your very own webapp, exploring database management, exception handling, and data wrangling. If youre intrigued by what you can do with context managers, decorators, comprehensions, and generators, its all here. This second edition is a complete learning experience that will help you become a bonafide Python programmer in no time.Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Pythonuses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.

  • - Powerful tools and techniques for collaborative software development
    af Jon Loeliger & Matthew McCullough
    524,95 kr.

    Get up to speed on Git for tracking, branching, merging, and managing code revisions. Through a series of step-by-step tutorials, this practical guide takes you quickly from Git fundamentals to advanced techniques, and provides friendly yet rigorous advice for navigating the many functions of this open source version control system.This thoroughly revised edition also includes tips for manipulating trees, extended coverage of the reflog and stash, and a complete introduction to the GitHub repository. Git lets you manage code development in a virtually endless variety of ways, once you understand how to harness the systems flexibility. This book shows you how.Learn how to use Git for several real-world development scenariosGain insight into Gits common-use cases, initial tasks, and basic functionsUse the system for both centralized and distributed version controlLearn how to manage merges, conflicts, patches, and diffsApply advanced techniques such as rebasing, hooks, and ways to handle submodulesInteract with Subversion (SVN) repositoriesincluding SVN to Git conversionsNavigate, use, and contribute to open source projects though GitHub

  • af Seth Godin
    223,95 kr.

    When it comes to the climate, we don't need more marketing or anxiety. We need established facts and a plan for collective action. The climate is the fundamental issue of our time, and now we face a critical decision. Whether to be optimistic or fatalistic, whether to profess skepticism or to take action. Yet it seems we can barely agree on what is really going on, let alone what needs to be done. We urgently need facts, not opinions. Insights, not statistics. And a shift from thinking about climate change as a "me" problem to a "we" problem. The Carbon Almanac is a once-in-a-lifetime collaboration between hundreds of writers, researchers, thinkers, and illustrators that focuses on what we know, what has come before, and what might happen next. Drawing on over 1,000 data points, the book uses cartoons, quotes, illustrations, tables, histories, and articles to lay out carbon's impact on our food system, ocean acidity, agriculture, energy, biodiversity, extreme weather events, the economy, human health, and best and worst-case scenarios. Visually engaging and built to share, The Carbon Almanac is the definitive source for facts and the basis for a global movement to fight climate change. This isn't what the oil companies, marketers, activists, or politicians want you to believe. This is what's really happening, right now. Our planet is in trouble, and no one concerned group, corporation, country, or hemisphere can address this on its own. Self-interest only increases the problem. We are in this together. And it's not too late for concerted, collective action for change.

  • af Andreas Malm
    153,95 kr.

    An argument for bold action to halt climate destruction, adapted for young people from Andreas Malm's best-selling book by an experienced educator.

  • af Heidi Roop
    186,95 kr.

    "Every Action Matters will lay out the issues facing the planet and offer up 100 important actions that readers can take to help slow the adverse affects of climate change. Each action will get a spread and be accompanied by an infographic, statistic, or display quote to provide visual impact to the topic at hand"--

  • af Lee Vaughan
    453,95 kr.

    An introduction to the Python programming language and its most popular tools for scientists, engineers, students, and anyone who wants to use Python for research, simulations, and collaboration.Doing Science with Python introduces readers to the most popular coding tools for scientific research, such as Anaconda, Spyder, Jupyter Notebooks, and JupyterLab, as well as dozens of important Python libraries for working with data, including NumPy, matplotlib, and pandas. No prior programming experience is required! You'll be guided through setting up a professional coding environment, then get a crash course on programming with Python, and explore the many tools and libraries ideal for working with data, designing visualizations, simulating natural events, and more. In the book's applied projects, you'll use these tools to write programs that perform tasks like counting tree rings, creating an interactive science slideshow, and simulating the foraging patterns of animals.

  • af Chi Wang
    575,95 kr.

    Engineering Deep Learning Systems teaches you to design and implement an automated platform to support creating, training, and maintaining deep learning models. In it, you'll learn just enough about deep learning to understand the needs of the data scientists who will be using your system. You'll learn to gather requirements, translate them into system component design choices, and integrate those components into a cohesive whole. A complete example system and insightful exercises help you build an intuitive understanding of DL system design.

  • af Marcos Romero
    828,95 kr.

    Explore the faster way to build games using UE5 Blueprints using this practical guide with key images printed in colorKey FeaturesDesign a fully functional game in UE5 without writing a single line of codeImplement visual scripting to develop gameplay mechanics, UI, visual effects, VR, and artificial intelligenceDeploy your game on multiple platforms and share it with the worldBook DescriptionUnreal Engine's Blueprint visual scripting system enables designers to script their games and programmers to create base elements that can be extended by designers. With this book, you'll explore all the features of the Blueprint Editor, along with expert tips, shortcuts, and best practices.The book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters focus on building a fully functional game step by step. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems such as user interface elements and intelligent enemy behavior. The book demonstrates how to use arrays, maps, enums, and vector operations and introduces the elements needed for VR game development. In the final chapters, you'll learn how to implement procedural generation and create a product configurator.By the end of this book, you'll have learned how to build a fully functional game and have the skills required to develop an entertaining experience for your audience.What you will learnUnderstand programming concepts in BlueprintsCreate prototypes and iterate new game mechanics rapidlyBuild user interface elements and interactive menusUse advanced Blueprint nodes to manage the complexity of a gameExplore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event GraphGet to grips with OOP concepts and explore the Gameplay FrameworkWork with virtual reality development in UE BlueprintImplement procedural generation and create a product configuratorWho this book is forThis book is for anyone interested in developing games or applications with UE5. Although basic knowledge of Windows OS is required, experience in programming or UE5 is not necessary.Table of ContentsExploring the Blueprint EditorProgramming with BlueprintsObject-Oriented Programming and the Gameplay FrameworkUnderstanding Blueprint CommunicationObject Interaction with BlueprintsEnhancing Player AbilitiesCreating Screen UI ElementsCreating Constraints and Gameplay ObjectivesBuilding Smart Enemies with Artificial IntelligenceUpgrading the AI EnemiesGame States and Applying Finishing TouchesBuilding and PublishingData Structures and Flow ControlMath and Trace NodesBlueprints TipsIntroduction to VR DevelopmentAnimation BlueprintsCreating Blueprint Libraries and ComponentsProcedural GenerationCreating a Product Configurator using the Variant Manager

  • af Naomi Klein
    196,95 kr.

    Explains why the environmental crisis should lead to an abandonment of "free market" ideologies and current political systems, arguing that a massive reduction of greenhouse emissions may offer a best chance for correcting problems.

  • - Understanding Software Development in Practice
    af Espen Suenson
    133,95 kr.

    Book website: http://howcomputerprogrammerswork.com/

  • - IEC 61131-3 y la mejor práctica de programación ST
    af Tom Mejer Antonsen
    58,95 - 163,95 kr.

    Este libro proporciona una untroducciåon al Texto Estructurado (ST), usado en el control lógico programable (PLC). El libro puede ser usado para todos los tipos de marcas de PLC, incluido el Lenguaje de Control Estructurado de Siemens (SCL) y los Controladores de Automatización Programable (PAC). CONTENIDO - Antecedentes, ventajas y desafíos en la programación ST. - Sintaxis y programación fundamental de ST. - Guía generalizada para nombrar lazonablemente las variables. - CTU, TOF, TON, CASE, STRUCT, ENUM, ARRAY, STRING - Guía para dividir en módulos de programa y funciones. - Más de 90 ejemplos de código PLC. - FIFO, RND, 3D ARRAY y filtro digital. - Ejemplos: de programación de LADDER a ST. - Guía para resolver ejercicios de programación. Muchas explicaciones aclaratorias del código PLC y un enfoque en el hecho de que el lector debe aprender a escribir un código estable, robusto, legible, estructurado y claro, están incluidos en el libro. Además, el enfoque es que el lector podrá escribir un código PLC, el cual no requiere un tipo de PLC específico y un código de PLC, y se puede reutilizar. La base del libro es un material que actualmente está compilado con comentarios de profesores y estudiantes que asisten a la Educación AP en Ingeniería de Automatización en la Academia Dania local 'Erhvervsakademi Dania', en Randers, Dinamarca. Por lo tanto, el material se actualiza, para que responda a todas las prguntas que los alumnos suelen formular durante el período de estudio. El autor es licenciado en Ciencias en Ingeniería Eléctrica (B.Sc.E.E.) y tiene 25 años de experiencia en especificación, desarrollo, programación y suministro de soluciones complejas de control y supervisión de sistemas. El autor es profesor adjunto e imparte sistemas de control PLC en educación superior.

  • - IEC 61131-3 and best practice ST programming
    af Tom Mejer Antonsen
    198,95 - 373,95 kr.

  • - Excel til andet end forretningsprocesser og andre seriøse - og mere almindelige - anvendelser
    af Martin Georg Houlberg Jensen
    69,50 - 98,95 kr.

    Excel til andet end forretningsprocesser og andre seriøse - og mere almindelige - anvendelser Om at gøre regnearket til et værktøj der kan meget mere Om nye ideer, sjove indfald og at gøre det umulige muligt I denne omgang gælder det alt andet end noget seriøst, for ja, Excel kan sagtens benyttes til en masse underholdning og ikke kun anvendes forretningsmæssigt. Man skal nok være lidt ekstra vild med - eller skør med - Excel, kodning og at fordybe sig i denne tekniske og måske nok lidt smånørdede verden. Men når det er på plads, er der masser af sjove muligheder lige ved hånden. Formålet er stadig - ligesom de tidligere hæfter - at tænke alternativt, kigge udover hvad der i dag er muligt eller tænkeligt, og overgå det.

  • - Master essential algorithms, basic data structures, and common programming techniques by solving coding challenges in C++
    af Nhut Nguyen
    368,95 kr.

    Are you ready to take your programming skills to the next level?Look no further! "The Problem Solver's Guide To Coding" is the ultimate guide that will revolutionize your approach to coding challenges.Inside this book, you'll find a comprehensive collection of meticulously solved and explained coding challenges, accompanied by tips and strategies to enhance your programming skills, especially data structures, algorithms, and techniques. Whether you're a beginner or an experienced coder, this book is designed to challenge and elevate your skills to new heights.This book is not just about providing solutions - it's about empowering you to become a coding champion. Each chapter offers detailed explanations, step-by-step breakdowns, and practical tips to sharpen your coding techniques. You'll learn how to optimize time and space complexity, employ practical algorithms, and easily approach common coding patterns.What people say about the book"The book not only focuses on solving specific problems but also provides guidance on writing clean, efficient, and readable code. It can be a valuable tool for readers who are preparing for coding interviews or want to enhance their problem-solving and coding skills." - Dinh Thai Minh Tam, R&D Director at Mobile Entertainment Corp."Through each specific exercise, you can accumulate more ways of thinking in analyzing and designing algorithms to achieve correct results and effective performance." - Le Nhat-Tung, Software Developer, Founder of TITV.vn."The book provides not only solutions to each selected problem, but also many notes and suggestions, hoping to help readers practice analytical thinking and programming skills." - Nguyen Tuan Hung, Ph.D., Assistant Professor, Tokyo University of Agriculture and Technology."If you spend time reading, practicing, thinking and analyzing all the problems, I believe you will be a master in coding and problem-solving. " - Tran Anh Tuan, Ph.D, Academic Manager at VTC Academy.Learn more at theproblemsolversguidetocoding.com

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